Commit Graph

311 Commits (4721ef829835e1d15e413c41cc410ccfa5200ed8)

Author SHA1 Message Date
Esteban Papp 0800e95aa7 Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 9f6d4125b8 Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp d836503814 some more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
moraaar c86a1427a0
Fixed ragdoll panel being available in Animation Editor when PhysX gem is enabled. (#3985)
Following the same approach as cloth plugin, which is to ask if the system component of the gem is available (in this case PhysX::SystemComponent).

Fixes #2540

Signed-off-by: moraaar moraaar@amazon.com
4 years ago
Esteban Papp 860b28c10b more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp aad2c214a4 Merge branch 'development' into cmake/warn_virtual
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Benjamin Jillich 784542d82e
EMotionFX: Resetting motion sets is not registered in the Motions pane which may lead to a crash (#3762)
Remove motion set callback was missing and the window wasn't updated in case it was hidden.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Esteban Papp 2acd05e595 Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Chris Galvan 3a9268c955
Merge pull request #3685 from aws-lumberyard-dev/cgalvan/UpdateProjectConfiguratorReferences
Updated remaining Project Configurator references to Project Manager and consolidated JsonUtils API usage.
4 years ago
Steve Pham fa0f2a1007
Fix unused warnings release (#3677)
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Chris Galvan 194205c453 Replaced AzFramework::FileFunc JSON utils API calls with AzCore::JsonUtils APIs that appear to have been duplicated. Also fixed up improper Project Configurator -> Project Manager comment replacements.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan dbf12ae697 Updated remaining Project Configurator references to Project Manager.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan d590a91fe7 Implemented helper method of QFileDialog::getSaveFileName to prevent user from saving files with invalid names.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Esteban Papp f20d17398c Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Objects/TrackGizmo.cpp
4 years ago
Artur K 45b2336dce
Legacy cleanup (#3383)
* WIP - small legacy cleanup

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* More cleanups + build fixes

Use AZstd instead of std types in a few places.
Remove m_nameTable.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Legacy code cleanups

Remove unused methods using legacy functionality

* EditorViewportWidget::AdjustObjectPosition
* DisplayContext - remove `renderer` pointer
* DisplayContext - log errors when functions using `renderer` are called
* CTrackGizmo::DrawAxis - log errors when function uses `renderer`.
* Legacy CCamera - remove Project, Unproject and CalcScreenBounds
* Remove all unused methods from Cry_GeoDistance.h/Cry_GeoIntersect.h
* Remove Lineseg_Triangle from Cry_GeoOverlap.h
* IEntityRenderState.h - remove unused types
* SMeshColor remove Lerp method and associated constructor.
* IMaterial.h - remove unused types and a few methods
* IRenderMesh.h - remove a few unused methods and use int8 instead of
byte
* IRender.h - remove almost all of the contents
* IShader.h - remove unused types and a few methods
* IStatObj.h - remove unused types and a few methods
* SSystemGlobalEnvironment - remove `renderer` pointer
* IRenderGraph - remove 2 unused methods
* physinterface.h - remove almost all of the contents
* CXmlUtils no longer inherits ISystemEventListener
* CXmlNode no longer has custom new/delete
* Remove IRenderer from some test mocks.

Removed files:
* CryName.h
* Cry_MatrixDiag.h
* Cry_XOptimise.h
* HeapAllocator.h
* IRendererMock.h
* PoolAllocator.h

Things to consider:
* Remove GetMemoryUsage & friends.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Apply review suggestions

IMovieSystem.h - remove unused includes.

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Move unreachable code to `#if 0` block

This is hopefully temporary measure until the original functionality is
re-implemented

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Fix bad merge I messed up.

Fix bad merge I messed up, by re-removing FrameProfiler.h from crycommon_files.cmake (this was removed in an earlier commit this morning: https://github.com/o3de/o3de/pull/3394).

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update Code/Framework/AzCore/AzCore/std/string/string_view.h

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* implement review suggestion

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* following review, using LYSHINE_ATOM_TODO to guard

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove commented out include

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* EditorViewportWidget.cpp: Convert commented out code to  guarded one

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

Co-authored-by: bosnichd <bosnichd@amazon.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Esteban Papp 9c7b55a31d Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Gems/Atom/RHI/Code/Include/Atom/RHI.Reflect/Bits.h
#	Gems/Atom/RHI/Code/Include/Atom/RHI/IndexBufferView.h
#	Gems/Atom/Tools/MaterialEditor/Code/Source/Window/MaterialEditorWindow.cpp
#	Gems/Atom/Tools/ShaderManagementConsole/Code/Source/Window/ShaderManagementConsoleWindow.cpp
4 years ago
Esteban Papp 23f99aeb94 more gems changes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 53dfb1a39e remove unnecessary ALIGN macros
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 794d656c66 Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b96b99363c Merge branch 'development' into cmake/linux_fix_warn_unused
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp ea2f74dc0f more fixes for Gems
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp a35464ca08 more fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 62a0041245 enable warning 4296: 'operator': expression is always false
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 61f7fe5dc5 Merge branch 'development' into cmake/AddressSanitizer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 68b04fa6c1 Merge branch 'development' into cmake/AddressSanitizer
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Legacy/CryCommon/LegacyAllocator.h
4 years ago
Esteban Papp f8e99cd7dd Merge branch 'development' into cmake/SPEC-2513_w4244
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Framework/AzToolsFramework/AzToolsFramework/Input/QtEventToAzInputManager.cpp
#	Gems/Atom/Feature/Common/Code/Source/PostProcessing/BlendColorGradingLutsPass.cpp
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
4 years ago
Jeremy Ong a5f072f7a9 Remove statistics profiler
Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
Jeremy Ong df9b4d4a2f Deprecate profiler categories based on global enum
(to be supplanted by registered budgets in the future)

Signed-off-by: Jeremy Ong <jcong@amazon.com>
4 years ago
Esteban Papp dd80a3ebae Linux and non-unity build fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 3060b0c1bb Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 14e7754334 More fixes for warnings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 1d4c53a777 More fixes for Gems
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pappeste 9b7dea6703 EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 3522f622f3 more castings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 75c388b746 change conversions to static_cast
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp a6cdb1e58c Gems/EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pappeste bed57208da EMotionFX
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Chris Galvan 4ceff99ba1 Prevent EMFX notifications from being modal, which was blocking input while visible.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Benjamin Jillich 87922af706
Jack remains in A-pose while it's animation is playing (#3038)
* Removed a couple of legacy cgf/mtl and removed unused texture files.
* Replaced Jack with the correct version (the previous version had different joint names than the animations used).
* Increased the version in the actor group exporter to reprocess the actors due to PR #2957

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich 1f23297abb
[EMotionFX] Avoid using invalid Aabbs #3048
Merge pull request #3048 from aws-lumberyard-dev/burelc/SPEC-7957
4 years ago
Chris Burel c28026a022 [EMotionFX] Avoid using invalid Aabbs
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Esteban Papp 9f7d280a1e Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ResourceSelectorHost.cpp
4 years ago
Benjamin Jillich 6a5a7740ad
EMotion FX: Selecting Motion Properties crashes the Editor (#3005)
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Luis Sempé 29c2ee9b0e
Merge pull request #3014 from aws-lumberyard-dev/burelc/removeMCoreAlignedArray
Replace `MCore::AlignedArray` with `AZStd::vector`
4 years ago
Esteban Papp 2147b1d128 Merge branch 'development' into cmake/SPEC-7484 4 years ago
Esteban Papp c484e685d1
SPEC-2513 Fixing w4018 4 years ago
Esteban Papp 4450eb4e22 fix new warning hit
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Luis Sempé 722066dcf7
Merge pull request #2985 from aws-lumberyard-dev/burelc/removeMCoreSmallArray
Replace MCore::SmallArray usage with AZStd::vector
4 years ago
Luis Sempé 0f067187f8
Merge pull request #2986 from aws-lumberyard-dev/emfx/open_editor
Open the EMFX editor even if no asset is specified
4 years ago
Chris Burel e6259882b8 Replace `MCore::AlignedArray` with `AZStd::vector`
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Esteban Papp ec1a08d487 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ConfigGroup.cpp
#	Code/Editor/ControlMRU.cpp
#	Code/Editor/CryEdit.cpp
#	Code/Editor/CryEdit.h
#	Code/Editor/IEditorImpl.cpp
#	Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/AnimGraph/GameController.cpp
4 years ago
Chris Burel 0953a75a94 Replace MCore::SmallArray usage with AZStd::vector
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 1837d05169 Rename EMotionFX class members to follow the `m_` naming convention
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
lsemp3d cb52418a92 Open the EMFX editor even if no asset is specified
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
4 years ago
Chris Burel 04babd3cff Fix misnamed range-for loop variables
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel c34147d861 Fix violation of -Wrange-loop-analysis
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel d57d263b5d Fix format strings in EMotionFX to use the correct token for size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 5602507024 Fix EMotionFX Editor tests to compile with `-Wshorten-64-to-32`
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 0547a1085a Add version converter for the game controller settings, since one of its field types has changed
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 120ee64144 Convert EMotionFX editor uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 4034195bdc Convert EMotionFX runtime uint32 -> size_t
This allows the EMotionFX runtime to compile with `/we4267` enabled, which
emits a warning when converting from `size_t` to a smaller type. All tests
for the runtime have been updated accordingly, and they pass.

In instances where a range-for loop could be used, or a std algorithm, that
was used instead of using `size_t numItems = vec.size()` and a for loop.

Casts to `uint32` were removed where possible. Some places remain, like in
the file formats.

Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 8314f8caf3 Update ActorInstance uint32->size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 7a8f968738 Convert Pose uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 225798480c Fix Actor lod levels and material indexes uint32->size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 382ca192c8 Fix Node/Skeleton uint32->size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 85c96c7596 Remove `static_cast<uint32>` from MemoryFile
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 404ab51439 uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 88a9a4fb5d Correct signature of MCore::MemSet to match memset
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 916b3a94d6 Convert MCoreCommandManager uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 387a1faf23 Convert IDGenerator uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel ce139d6ae9 Remove unused HashFunctions functions
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 5a4b0f5770 Convert Math::Align to a template, so it doesn't depend on the uint32 type
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 24fa61f59e Convert DiskFile to not need uint32
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 38217651c5 Convert CommandSyntax uint32->size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel f4442425ed Convert CommandManagerCallback uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel a86e2ddf24 Convert MCore::CommandLine uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 889cdd8c0a Convert MCore::Command uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel d712c54e20 Convert BoundingSphere to use `int32_t` to match `AZ::Vector3::GetElement`'s signature
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel b8695742d9 Convert MCore Attribute classes uint32 -> size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel a04a0965cc Convert AlignedArray uint32->size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel db622de75f Convert MCore Algorithms to use size_t
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel c3ff3f342d Update StringIdPool to use AZ::u32 instead of uint32
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 0a56c17519 Remove unused MCore::AbstractData class
Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
Chris Burel 8884227fe6 Remove MCore::Array
This translates all usages of MCore::Array to AZStd::vector. It is
designed to be as minimal of a change as possible (no changing to
range-for loops or other C++11 stuff).

We can decide to submit this wholesale, or submit it to a separate
branch that we can then integrate individual files from once we're ready
to do a specific class's transition.

It does not completely solve the `uint32`->`size_t` transition.

One important finding from doing this: `MCore::Array` uses a `memcpy`
when it reallocates. `AZStd::vector` will use the contained type's copy
or move constructor, per element. This is a significant change in
behavior. If you have type, `SomeStruct` that defines a destructor, that
type is copyable and not movable. So if you have a
`MCore::Array<SomeStruct>`, and you call `Add(); Add(); Add()`, that
reallocates 3 times, copying the contents using `memcpy`, and never
invokes `SomeStruct`'s copy constructor or destructor. Translating that
to `AZStd::vector<SomeStruct>` and calling `push_back(); push_back();
push_back();` will still reallocate 3 times, but it sees that
`SomeStruct` is non-movable, and uses the copy constructor to make the
copies, and then the destructor on the previous values. This call to the
destructor wasn't there before, and can cause things to be deleted that
weren't before. The solution to this is to make that struct be a
move-only type. Where possible, this was done by changing that type to
use `AZStd::unique_ptr` instead of a raw pointer, to get the proper move
behavior. Where that is not possible (types that inherit from
`MCore::MemoryObject`), a hand-written move constructor was created.

In general:
GetLength() becomes size()
GetMaxLength() becomes capacity()
GetIsEmpty() becomes empty()
Reserve() becomes reserve()
ReserveExact() becomes reserve()
Resize() becomes resize()
ResizeFast() becomes resize_no_construct()
Add() becomes emplace_back()
AddExact() becomes emplace_back()
AddEmpty() becomes emplace_back()
AddEmptyExact() becomes emplace_back()
GetPtr() becomes data()
GetItem() becomes at()
Shrink() becomes shrink_to_fit()
GetFirst() becomes front()
GetLast() becomes back()
Remove() becomes erase()
RemoveFirst() becomes erase()
RemoveLast() becomes pop_back()
RemoveByValue() becomes if (const auto it = AZStd::find(...); it != end(container)) container.erase(it);
Insert() becomes emplace()
Swap() becomes swap()
Clear(true) becomes clear(); shrink_to_fit()
Clear() becomes clear(); shrink_to_fit()
Clear(false) becomes clear()
Swap() becomes swap()
Find() becomes AZStd::find
MoveElements() becomes AZStd::move
SetMemoryCategory() is removed

Signed-off-by: Chris Burel <burelc@amazon.com>
4 years ago
hultonha 3d15382fb6
Camera Component, Editor Viewport Widget refactoring.
Merge pull request #2840 from yuriy0/camera_and_editor_viewport_widget_improvements
4 years ago
Benjamin Jillich 868d718a18
Added automatic bounding box expansion, fixed several bugs in the aabb calculations and removed node OBBs (#2871)
Merge pull request #2871 from aws-lumberyard-dev/jillich/EmfxAabbImprovements
4 years ago
Benjamin Jillich 733dc31518 Fixed emfx unit tests
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Yuriy Toporovskyy fd616fdcfb Merge remote-tracking branch 'upstream/development' into camera_and_editor_viewport_widget_improvements
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Esteban Papp e28d04aea6 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Editor/CryEditDoc.h
#	Code/Legacy/CryCommon/CryArray.h
#	Code/Legacy/CryCommon/CryString.h
#	Code/Legacy/CryCommon/UnicodeBinding.h
#	Code/Legacy/CrySystem/LocalizedStringManager.cpp
#	Gems/LyShine/Code/Source/StringUtfUtils.h
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
4 years ago
Esteban Papp 19d79f1559 Merge branch 'development' into cmake/SPEC-2513_w4267 4 years ago
Esteban Papp aa12434728 removing some dead code, commented code referring old types, static AZStd::strings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Yuriy Toporovskyy 83099a7f5b Update mocks for ISystem changes
Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
4 years ago
Benjamin Jillich 8a47476498 Merge branch 'development' into jillich/EmfxAabbImprovements 4 years ago
Benjamin Jillich f65bf1a06b Increased version in the actor group exporter to automatically reprocess all actors to use the new node chunks
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich 60fa18ec27 Added box expansion percentage to the (editor)actor components
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich d134deee1d Add bounding volume expansion to the actor instance
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich 1b002dcc82 Saving node chunk v2 and adapting the chunk processor and importer to it
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich 8190d61e18 Removed MCore::OBB
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich b335285e19 Removed OBB rendering helpers and color options (was already hidden from the UI)
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago
Benjamin Jillich aab8ab9706 Removed OBBs from Actor including the node infos
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
4 years ago