From cb8016bde5f7c63c3054b4992705b9011fce502e Mon Sep 17 00:00:00 2001 From: karlberg Date: Wed, 12 May 2021 20:52:02 -0700 Subject: [PATCH] Fix for validator failing on empty files --- .../Multiplayer/INetworkPlayerSpawner.h | 18 ++++++++++++++++++ .../Code/Source/MultiplayerSystemComponent.cpp | 2 +- Gems/Multiplayer/Code/multiplayer_files.cmake | 1 + 3 files changed, 20 insertions(+), 1 deletion(-) diff --git a/Gems/Multiplayer/Code/Include/Multiplayer/INetworkPlayerSpawner.h b/Gems/Multiplayer/Code/Include/Multiplayer/INetworkPlayerSpawner.h index e69de29bb2..f50d60e82d 100644 --- a/Gems/Multiplayer/Code/Include/Multiplayer/INetworkPlayerSpawner.h +++ b/Gems/Multiplayer/Code/Include/Multiplayer/INetworkPlayerSpawner.h @@ -0,0 +1,18 @@ +/* +* All or portions of this file Copyright (c) Amazon.com, Inc. or its affiliates or +* its licensors. +* +* For complete copyright and license terms please see the LICENSE at the root of this +* distribution (the "License"). All use of this software is governed by the License, +* or, if provided, by the license below or the license accompanying this file. Do not +* remove or modify any license notices. This file is distributed on an "AS IS" BASIS, +* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +* +*/ + +#pragma once + +namespace Multiplayer +{ + +} diff --git a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp index 715d9a8527..80a09d7d48 100644 --- a/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp +++ b/Gems/Multiplayer/Code/Source/MultiplayerSystemComponent.cpp @@ -433,7 +433,7 @@ namespace Multiplayer if (m_onConnectFunctor) { - // Default OnConnect behaviour has been overridden, + // Default OnConnect behaviour has been overridden m_onConnectFunctor(connection, datum); } else diff --git a/Gems/Multiplayer/Code/multiplayer_files.cmake b/Gems/Multiplayer/Code/multiplayer_files.cmake index 5eba7dd144..26909cbfd3 100644 --- a/Gems/Multiplayer/Code/multiplayer_files.cmake +++ b/Gems/Multiplayer/Code/multiplayer_files.cmake @@ -15,6 +15,7 @@ set(FILES Include/Multiplayer/IMultiplayer.h Include/Multiplayer/IMultiplayerComponentInput.h Include/Multiplayer/INetworkEntityManager.h + Include/Multiplayer/INetworkPlayerSpawner.h Include/Multiplayer/INetworkTime.h Include/Multiplayer/IReplicationWindow.h Include/Multiplayer/MultiplayerComponent.h