cgalvan
5d3774521f
Merge pull request #251 from aws-lumberyard-dev/cgalvan/RemoveSetEditMode
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[LYN-3160] Removed IEditor::Get/SetEditMode and some additional unused (related) content in the InfoBar.
2021-04-22 16:36:57 -05:00
Chris Galvan
8e1eb32de7
[LYN-3160] Fixed python bindings unit test that was still looking for get/set_edit_mode functions.
2021-04-22 15:22:44 -05:00
Chris Galvan
607f786687
[LYN-3160] Fixed virtual destructor compile issue on linux.
2021-04-22 15:00:50 -05:00
Chris Galvan
08bd4ee740
[LYN-3160] Removed IEditor::Get/SetEditMode and some additional unused (related) content in the InfoBar.
2021-04-22 14:28:42 -05:00
Terry Michaels
d680995074
Renamed several non-inclusive terms ( #236 )
2021-04-22 13:31:26 -05:00
Chris Galvan
ee90a73744
[LYN-3105] Fixed missing include.
2021-04-21 16:04:55 -05:00
Chris Galvan
5061f39406
Merge branch 'main' into cgalvan/RemoveLegacyEditTools
2021-04-21 14:54:19 -05:00
Chris Galvan
0efa1e7817
[LYN-3105] Removed legacy CEditTool class and all sub-classes.
2021-04-21 13:57:16 -05:00
Nicholas Van Sickle
e8cd122b86
Merge pull request #184 from aws-lumberyard-dev/nvsickle/CherryPickMoreViewportFixes
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Cherry-pick viewport fixes to main
2021-04-20 19:45:01 -07:00
AMZN-daimini
62bc7a66bb
Remove the Level Inspector from Prefab mode and move behavior to Entity Inspector. ( #149 )
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* Remove Level Inspector from Prefab mode, and integrate the same behavior in the Entity Inspector
* Show prefab name in level entity row of the Outliner. Allow Ui Handlers to prevent renaming.
* Separate setting the prefab's template path and the container entity name.
* Disable reparenting to root level
* Disable the ability to rename the level entity.
* Fixes as per Ram's review
2021-04-20 16:22:34 -07:00
nvsickle
5ea2240787
Fix editor controls working in game mode
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-Implements ResetInputChannels for ViewportController API and SetEnabled for ViewportControllerList
-Disables all viewport controllers while in game mode
2021-04-20 15:27:34 -07:00
nvsickle
7e2cbda2d3
Fix viewport display on new level creation
2021-04-20 15:27:32 -07:00
Nicholas Van Sickle
68cc939c6d
Merge pull request #144 from aws-lumberyard-dev/nvsickle/MainFontFixes
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Fix debug font rendering & assert on game mode transition
2021-04-20 12:32:26 -07:00
Chris Galvan
fbc69e5fd7
[LYN-3079] Removed IPickObjectCallback and edit tools that used it.
2021-04-20 11:08:51 -05:00
cgalvan
22cfe18601
Merge pull request #140 from aws-lumberyard-dev/Editor/RemoveLegacyMaterialEditor
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[LYN-3070] Removed legacy Material Editor.
2021-04-20 10:26:57 -05:00
nvsickle
6aabf2ee3d
Don't attempt to render manipulators in game mode
2021-04-19 15:36:25 -07:00
nvsickle
e2a7629993
Remove statistics rendering from EditorViewportWidget - it's wrong at the moment, and needs to be moved to a controller
2021-04-19 15:24:08 -07:00
nvsickle
ebf41d2bdf
Update code style
2021-04-19 15:13:10 -07:00
nvsickle
d2fadcb0e3
Fix context menu handling in multi-viewport scenarios (the logic bugs here were many and nuanced, but we're narrowing in on something robust).
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Specifically this:
-Ensures key/mouse up event propagation works across multiple viewports
-Ensures that mouse up events for manipulators only get delivered if there's a corresponding mouse down event
-Also tidies up the "are we done processing events this tick?" logic in ViewportManipulatorController
2021-04-19 15:13:06 -07:00
nvsickle
482e423ec9
Fix crash on default layout restore
2021-04-19 15:13:04 -07:00
nvsickle
c05d4b44e4
Move supplemental EditorViewportWidget rendering to OnBeginPrepareRender to avoid sync issues
2021-04-19 15:08:40 -07:00
Chris Galvan
4fb407e130
[LYN-3070] Removed legacy Material Editor.
2021-04-19 15:39:50 -05:00
Chris Galvan
7f169855f3
Merge branch 'main' into cgalvan/EntityHelperRefactor
2021-04-19 13:18:27 -05:00
Chris Galvan
06d6ab9715
[LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback.
2021-04-19 12:29:58 -05:00
mcgarrah
6d3b9e4f51
Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot
2021-04-16 21:12:55 -05:00
nvsickle
a519bd6d0c
Fix EditorViewportWidget stealing keyboard focus
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grabKeyboard was used by CRenderViewport to ensure it received some events, but that logic is no longer needed and the corresponding release was removed. This just removes grabKeyboard entirely - eventually all input event logic will be removed as well.
2021-04-16 16:48:22 -07:00
mcgarrah
6dadc84581
Merge branch 'main' of https://github.com/aws-lumberyard/o3de into LYN-2726-ProjectRoot
2021-04-16 15:23:26 -05:00
alexpete
10faddb113
Integrating github/staging through commit ef88e6e
2021-04-16 12:05:11 -07:00
jjjoness
0854d5d0da
Merge pull request #99 from aws-lumberyard-dev/LYN-1901
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Lyn 1901
2021-04-16 18:11:15 +01:00
mcgarrah
bff55bd688
LYN-2726 Updated the Settings Registry Merge Utils logic to determine
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the project root and engine root to fix issues with running the Editor
or AssetProcessor from within the project folder overriding the
project_path with the engine root bootstrap.cfg project_path entry
The order in which the project path is overridden as follows
1. The <engine-root>/bootstrap.cfg is first merged into the Settings
Registry. Any '/Amazon/AzCore/Bootstrap/project_path' would be used
if the following steps don't override that key.
2. Followed by general *.setreg/*.setregpatch files being merged into
the Settings Registry which can override the
'/Amazon/AzCore/Bootstrap/project_path' key
3. Next a project.json file searched upwards from the current executable
directory to determine the project path
4. Finally if a command line parameter that overrides the project path
is supplied it is used instead
2021-04-15 22:40:58 -05:00
jjjoness
390aa36480
Merge branch 'main' into LYN-1901
2021-04-15 11:08:04 +01:00
jjjoness
11081aeddd
Changed logo to O3DE
2021-04-15 11:01:08 +01:00
nvsickle
f7aabebb37
Fix context menu popping up when it shouldn't
2021-04-14 17:03:21 -07:00
Nicholas Van Sickle
7484a983b8
Merge pull request #51 from aws-lumberyard-dev/nvsickle/EnableAtomViewport
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Switch on the Atom-native viewport by default
2021-04-14 15:47:56 -07:00
Chris Galvan
0f13a71bd2
[LYN-2255] Refactored some EditorEntityHelpers so they can be re-used.
2021-04-14 16:01:26 -05:00
Terry Michaels
78e5a069fa
Removed Cry branding on error messages ( #41 )
2021-04-14 14:31:44 -05:00
nvsickle
bf0db7a3c6
Merge remote-tracking branch 'upstream/main' into nvsickle/EnableAtomViewport
2021-04-14 10:47:18 -07:00
nvsickle
97d0f42671
Enable EditorViewportWidget by default
2021-04-14 10:45:54 -07:00
alexpete
8469c9ca0a
Integrating github/staging through commit 5f214be
2021-04-13 17:18:57 -07:00
nvsickle
f6e98d5014
Fix viewport context menu hiding cursor and sometimes popping up repeatedly
2021-04-13 11:08:22 -07:00
Alex Peterson
921eb742d4
Merge branch 'main' into github/staging
2021-04-13 09:46:26 -07:00
nvsickle
1c47a26494
Clarify the reason for the default view juggling in SetAsActiveViewport
2021-04-09 14:19:41 -07:00
nvsickle
1dabb39b98
Migrate fixes from CodeCommit branch
2021-04-09 12:40:43 -07:00
alexpete
c5b955d281
Integrating github/staging through commit b0dd7ed
2021-04-09 12:03:26 -07:00
alexpete
1044dc3da1
Integrating github/staging through commit ab87ed9
2021-04-09 11:27:37 -07:00
alexpete
c2cbd430fe
Integrating up through commit 90f050496
2021-04-07 14:03:29 -07:00
alexpete
36c4e827bd
Integrating latest from github/staging
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Integrating up through commit 5e1bdae
2021-03-26 14:32:02 -07:00
alexpete
75dc720198
Integrating latest 47acbe8
2021-03-25 13:57:57 -07:00
alexpete
a10351f38d
Initial commit
2021-03-08 14:30:57 -08:00