Update mocks for ISystem changes

Signed-off-by: Yuriy Toporovskyy <toporovskyy.y@gmail.com>
This commit is contained in:
Yuriy Toporovskyy
2021-08-04 16:42:59 -04:00
parent 62214567c1
commit 83099a7f5b
2 changed files with 0 additions and 18 deletions
@@ -100,10 +100,6 @@ public:
XmlNodeRef(const char*, bool));
MOCK_METHOD0(GetXmlUtils,
IXmlUtils * ());
MOCK_METHOD1(SetViewCamera,
void(CCamera & Camera));
MOCK_METHOD0(GetViewCamera,
CCamera & ());
MOCK_METHOD1(IgnoreUpdates,
void(bool bIgnore));
MOCK_METHOD1(SetIProcess,
@@ -46,18 +46,6 @@ namespace EMotionFX
class LODSystemMock : public SystemMock
{
public:
CCamera& GetViewCamera() override
{
return m_camera;
}
void SetViewCameraPosition(Vec3& vec)
{
m_camera.SetPosition(vec);
}
protected:
CCamera m_camera;
};
class LODSkinnedMeshColorFixture
@@ -207,7 +195,6 @@ namespace EMotionFX
EXPECT_EQ(actorInstance->GetLODLevel(), 0);
Vec3 newVec{ 0,30,0 };
m_data.m_system.SetViewCameraPosition(newVec);
// Tick!
AZ::TickBus::Broadcast(&AZ::TickBus::Events::OnTick, 0.0f, AZ::ScriptTimePoint{});
@@ -217,7 +204,6 @@ namespace EMotionFX
EXPECT_EQ(actorInstance->GetLODLevel(), 3);
newVec.y = 50;
m_data.m_system.SetViewCameraPosition(newVec);
// Tick!
AZ::TickBus::Broadcast(&AZ::TickBus::Events::OnTick, 0.0f, AZ::ScriptTimePoint{});