removing some dead code, commented code referring old types, static AZStd::strings

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-08-05 12:47:36 -07:00
parent 0545ce4f59
commit aa12434728
20 changed files with 39 additions and 125 deletions
-5
View File
@@ -1883,11 +1883,6 @@ void CCryEditApp::UnregisterEventLoopHook(IEventLoopHook* pHookToRemove)
//////////////////////////////////////////////////////////////////////////
void CCryEditApp::LoadFile(QString fileName)
{
//CEditCommandLineInfo cmdLine;
//ProcessCommandLine(cmdinfo);
//bool bBuilding = false;
//CString file = cmdLine.SpanExcluding()
if (GetIEditor()->GetViewManager()->GetViewCount() == 0)
{
return;
+2 -2
View File
@@ -210,7 +210,7 @@ namespace
const char* PyGetCurrentLevelName()
{
// Using static member to capture temporary data
static AZStd::string tempLevelName;
static AZStd::fixed_string<AZ::IO::MaxPathLength> tempLevelName;
tempLevelName = GetIEditor()->GetGameEngine()->GetLevelName().toUtf8().data();
return tempLevelName.c_str();
}
@@ -218,7 +218,7 @@ namespace
const char* PyGetCurrentLevelPath()
{
// Using static member to capture temporary data
static AZStd::string tempLevelPath;
static AZStd::fixed_string<AZ::IO::MaxPathLength> tempLevelPath;
tempLevelPath = GetIEditor()->GetGameEngine()->GetLevelPath().toUtf8().data();
return tempLevelPath.c_str();
}
-14
View File
@@ -91,20 +91,6 @@ void CGenericSelectItemDialog::ReloadTree()
QTreeWidgetItem* hSelected = nullptr;
/*
std::vector<CString>::const_iterator iter = m_items.begin();
while (iter != m_items.end())
{
const CString& itemName = *iter;
HTREEITEM hItem = m_tree.InsertItem(itemName, 0, 0, TVI_ROOT, TVI_SORT);
if (!m_preselect.IsEmpty() && m_preselect.CompareNoCase(itemName) == 0)
{
hSelected = hItem;
}
++iter;
}
*/
std::map<QString, QTreeWidgetItem*, less_qstring_icmp> items;
QRegularExpression sep(QStringLiteral("[\\/.") + m_treeSeparator + QStringLiteral("]+"));
-3
View File
@@ -572,9 +572,6 @@ void CLogFile::OnWriteToConsole(const char* sText, bool bNewLine)
}
if (bNewLine)
{
//str = CString("\r\n") + str.TrimLeft();
//str = CString("\r\n") + str;
//str = CString("\r") + str;
str = QString("\r\n") + str;
str = str.trimmed();
}
-1
View File
@@ -34,7 +34,6 @@ public:
namespace QtUtil
{
// Replacement for CString::trimRight()
inline QString trimRight(const QString& str)
{
// We prepend a char, so that the left doesn't get trimmed, then we remove it after trimming
-16
View File
@@ -656,22 +656,6 @@ void SEditorSettings::Save()
//////////////////////////////////////////////////////////////////////////
SaveValue("Settings\\Slices", "DynamicByDefault", sliceSettings.dynamicByDefault);
/*
//////////////////////////////////////////////////////////////////////////
// Save paths.
//////////////////////////////////////////////////////////////////////////
for (int id = 0; id < EDITOR_PATH_LAST; id++)
{
for (int i = 0; i < searchPaths[id].size(); i++)
{
CString path = searchPaths[id][i];
CString key;
key.Format( "Paths","Path_%.2d_%.2d",id,i );
SaveValue( "Paths",key,path );
}
}
*/
s_editorSettings()->sync();
// --- Settings Registry values
-24
View File
@@ -30,30 +30,6 @@ void HeapCheck::Check([[maybe_unused]] const char* file, [[maybe_unused]] int li
_ASSERTE(_CrtCheckMemory());
#endif
/*
int heapstatus = _heapchk();
switch( heapstatus )
{
case _HEAPOK:
break;
case _HEAPEMPTY:
break;
case _HEAPBADBEGIN:
{
CString str;
str.Format( "Bad Start of Heap, at file %s line:%d",file,line );
MessageBox( NULL,str,"Heap Check",MB_OK );
}
break;
case _HEAPBADNODE:
{
CString str;
str.Format( "Bad Node in Heap, at file %s line:%d",file,line );
MessageBox( NULL,str,"Heap Check",MB_OK );
}
break;
}
*/
#endif
}
+2 -2
View File
@@ -245,8 +245,8 @@ namespace Path
/// Get the data folder
AZStd::string GetEditingGameDataFolder()
{
static AZStd::string s_currentModName;
// query the editor root. The bus exists in case we want tools to be able to override this.
// Define here the mod name
static AZStd::fixed_string<AZ::IO::MaxPathLength> s_currentModName;
if (s_currentModName.empty())
{
+2 -1
View File
@@ -131,7 +131,8 @@ const CTypeInfo&PtrTypeInfo()
// bool
AZStd::string ToString(bool const& val)
{
static AZStd::string sTrue = "true", sFalse = "false";
static AZStd::fixed_string sTrue = "true";
static AZStd::fixed_string sFalse = "false";
return val ? sTrue : sFalse;
}
+1 -20
View File
@@ -173,7 +173,7 @@ int CSystem::GetApplicationInstance()
AZStd::wstring suffix;
for (int instance = 0;; ++instance)
{
suffix = AZStd::wstring::format(L"LumberyardApplication(%d)", instance);
suffix = AZStd::wstring::format(L"O3DEApplication(%d)", instance);
CreateMutexW(NULL, TRUE, suffix.c_str());
// search for duplicates
@@ -222,25 +222,6 @@ struct CryDbgModule
};
#ifdef WIN32
//////////////////////////////////////////////////////////////////////////
class CStringOrder
{
public:
bool operator () (const char* szLeft, const char* szRight) const {return azstricmp(szLeft, szRight) < 0; }
};
typedef std::map<const char*, unsigned, CStringOrder> StringToSizeMap;
void AddSize (StringToSizeMap& mapSS, const char* szString, unsigned nSize)
{
StringToSizeMap::iterator it = mapSS.find (szString);
if (it == mapSS.end())
{
mapSS.insert (StringToSizeMap::value_type(szString, nSize));
}
else
{
it->second += nSize;
}
}
//////////////////////////////////////////////////////////////////////////
const char* GetModuleGroup (const char* szString)
@@ -15,7 +15,7 @@
#define TAG_SCRIPT_TYPE "t"
#define TAG_SCRIPT_NAME "n"
//#define LOG_SERIALIZE_STACK(tag,szName) CryLogAlways( "<%s> %s/%s",tag,GetStackInfo(),szName );
//#define LOG_SERIALIZE_STACK(tag,szName) CryLogAlways( "<%s> %s/%s",tag,GetStackInfo().c_str(), szName);
#define LOG_SERIALIZE_STACK(tag, szName)
CSerializeXMLReaderImpl::CSerializeXMLReaderImpl(const XmlNodeRef& nodeRef)
@@ -175,10 +175,9 @@ void CSerializeXMLReaderImpl::EndGroup()
}
//////////////////////////////////////////////////////////////////////////
const char* CSerializeXMLReaderImpl::GetStackInfo() const
AZStd::string CSerializeXMLReaderImpl::GetStackInfo() const
{
static AZStd::string str;
str.assign("");
AZStd::string str;
for (int i = 0; i < (int)m_nodeStack.size(); i++)
{
const char* name = m_nodeStack[i].m_node->getAttr(TAG_SCRIPT_NAME);
@@ -195,7 +194,7 @@ const char* CSerializeXMLReaderImpl::GetStackInfo() const
str += "/";
}
}
return str.c_str();
return str;
}
void CSerializeXMLReaderImpl::GetMemoryUsage(ICrySizer* pSizer) const
@@ -88,7 +88,7 @@ public:
void BeginGroup(const char* szName);
bool BeginOptionalGroup(const char* szName, bool condition);
void EndGroup();
const char* GetStackInfo() const;
AZStd::string GetStackInfo() const;
void GetMemoryUsage(ICrySizer* pSizer) const;
@@ -64,14 +64,14 @@ void CSerializeXMLWriterImpl::BeginGroup(const char* szName)
if (strchr(szName, ' ') != 0)
{
assert(0 && "Spaces in group name not supported");
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in group name not supported: %s/%s", GetStackInfo(), szName);
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in group name not supported: %s/%s", GetStackInfo().c_str(), szName);
}
XmlNodeRef node = CreateNodeNamed(szName);
CurNode()->addChild(node);
m_nodeStack.push_back(node);
if (m_nodeStack.size() > MAX_NODE_STACK_DEPTH)
{
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Too Deep Node Stack:\r\n%s", GetStackInfo());
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Too Deep Node Stack:\r\n%s", GetStackInfo().c_str());
}
}
@@ -112,10 +112,9 @@ void CSerializeXMLWriterImpl::GetMemoryUsage(ICrySizer* pSizer) const
}
//////////////////////////////////////////////////////////////////////////
const char* CSerializeXMLWriterImpl::GetStackInfo() const
AZStd::string CSerializeXMLWriterImpl::GetStackInfo() const
{
static AZStd::string str;
str.assign("");
AZStd::string str;
for (int i = 0; i < (int)m_nodeStack.size(); i++)
{
const char* name = m_nodeStack[i]->getAttr(TAG_SCRIPT_NAME);
@@ -132,14 +131,13 @@ const char* CSerializeXMLWriterImpl::GetStackInfo() const
str += "/";
}
}
return str.c_str();
return str;
}
//////////////////////////////////////////////////////////////////////////
const char* CSerializeXMLWriterImpl::GetLuaStackInfo() const
AZStd::string CSerializeXMLWriterImpl::GetLuaStackInfo() const
{
static AZStd::string str;
str.assign("");
AZStd::string str;
for (int i = 0; i < (int)m_luaSaveStack.size(); i++)
{
const char* name = m_luaSaveStack[i];
@@ -149,5 +147,5 @@ const char* CSerializeXMLWriterImpl::GetLuaStackInfo() const
str += ".";
}
}
return str.c_str();
return str;
}
@@ -77,7 +77,7 @@ private:
if (strchr(name, ' ') != 0)
{
assert(0 && "Spaces in Value name not supported");
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in Value name not supported: %s in Group %s", name, GetStackInfo());
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in Value name not supported: %s in Group %s", name, GetStackInfo().c_str());
return;
}
if (GetISystem()->IsDevMode() && CurNode())
@@ -86,7 +86,7 @@ private:
if (CurNode()->haveAttr(name))
{
assert(0);
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Duplicate tag Value( \"%s\" ) in Group %s", name, GetStackInfo());
CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Duplicate tag Value( \"%s\" ) in Group %s", name, GetStackInfo().c_str());
}
}
@@ -115,8 +115,8 @@ private:
}
// Used for printing currebnt stack info for warnings.
const char* GetStackInfo() const;
const char* GetLuaStackInfo() const;
AZStd::string GetStackInfo() const;
AZStd::string GetLuaStackInfo() const;
//////////////////////////////////////////////////////////////////////////
// Check For Defaults.
@@ -189,8 +189,6 @@ public:
bool getAttr(const char* key, Vec3d& value) const;
bool getAttr(const char* key, Quat& value) const;
bool getAttr(const char* key, ColorB& value) const;
// bool getAttr( const char *key,CString &value ) const { XmlString v; if (getAttr(key,v)) { value = (const char*)v; return true; } else return false; }
private:
//////////////////////////////////////////////////////////////////////////
@@ -18,7 +18,8 @@ namespace AZ
{
namespace DataTypes
{
const static AZStd::string s_advancedDisabledString = "Disabled";
const static AZStd::fixed_string s_advancedDisabledString = "Disabled";
class IMeshAdvancedRule
: public IRule
{
@@ -18,10 +18,10 @@ namespace AZ
{
namespace DataTypes = AZ::SceneAPI::DataTypes;
const AZStd::string MaterialData::s_DiffuseMapName = "Diffuse";
const AZStd::string MaterialData::s_SpecularMapName = "Specular";
const AZStd::string MaterialData::s_BumpMapName = "Bump";
const AZStd::string MaterialData::s_emptyString = "";
const AZStd::fixed_string<8> MaterialData::s_DiffuseMapName = "Diffuse";
const AZStd::fixed_string<9> MaterialData::s_SpecularMapName = "Specular";
const AZStd::fixed_string<5> MaterialData::s_BumpMapName = "Bump";
const AZStd::fixed_string<1> MaterialData::s_emptyString = "";
MaterialData::MaterialData()
: m_isNoDraw(false)
@@ -96,10 +96,10 @@ namespace AZ
bool m_isNoDraw;
const static AZStd::string s_DiffuseMapName;
const static AZStd::string s_SpecularMapName;
const static AZStd::string s_BumpMapName;
const static AZStd::string s_emptyString;
const static AZStd::fixed_string<8> s_DiffuseMapName;
const static AZStd::fixed_string<9> s_SpecularMapName;
const static AZStd::fixed_string<5> s_BumpMapName;
const static AZStd::fixed_string<1> s_emptyString;
// A unique id which is used to identify a material in a fbx.
// This is the same as the ID in the fbx file's FbxNode
@@ -57,10 +57,10 @@ namespace ImageProcessingAtomEditor
static double mb = kb * 1024.0;
static double gb = mb * 1024.0;
static AZStd::string byteStr = "B";
static AZStd::string kbStr = "KB";
static AZStd::string mbStr = "MB";
static AZStd::string gbStr = "GB";
static AZStd::fixed_string<2> byteStr = "B";
static AZStd::fixed_string<3> kbStr = "KB";
static AZStd::fixed_string<3> mbStr = "MB";
static AZStd::fixed_string<3> gbStr = "GB";
#if AZ_TRAIT_IMAGEPROCESSING_USE_BASE10_BYTE_PREFIX
kb = 1000.0;
@@ -284,8 +284,7 @@ namespace EMStudio
fpsNumFrames = 0;
}
static AZStd::string perfTempString;
perfTempString = AZStd::string::format("%d FPS (%.1f ms)", lastFPS, renderTime);
const AZStd::string perfTempString = AZStd::string::format("%d FPS (%.1f ms)", lastFPS, renderTime);
// initialize the painter and get the font metrics
//painter.setBrush( Qt::NoBrush );