removing some dead code, commented code referring old types, static AZStd::strings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -1883,11 +1883,6 @@ void CCryEditApp::UnregisterEventLoopHook(IEventLoopHook* pHookToRemove)
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//////////////////////////////////////////////////////////////////////////
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void CCryEditApp::LoadFile(QString fileName)
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{
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//CEditCommandLineInfo cmdLine;
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//ProcessCommandLine(cmdinfo);
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//bool bBuilding = false;
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//CString file = cmdLine.SpanExcluding()
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if (GetIEditor()->GetViewManager()->GetViewCount() == 0)
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{
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return;
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@@ -210,7 +210,7 @@ namespace
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const char* PyGetCurrentLevelName()
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{
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// Using static member to capture temporary data
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static AZStd::string tempLevelName;
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static AZStd::fixed_string<AZ::IO::MaxPathLength> tempLevelName;
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tempLevelName = GetIEditor()->GetGameEngine()->GetLevelName().toUtf8().data();
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return tempLevelName.c_str();
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}
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@@ -218,7 +218,7 @@ namespace
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const char* PyGetCurrentLevelPath()
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{
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// Using static member to capture temporary data
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static AZStd::string tempLevelPath;
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static AZStd::fixed_string<AZ::IO::MaxPathLength> tempLevelPath;
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tempLevelPath = GetIEditor()->GetGameEngine()->GetLevelPath().toUtf8().data();
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return tempLevelPath.c_str();
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}
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@@ -91,20 +91,6 @@ void CGenericSelectItemDialog::ReloadTree()
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QTreeWidgetItem* hSelected = nullptr;
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/*
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std::vector<CString>::const_iterator iter = m_items.begin();
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while (iter != m_items.end())
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{
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const CString& itemName = *iter;
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HTREEITEM hItem = m_tree.InsertItem(itemName, 0, 0, TVI_ROOT, TVI_SORT);
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if (!m_preselect.IsEmpty() && m_preselect.CompareNoCase(itemName) == 0)
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{
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hSelected = hItem;
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}
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++iter;
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}
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*/
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std::map<QString, QTreeWidgetItem*, less_qstring_icmp> items;
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QRegularExpression sep(QStringLiteral("[\\/.") + m_treeSeparator + QStringLiteral("]+"));
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@@ -572,9 +572,6 @@ void CLogFile::OnWriteToConsole(const char* sText, bool bNewLine)
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}
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if (bNewLine)
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{
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//str = CString("\r\n") + str.TrimLeft();
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//str = CString("\r\n") + str;
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//str = CString("\r") + str;
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str = QString("\r\n") + str;
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str = str.trimmed();
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}
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@@ -34,7 +34,6 @@ public:
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namespace QtUtil
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{
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// Replacement for CString::trimRight()
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inline QString trimRight(const QString& str)
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{
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// We prepend a char, so that the left doesn't get trimmed, then we remove it after trimming
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@@ -656,22 +656,6 @@ void SEditorSettings::Save()
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//////////////////////////////////////////////////////////////////////////
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SaveValue("Settings\\Slices", "DynamicByDefault", sliceSettings.dynamicByDefault);
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/*
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//////////////////////////////////////////////////////////////////////////
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// Save paths.
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//////////////////////////////////////////////////////////////////////////
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for (int id = 0; id < EDITOR_PATH_LAST; id++)
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{
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for (int i = 0; i < searchPaths[id].size(); i++)
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{
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CString path = searchPaths[id][i];
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CString key;
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key.Format( "Paths","Path_%.2d_%.2d",id,i );
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SaveValue( "Paths",key,path );
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}
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}
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*/
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s_editorSettings()->sync();
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// --- Settings Registry values
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@@ -30,30 +30,6 @@ void HeapCheck::Check([[maybe_unused]] const char* file, [[maybe_unused]] int li
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_ASSERTE(_CrtCheckMemory());
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#endif
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/*
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int heapstatus = _heapchk();
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switch( heapstatus )
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{
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case _HEAPOK:
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break;
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case _HEAPEMPTY:
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break;
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case _HEAPBADBEGIN:
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{
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CString str;
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str.Format( "Bad Start of Heap, at file %s line:%d",file,line );
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MessageBox( NULL,str,"Heap Check",MB_OK );
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}
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break;
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case _HEAPBADNODE:
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{
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CString str;
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str.Format( "Bad Node in Heap, at file %s line:%d",file,line );
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MessageBox( NULL,str,"Heap Check",MB_OK );
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}
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break;
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}
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*/
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#endif
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}
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@@ -245,8 +245,8 @@ namespace Path
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/// Get the data folder
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AZStd::string GetEditingGameDataFolder()
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{
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static AZStd::string s_currentModName;
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// query the editor root. The bus exists in case we want tools to be able to override this.
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// Define here the mod name
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static AZStd::fixed_string<AZ::IO::MaxPathLength> s_currentModName;
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if (s_currentModName.empty())
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{
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@@ -131,7 +131,8 @@ const CTypeInfo&PtrTypeInfo()
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// bool
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AZStd::string ToString(bool const& val)
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{
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static AZStd::string sTrue = "true", sFalse = "false";
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static AZStd::fixed_string sTrue = "true";
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static AZStd::fixed_string sFalse = "false";
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return val ? sTrue : sFalse;
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}
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@@ -173,7 +173,7 @@ int CSystem::GetApplicationInstance()
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AZStd::wstring suffix;
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for (int instance = 0;; ++instance)
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{
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suffix = AZStd::wstring::format(L"LumberyardApplication(%d)", instance);
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suffix = AZStd::wstring::format(L"O3DEApplication(%d)", instance);
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CreateMutexW(NULL, TRUE, suffix.c_str());
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// search for duplicates
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@@ -222,25 +222,6 @@ struct CryDbgModule
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};
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#ifdef WIN32
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//////////////////////////////////////////////////////////////////////////
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class CStringOrder
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{
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public:
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bool operator () (const char* szLeft, const char* szRight) const {return azstricmp(szLeft, szRight) < 0; }
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};
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typedef std::map<const char*, unsigned, CStringOrder> StringToSizeMap;
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void AddSize (StringToSizeMap& mapSS, const char* szString, unsigned nSize)
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{
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StringToSizeMap::iterator it = mapSS.find (szString);
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if (it == mapSS.end())
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{
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mapSS.insert (StringToSizeMap::value_type(szString, nSize));
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}
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else
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{
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it->second += nSize;
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}
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}
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//////////////////////////////////////////////////////////////////////////
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const char* GetModuleGroup (const char* szString)
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@@ -15,7 +15,7 @@
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#define TAG_SCRIPT_TYPE "t"
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#define TAG_SCRIPT_NAME "n"
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//#define LOG_SERIALIZE_STACK(tag,szName) CryLogAlways( "<%s> %s/%s",tag,GetStackInfo(),szName );
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//#define LOG_SERIALIZE_STACK(tag,szName) CryLogAlways( "<%s> %s/%s",tag,GetStackInfo().c_str(), szName);
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#define LOG_SERIALIZE_STACK(tag, szName)
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CSerializeXMLReaderImpl::CSerializeXMLReaderImpl(const XmlNodeRef& nodeRef)
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@@ -175,10 +175,9 @@ void CSerializeXMLReaderImpl::EndGroup()
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}
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//////////////////////////////////////////////////////////////////////////
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const char* CSerializeXMLReaderImpl::GetStackInfo() const
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AZStd::string CSerializeXMLReaderImpl::GetStackInfo() const
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{
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static AZStd::string str;
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str.assign("");
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AZStd::string str;
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for (int i = 0; i < (int)m_nodeStack.size(); i++)
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{
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const char* name = m_nodeStack[i].m_node->getAttr(TAG_SCRIPT_NAME);
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@@ -195,7 +194,7 @@ const char* CSerializeXMLReaderImpl::GetStackInfo() const
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str += "/";
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}
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}
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return str.c_str();
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return str;
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}
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void CSerializeXMLReaderImpl::GetMemoryUsage(ICrySizer* pSizer) const
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@@ -88,7 +88,7 @@ public:
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void BeginGroup(const char* szName);
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bool BeginOptionalGroup(const char* szName, bool condition);
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void EndGroup();
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const char* GetStackInfo() const;
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AZStd::string GetStackInfo() const;
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void GetMemoryUsage(ICrySizer* pSizer) const;
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@@ -64,14 +64,14 @@ void CSerializeXMLWriterImpl::BeginGroup(const char* szName)
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if (strchr(szName, ' ') != 0)
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{
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assert(0 && "Spaces in group name not supported");
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in group name not supported: %s/%s", GetStackInfo(), szName);
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in group name not supported: %s/%s", GetStackInfo().c_str(), szName);
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}
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XmlNodeRef node = CreateNodeNamed(szName);
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CurNode()->addChild(node);
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m_nodeStack.push_back(node);
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if (m_nodeStack.size() > MAX_NODE_STACK_DEPTH)
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{
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Too Deep Node Stack:\r\n%s", GetStackInfo());
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Too Deep Node Stack:\r\n%s", GetStackInfo().c_str());
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}
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}
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@@ -112,10 +112,9 @@ void CSerializeXMLWriterImpl::GetMemoryUsage(ICrySizer* pSizer) const
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}
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//////////////////////////////////////////////////////////////////////////
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const char* CSerializeXMLWriterImpl::GetStackInfo() const
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AZStd::string CSerializeXMLWriterImpl::GetStackInfo() const
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{
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static AZStd::string str;
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str.assign("");
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AZStd::string str;
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for (int i = 0; i < (int)m_nodeStack.size(); i++)
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{
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const char* name = m_nodeStack[i]->getAttr(TAG_SCRIPT_NAME);
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@@ -132,14 +131,13 @@ const char* CSerializeXMLWriterImpl::GetStackInfo() const
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str += "/";
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}
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}
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return str.c_str();
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return str;
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}
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//////////////////////////////////////////////////////////////////////////
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const char* CSerializeXMLWriterImpl::GetLuaStackInfo() const
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AZStd::string CSerializeXMLWriterImpl::GetLuaStackInfo() const
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{
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static AZStd::string str;
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str.assign("");
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AZStd::string str;
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for (int i = 0; i < (int)m_luaSaveStack.size(); i++)
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{
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const char* name = m_luaSaveStack[i];
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@@ -149,5 +147,5 @@ const char* CSerializeXMLWriterImpl::GetLuaStackInfo() const
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str += ".";
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}
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}
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return str.c_str();
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return str;
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}
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@@ -77,7 +77,7 @@ private:
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if (strchr(name, ' ') != 0)
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{
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assert(0 && "Spaces in Value name not supported");
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in Value name not supported: %s in Group %s", name, GetStackInfo());
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Spaces in Value name not supported: %s in Group %s", name, GetStackInfo().c_str());
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return;
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}
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if (GetISystem()->IsDevMode() && CurNode())
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@@ -86,7 +86,7 @@ private:
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if (CurNode()->haveAttr(name))
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{
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assert(0);
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Duplicate tag Value( \"%s\" ) in Group %s", name, GetStackInfo());
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CryWarning(VALIDATOR_MODULE_SYSTEM, VALIDATOR_WARNING, "!Duplicate tag Value( \"%s\" ) in Group %s", name, GetStackInfo().c_str());
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}
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}
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@@ -115,8 +115,8 @@ private:
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}
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// Used for printing currebnt stack info for warnings.
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const char* GetStackInfo() const;
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const char* GetLuaStackInfo() const;
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AZStd::string GetStackInfo() const;
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AZStd::string GetLuaStackInfo() const;
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//////////////////////////////////////////////////////////////////////////
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// Check For Defaults.
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@@ -189,8 +189,6 @@ public:
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bool getAttr(const char* key, Vec3d& value) const;
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bool getAttr(const char* key, Quat& value) const;
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bool getAttr(const char* key, ColorB& value) const;
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// bool getAttr( const char *key,CString &value ) const { XmlString v; if (getAttr(key,v)) { value = (const char*)v; return true; } else return false; }
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private:
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//////////////////////////////////////////////////////////////////////////
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@@ -18,7 +18,8 @@ namespace AZ
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{
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namespace DataTypes
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{
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const static AZStd::string s_advancedDisabledString = "Disabled";
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const static AZStd::fixed_string s_advancedDisabledString = "Disabled";
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class IMeshAdvancedRule
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: public IRule
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{
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@@ -18,10 +18,10 @@ namespace AZ
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{
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namespace DataTypes = AZ::SceneAPI::DataTypes;
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const AZStd::string MaterialData::s_DiffuseMapName = "Diffuse";
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const AZStd::string MaterialData::s_SpecularMapName = "Specular";
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const AZStd::string MaterialData::s_BumpMapName = "Bump";
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const AZStd::string MaterialData::s_emptyString = "";
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const AZStd::fixed_string<8> MaterialData::s_DiffuseMapName = "Diffuse";
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const AZStd::fixed_string<9> MaterialData::s_SpecularMapName = "Specular";
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const AZStd::fixed_string<5> MaterialData::s_BumpMapName = "Bump";
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const AZStd::fixed_string<1> MaterialData::s_emptyString = "";
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MaterialData::MaterialData()
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: m_isNoDraw(false)
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@@ -96,10 +96,10 @@ namespace AZ
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bool m_isNoDraw;
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const static AZStd::string s_DiffuseMapName;
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const static AZStd::string s_SpecularMapName;
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const static AZStd::string s_BumpMapName;
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const static AZStd::string s_emptyString;
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const static AZStd::fixed_string<8> s_DiffuseMapName;
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const static AZStd::fixed_string<9> s_SpecularMapName;
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const static AZStd::fixed_string<5> s_BumpMapName;
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const static AZStd::fixed_string<1> s_emptyString;
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// A unique id which is used to identify a material in a fbx.
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// This is the same as the ID in the fbx file's FbxNode
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@@ -57,10 +57,10 @@ namespace ImageProcessingAtomEditor
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static double mb = kb * 1024.0;
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static double gb = mb * 1024.0;
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static AZStd::string byteStr = "B";
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static AZStd::string kbStr = "KB";
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static AZStd::string mbStr = "MB";
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static AZStd::string gbStr = "GB";
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static AZStd::fixed_string<2> byteStr = "B";
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static AZStd::fixed_string<3> kbStr = "KB";
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static AZStd::fixed_string<3> mbStr = "MB";
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static AZStd::fixed_string<3> gbStr = "GB";
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#if AZ_TRAIT_IMAGEPROCESSING_USE_BASE10_BYTE_PREFIX
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kb = 1000.0;
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+1
-2
@@ -284,8 +284,7 @@ namespace EMStudio
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fpsNumFrames = 0;
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}
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static AZStd::string perfTempString;
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perfTempString = AZStd::string::format("%d FPS (%.1f ms)", lastFPS, renderTime);
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const AZStd::string perfTempString = AZStd::string::format("%d FPS (%.1f ms)", lastFPS, renderTime);
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// initialize the painter and get the font metrics
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//painter.setBrush( Qt::NoBrush );
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Reference in New Issue
Block a user