Renamed several non-inclusive terms (#236)

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Terry Michaels 5 years ago committed by GitHub
parent b8861cd575
commit d680995074
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@ -63,13 +63,13 @@ namespace AZ
static AssetTrackingImpl* GetSharedInstance();
static ThreadData& GetSharedThreadData();
using MasterAssets = AZStd::unordered_map<AssetTrackingId, AssetMasterInfo, AZStd::hash<AssetTrackingId>, AZStd::equal_to<AssetTrackingId>, AZStdAssetTrackingAllocator>;
using PrimaryAssets = AZStd::unordered_map<AssetTrackingId, AssetPrimaryInfo, AZStd::hash<AssetTrackingId>, AZStd::equal_to<AssetTrackingId>, AZStdAssetTrackingAllocator>;
using ThreadData = ThreadData;
using mutex_type = AZStd::mutex;
using lock_type = AZStd::lock_guard<mutex_type>;
mutex_type m_mutex;
MasterAssets m_masterAssets;
PrimaryAssets m_primaryAssets;
AssetTreeNodeBase* m_assetRoot = nullptr;
AssetAllocationTableBase* m_allocationTable = nullptr;
bool m_performingAnalysis = false;
@ -118,7 +118,7 @@ namespace AZ
auto& threadData = GetSharedThreadData();
AssetTreeNodeBase* parentAsset = threadData.m_currentAssetStack.empty() ? nullptr : threadData.m_currentAssetStack.back();
AssetTreeNodeBase* childAsset;
AssetMasterInfo* assetMasterInfo;
AssetPrimaryInfo* assetPrimaryInfo;
if (!parentAsset)
{
@ -128,22 +128,22 @@ namespace AZ
{
lock_type lock(m_mutex);
// Locate or create the master record for this asset
auto masterItr = m_masterAssets.find(assetId);
// Locate or create the primary record for this asset
auto primaryItr = m_primaryAssets.find(assetId);
if (masterItr != m_masterAssets.end())
if (primaryItr != m_primaryAssets.end())
{
assetMasterInfo = &masterItr->second;
assetPrimaryInfo = &primaryItr->second;
}
else
{
auto insertResult = m_masterAssets.emplace(assetId, AssetMasterInfo());
assetMasterInfo = &insertResult.first->second;
assetMasterInfo->m_id = &insertResult.first->first;
auto insertResult = m_primaryAssets.emplace(assetId, AssetPrimaryInfo());
assetPrimaryInfo = &insertResult.first->second;
assetPrimaryInfo->m_id = &insertResult.first->first;
}
// Add this asset to the stack for this thread's context
childAsset = parentAsset->FindOrAddChild(assetId, assetMasterInfo);
childAsset = parentAsset->FindOrAddChild(assetId, assetPrimaryInfo);
}
threadData.m_currentAssetStack.push_back(childAsset);
@ -304,7 +304,7 @@ namespace AZ
char* pos = buffer;
for (auto itr = assetStack.rbegin(); itr != assetStack.rend(); ++itr)
{
pos += azsnprintf(pos, BUFFER_SIZE - (pos - buffer), "%s\n", (*itr)->GetAssetMasterInfo()->m_id->m_id.c_str());
pos += azsnprintf(pos, BUFFER_SIZE - (pos - buffer), "%s\n", (*itr)->GetAssetPrimaryInfo()->m_id->m_id.c_str());
if (pos >= buffer + BUFFER_SIZE)
{

@ -79,9 +79,9 @@ namespace AZ
AssetTrackingString m_id;
};
// Master information about an asset.
// Primary information about an asset.
// Currently just contains the ID of the asset, but in the future may carry additional information about that asset (such as where in code it was initialized).
struct AssetMasterInfo
struct AssetPrimaryInfo
{
const AssetTrackingId* m_id;
};
@ -90,8 +90,8 @@ namespace AZ
class AssetTreeNodeBase
{
public:
virtual const AssetMasterInfo* GetAssetMasterInfo() const = 0;
virtual AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetMasterInfo* info) = 0;
virtual const AssetPrimaryInfo* GetAssetPrimaryInfo() const = 0;
virtual AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetPrimaryInfo* info) = 0;
};
// Base class for an asset tree. Implemented by the template AssetTree<>.

@ -29,18 +29,18 @@ namespace AZ
class AssetTreeNode : public AssetTreeNodeBase
{
public:
AssetTreeNode(const AssetMasterInfo* masterInfo = nullptr, AssetTreeNode* parent = nullptr) :
m_masterInfo(masterInfo),
AssetTreeNode(const AssetPrimaryInfo* primaryInfo = nullptr, AssetTreeNode* parent = nullptr) :
m_primaryinfo(primaryInfo),
m_parent(parent)
{
}
const AssetMasterInfo* GetAssetMasterInfo() const override
const AssetPrimaryInfo* GetAssetPrimaryInfo() const override
{
return m_masterInfo;
return m_primaryinfo;
}
AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetMasterInfo* info) override
AssetTreeNodeBase* FindOrAddChild(const AssetTrackingId& id, const AssetPrimaryInfo* info) override
{
AssetTreeNodeBase* result = nullptr;
auto childItr = m_children.find(id);
@ -61,7 +61,7 @@ namespace AZ
using AssetMap = AssetTrackingMap<AssetTrackingId, AssetTreeNode>;
const AssetMasterInfo* m_masterInfo;
const AssetPrimaryInfo* m_primaryinfo;
AssetTreeNode* m_parent;
AssetMap m_children;
AssetDataT m_data;

@ -105,7 +105,7 @@ namespace UnitTest
EXPECT_EQ(&rootAsset, &m_env->m_tree.GetRoot());
ASSERT_NE(itr, rootAsset.m_children.end());
EXPECT_EQ(itr->second.m_masterInfo->m_id->m_id, "TestScopedAllocation.1");
EXPECT_EQ(itr->second.m_primaryinfo->m_id->m_id, "TestScopedAllocation.1");
EXPECT_EQ(&itr->second, m_env->m_table.FindAllocation(TEST_POINTER));

@ -216,7 +216,6 @@ protected:
void OnSliceInstantiationFailed(const AZ::Data::AssetId& sliceAssetId, const AzFramework::SliceInstantiationTicket& /*ticket*/) override;
//////////////////////////////////////////////////////////////////////////
QString m_strMasterCDFolder;
bool m_bLoadFailed;
QColor m_waterColor;
XmlNodeRef m_fogTemplate;

@ -65,7 +65,7 @@ namespace
const float kTangentDelta = 0.01f;
const float kAspectRatio = 1.777778f;
const int kReserveCount = 7; // x,y,z,rot_x,rot_y,rot_z,fov
const QString kMasterCameraName = "MasterCamera";
const QString kPrimaryCameraName = "PrimaryCamera";
} // namespace
@ -169,10 +169,10 @@ CExportManager::CExportManager()
, m_numberOfExportFrames(0)
, m_pivotEntityObject(0)
, m_bBakedKeysSequenceExport(true)
, m_animTimeExportMasterSequenceCurrentTime(0.0f)
, m_animTimeExportPrimarySequenceCurrentTime(0.0f)
, m_animKeyTimeExport(true)
, m_soundKeyTimeExport(true)
, m_bExportOnlyMasterCamera(false)
, m_bExportOnlyPrimaryCamera(false)
{
RegisterExporter(new COBJExporter());
RegisterExporter(new COCMExporter());
@ -773,14 +773,14 @@ bool CExportManager::ShowFBXExportDialog()
return false;
}
SetFBXExportSettings(fpsDialog.GetExportCoordsLocalToTheSelectedObject(), fpsDialog.GetExportOnlyMasterCamera(), fpsDialog.GetFPS());
SetFBXExportSettings(fpsDialog.GetExportCoordsLocalToTheSelectedObject(), fpsDialog.GetExportOnlyPrimaryCamera(), fpsDialog.GetFPS());
return true;
}
bool CExportManager::ProcessObjectsForExport()
{
Export::CObject* pObj = new Export::CObject(kMasterCameraName.toUtf8().data());
Export::CObject* pObj = new Export::CObject(kPrimaryCameraName.toUtf8().data());
pObj->entityType = Export::eCamera;
m_data.m_objects.push_back(pObj);
@ -808,13 +808,13 @@ bool CExportManager::ProcessObjectsForExport()
Export::CObject* pObj2 = m_data.m_objects[objectID];
CBaseObject* pObject = 0;
if (QString::compare(pObj2->name, kMasterCameraName) == 0)
if (QString::compare(pObj2->name, kPrimaryCameraName) == 0)
{
pObject = GetIEditor()->GetObjectManager()->FindObject(GetIEditor()->GetViewManager()->GetCameraObjectId());
}
else
{
if (m_bExportOnlyMasterCamera && pObj2->entityType != Export::eCameraTarget)
if (m_bExportOnlyPrimaryCamera && pObj2->entityType != Export::eCameraTarget)
{
continue;
}
@ -952,7 +952,7 @@ void CExportManager::FillAnimTimeNode(XmlNodeRef writeNode, CTrackViewAnimNode*
if (numAllTracks > 0)
{
XmlNodeRef objNode = writeNode->createNode(CleanXMLText(pObjectNode->GetName()).toUtf8().data());
writeNode->setAttr("time", m_animTimeExportMasterSequenceCurrentTime);
writeNode->setAttr("time", m_animTimeExportPrimarySequenceCurrentTime);
for (unsigned int trackID = 0; trackID < numAllTracks; ++trackID)
{
@ -1020,7 +1020,7 @@ void CExportManager::FillAnimTimeNode(XmlNodeRef writeNode, CTrackViewAnimNode*
XmlNodeRef keyNode = subNode->createNode(keyContentName.toUtf8().data());
float keyGlobalTime = m_animTimeExportMasterSequenceCurrentTime + keyTime;
float keyGlobalTime = m_animTimeExportPrimarySequenceCurrentTime + keyTime;
keyNode->setAttr("keyTime", keyGlobalTime);
if (keyStartTime > 0)
@ -1123,13 +1123,13 @@ bool CExportManager::AddObjectsFromSequence(CTrackViewSequence* pSequence, XmlNo
const QString sequenceName = pSubSequence->GetName();
XmlNodeRef subSeqNode2 = seqNode->createNode(sequenceName.toUtf8().data());
if (sequenceName == m_animTimeExportMasterSequenceName)
if (sequenceName == m_animTimeExportPrimarySequenceName)
{
m_animTimeExportMasterSequenceCurrentTime = sequenceKey.time;
m_animTimeExportPrimarySequenceCurrentTime = sequenceKey.time;
}
else
{
m_animTimeExportMasterSequenceCurrentTime += sequenceKey.time;
m_animTimeExportPrimarySequenceCurrentTime += sequenceKey.time;
}
AddObjectsFromSequence(pSubSequence, subSeqNode2);
@ -1336,7 +1336,7 @@ bool CExportManager::Export(const char* defaultName, const char* defaultExt, con
{
m_numberOfExportFrames = pSequence->GetTimeRange().end * m_FBXBakedExportFPS;
if (!m_bExportOnlyMasterCamera)
if (!m_bExportOnlyPrimaryCamera)
{
AddObjectsFromSequence(pSequence);
}
@ -1365,10 +1365,10 @@ bool CExportManager::Export(const char* defaultName, const char* defaultExt, con
return returnRes;
}
void CExportManager::SetFBXExportSettings(bool bLocalCoordsToSelectedObject, bool bExportOnlyMasterCamera, const float fps)
void CExportManager::SetFBXExportSettings(bool bLocalCoordsToSelectedObject, bool bExportOnlyPrimaryCamera, const float fps)
{
m_bExportLocalCoords = bLocalCoordsToSelectedObject;
m_bExportOnlyMasterCamera = bExportOnlyMasterCamera;
m_bExportOnlyPrimaryCamera = bExportOnlyPrimaryCamera;
m_FBXBakedExportFPS = fps;
}
@ -1439,10 +1439,10 @@ void CExportManager::SaveNodeKeysTimeToXML()
if (dlg.exec())
{
m_animTimeNode = XmlHelpers::CreateXmlNode(pSequence->GetName());
m_animTimeExportMasterSequenceName = pSequence->GetName();
m_animTimeExportPrimarySequenceName = pSequence->GetName();
m_data.Clear();
m_animTimeExportMasterSequenceCurrentTime = 0.0;
m_animTimeExportPrimarySequenceCurrentTime = 0.0;
AddObjectsFromSequence(pSequence, m_animTimeNode);

@ -171,7 +171,7 @@ private:
bool AddObjectsFromSequence(CTrackViewSequence* pSequence, XmlNodeRef seqNode = 0);
bool IsDuplicateObjectBeingAdded(const QString& newObject);
void SetFBXExportSettings(bool bLocalCoordsToSelectedObject, bool bExportOnlyMasterCamera, const float fps);
void SetFBXExportSettings(bool bLocalCoordsToSelectedObject, bool bExportOnlyPrimaryCamera, const float fps);
bool ProcessObjectsForExport();
bool ShowFBXExportDialog();
@ -193,13 +193,13 @@ private:
float m_FBXBakedExportFPS;
bool m_bExportLocalCoords;
bool m_bExportOnlyMasterCamera;
bool m_bExportOnlyPrimaryCamera;
int m_numberOfExportFrames;
CEntityObject* m_pivotEntityObject;
bool m_bBakedKeysSequenceExport;
QString m_animTimeExportMasterSequenceName;
float m_animTimeExportMasterSequenceCurrentTime;
QString m_animTimeExportPrimarySequenceName;
float m_animTimeExportPrimarySequenceCurrentTime;
XmlNodeRef m_animTimeNode;
bool m_animKeyTimeExport;

@ -55,9 +55,9 @@ bool CFBXExporterDialog::GetExportCoordsLocalToTheSelectedObject() const
return m_ui->m_exportLocalCoordsCheckbox->isChecked();
}
bool CFBXExporterDialog::GetExportOnlyMasterCamera() const
bool CFBXExporterDialog::GetExportOnlyPrimaryCamera() const
{
return m_ui->m_exportOnlyMasterCameraCheckBox->isChecked();
return m_ui->m_exportOnlyPrimaryCameraCheckBox->isChecked();
}
void CFBXExporterDialog::SetExportLocalCoordsCheckBoxEnable(bool checked)
@ -100,7 +100,7 @@ int CFBXExporterDialog::exec()
if (m_bDisplayOnlyFPSSetting)
{
m_ui->m_exportLocalCoordsCheckbox->setEnabled(false);
m_ui->m_exportOnlyMasterCameraCheckBox->setEnabled(false);
m_ui->m_exportOnlyPrimaryCameraCheckBox->setEnabled(false);
}
m_ui->m_fpsCombo->addItem("24");

@ -36,7 +36,7 @@ public:
float GetFPS() const;
bool GetExportCoordsLocalToTheSelectedObject() const;
bool GetExportOnlyMasterCamera() const;
bool GetExportOnlyPrimaryCamera() const;
void SetExportLocalCoordsCheckBoxEnable(bool checked);
int exec() override;
@ -44,7 +44,7 @@ public:
protected:
void OnFPSChange();
void SetExportLocalToTheSelectedObjectCheckBox();
void SetExportOnlyMasterCameraCheckBox();
void SetExportOnlyPrimaryCameraCheckBox();
void accept() override;

@ -49,9 +49,9 @@
</layout>
</item>
<item>
<widget class="QCheckBox" name="m_exportOnlyMasterCameraCheckBox">
<widget class="QCheckBox" name="m_exportOnlyPrimaryCameraCheckBox">
<property name="text">
<string>Export Only Master Camera</string>
<string>Export Only Primary Camera</string>
</property>
</widget>
</item>

@ -20,7 +20,7 @@ class CEditorMock
: public IEditor
{
public:
// GMock does not work with a variadic function (https://github.com/google/googlemock/blob/master/googlemock/docs/FrequentlyAskedQuestions.md)
// GMock does not work with a variadic function
void ExecuteCommand(const char* sCommand, ...) override
{
va_list args;

@ -86,7 +86,7 @@ namespace AZ
if (sourceFileExists && !updateMaterial)
{
// Don't write to the cache if there's a source material as this will be the master material.
// Don't write to the cache if there's a source material as this will be the primary material.
continue;
}

@ -84,7 +84,7 @@ namespace AZ
NoneCheckable, // No nodes can be checked.
OnlyFilterTypesCheckable // Only nodes in the filter type list can be checked.
};
// Updates the tree to include/exclude check boxes and the master selection. Call "BuildTree()" to rebuild the tree.
// Updates the tree to include/exclude check boxes and the primary selection. Call "BuildTree()" to rebuild the tree.
virtual void MakeCheckable(CheckableOption option);
// Add a type to filter for. Filter types are used to determine if a check box is added and/or to be shown if
// the type is an end point. See "IncludeEndPoints" and "MakeCheckable" for more details.

@ -308,7 +308,7 @@ namespace AssetMemoryAnalyzer
AZStd::function<void(AssetInfo*, AssetTreeNode*, int)> recurse;
recurse = [&recurse](AssetInfo* outAsset, AssetTreeNode* inAsset, int depth)
{
outAsset->m_id = inAsset->m_masterInfo ? inAsset->m_masterInfo->m_id->m_id.c_str() : nullptr;
outAsset->m_id = inAsset->m_primaryinfo ? inAsset->m_primaryinfo->m_id->m_id.c_str() : nullptr;
// For every code point in this asset node, record its allocations
for (auto& codePointInfo : inAsset->m_data.m_codePointsToAllocations)

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