galibzon
e0d736dd84
Fixed the other call to CreateVariable ( #5561 )
...
in favor of CreateVariableEx
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 16:04:22 -06:00
bosnichd
19acf94606
Remove the legacy ViewSystem and some other tangentially related legacy code. ( #5558 )
...
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-11 13:29:51 -07:00
Nicholas Van Sickle
8d5dd4e35f
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/StabToDevNov21
...
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-11 10:15:52 -08:00
Tom Hulton-Harrop
2812ec2024
Fix brute force mesh intersection function ( #5447 )
...
* fix brute force mesh intersection function
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add test for brute force ray intersection fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* refactor tests to remove as much duplication and provide API for future tests if required
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small updates after review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* update following review feedback
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* fix for pointer offset
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-11 16:33:08 +00:00
AMZN-AlexOteiza
edefb57cfd
Fixed crash when typing asset name and clicking browse ( #5495 )
2021-11-11 13:58:00 +00:00
jonawals
de4e2d6308
Merge pull request #5544 from aws-lumberyard-dev/viewport/LYN-7989
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Remove SurfaceManipulator.
2021-11-11 13:36:55 +00:00
John
039d2fc0c4
Remove SurfaceManipulator.
...
Signed-off-by: John <jonawals@amazon.com >
2021-11-11 12:13:55 +00:00
galibzon
f24c3d3457
ASV Trace::Assert Environment.h(438) You are using an invalid variable, ( #5521 )
...
the owner has removed it!
This fixes the issue by forcing NameDictionary to not transfer
ownership. This means ComponentApplication()::Destroy will fully destroy
the NameDictionary before the OS::Allocator is destroyed.
In Windows the bug was not happening when running AssetProcessorBatch
because for Windows, _exit() is called before the application shutsdown
forcing all module to properly decrease the reference count of
EnvironmentVaqriableHolderBase::m_useCount for NameDictionary.
In MacOS, there's no _exit() so when the NameDictionary destructor was being called
before existing the application the reference count wouldn't be 0, and
would eventually try to destry the NameDictionary BUT the OS::Allocator
was already destroyed.
Signed-off-by: galibzon <66021303+galibzon@users.noreply.github.com >
2021-11-11 05:24:33 -06:00
jonawals
f564903f37
Merge pull request #5497 from aws-lumberyard-dev/viewport/select_rect_fix
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Fix attempted rendering of invalid Entity selection boxes.
2021-11-11 09:15:27 +00:00
Gene Walters
fe5aeb9a5f
Merging latest dev
...
Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-10 19:41:36 -08:00
Danilo Aimini
27f0aa7f13
LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden ( #5432 )
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* Extend the level entity behavior to open prefab containers in focus mode. Disable manipulators for these entities too.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor adjustments
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Fix enum casing in Entity Inspector.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Split views between for Level and FocusedContainer entities.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Slightly different fix to support components on focused containers.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
* Minor fixesto RefreshSelectedEntityIds.
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com >
2021-11-10 14:43:32 -08:00
Nicholas Van Sickle
609469d5e4
Fix a couple build issues
...
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-10 14:08:59 -08:00
Nicholas Van Sickle
e9a57380bb
Generic DOM: Add DomBackend abstraction and JSON support
...
This change adds a `DomBackend` interface and a `DomBackendRegistry` for backend discovery (currently not hooked up to anything) alongside a JSON backend implementation.
The JSON backend comes with a small suite of unit and performance tests. The unit tests validate generic DOM conversion to and from serialized JSON and rapidjson::Document objects (the support for which lives in `JsonSerializationUtils.h`).
The performance tests show a throughput decrease compared to directly using the rapidjson serializer when mirroring our current pattern of copying strings from the serialized JSON representation, but with the coming in-memory store we have the opportunity to keep the buffer in memory and deserialize in-situ using rapidjson's API, which is consistently at least 100MiB/s faster on my machine (Ryzen Threadripper 3970X). The first parameter is the nested object complexity (N*N, objects with N keys comprised of arrays with N values) and the second parameter is the base size of the strings within each entry of this object.
```
----------------------------------------------------------------------------------------------------------------------
Benchmark Time CPU Iterations UserCounters...
----------------------------------------------------------------------------------------------------------------------
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/5 0.050 ms 0.050 ms 10000 bytes_per_second=355.816M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/10/50 0.057 ms 0.057 ms 11200 bytes_per_second=386.064M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/5 4.77 ms 4.88 ms 112 bytes_per_second=364.046M/s
DomJsonBenchmark/DomDeserializeToDocumentInPlace/100/500 11.6 ms 11.7 ms 64 bytes_per_second=554.518M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/5 0.084 ms 0.084 ms 7467 bytes_per_second=212.55M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/10/50 0.099 ms 0.100 ms 6400 bytes_per_second=220.608M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/5 8.22 ms 8.16 ms 90 bytes_per_second=217.847M/s
DomJsonBenchmark/DomDeserializeToDocumentWithCopies/100/500 23.2 ms 22.9 ms 30 bytes_per_second=283.56M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/5 0.070 ms 0.070 ms 11200 bytes_per_second=255.049M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/10/50 0.086 ms 0.087 ms 8960 bytes_per_second=253.258M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/5 6.86 ms 6.84 ms 112 bytes_per_second=260.033M/s
DomJsonBenchmark/JsonUtilsDeserializeToDocument/100/500 22.8 ms 22.9 ms 32 bytes_per_second=283.158M/s
```
For `AZ::DOM::Document`, the current plan is to offer helper methods that can load from a file path or string using a given backend that can take advantage of in-place parsing by internally storing the serialized buffer.
Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com >
2021-11-10 12:32:34 -08:00
bosnichd
528a747876
Don't allocate memory when processing WM_INPUT messages. ( #5491 )
...
This change was made years ago in CrySystem (see CSystem::HandleMessage in System.cpp), but looks like it never made it into the NativeWindow_Windows version.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 11:28:21 -07:00
John
3ced915f8e
Fix attempted rendering of invalid Entity selection boxes.
...
Signed-off-by: John <jonawals@amazon.com >
2021-11-10 17:36:21 +00:00
Esteban Papp
21f9a789c1
Merged the Editor.Camera.Tests with the Editor.Tests ( #5463 )
...
* Merged the Edtiror.Camera.Tests witht eh Editor.Tests
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Adds dependency to Camera.Editor gem which is used by the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Inheirts from TraceBusHook instead of adding the default env to the test
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* makes order consistent between Setup/Teardown
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* adds missing header for non-unity builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Removes dependency to Camera gem
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2021-11-10 08:57:39 -08:00
bosnichd
eb775a48dc
Make InputDeviceId's constructor constexpr. ( #5433 )
...
* Make InputDeviceId's constructor constexpr.
See also https://github.com/o3de/o3de/pull/4220
Signed-off-by: bosnichd <bosnichd@amazon.com >
* Updates based on review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com >
2021-11-10 08:06:27 -07:00
jonawals
adf3357176
Merge pull request #5486 from aws-lumberyard-dev/viewport/ghi_5239
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Fix for Issue #5239 : Component Edit Mode does not disable Entity Inspector interaction
2021-11-10 14:50:36 +00:00
AMZN-Igarri
027b0f86ae
Activate AssetBrowserTableView feature ( #5367 )
...
Signed-off-by: igarri <igarri@amazon.com >
2021-11-10 13:41:59 +00:00
John
0e3df14ea2
Add missing bus connection/disconnection.
...
Signed-off-by: John <jonawals@amazon.com >
2021-11-10 11:59:28 +00:00
moraaar
15586ee53e
Adding missing pragma once at XcbInputDeviceMouse.h ( #5448 )
...
Signed-off-by: moraaar <moraaar@amazon.com >
2021-11-09 15:42:01 -08:00
lsemp3d
934c0f2ec7
Made SerializeContext and BehaviorContext consistent with their class name
...
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 15:25:06 -08:00
lsemp3d
d3b8b761fd
Improved messaging on assert about argument types lacking reflection for scripting
...
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com >
2021-11-09 14:51:10 -08:00
Mikhail Naumov
e1d53395fe
Propagation Optimization ( #5355 )
...
* Merge changes
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* removing leftover immediate flag
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2021-11-09 14:05:15 -08:00
Ronald Koppers
e6a1f8ed0a
Merge pull request #5108 from aws-lumberyard-dev/Prefabs/SpawnableEntityAlias
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Ability to setup aliases for entities spawned from spawnables.
2021-11-09 13:17:59 -08:00
Gene Walters
5d5087e0d3
Moving CommunicatorTracePrinter to a place that AP and Multiplayer gem can use it. MultiplayerEditorSystemComponent now watching the server process and pumping the trace printer. Wip; for some reason not all the server logs are reaching the editor
...
Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-11-09 11:11:15 -08:00
Chris Galvan
5bf0375598
Merge pull request #4776 from pollend/bugfix/resolve-dragging-problem-for-DockTabWidget
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bugfix[Linux]: resolve dragging window with more than one tabbed (#4658 )
2021-11-09 12:30:33 -06:00
lumberyard-employee-dm
5fc4551ac0
[LYN-8041] Enable relocation of the Project Game Release Layout ( #5380 )
...
* Enable relocation of the Project Game Release Layout
Relocating the Project Game Release Layout to another directory on the file system failed due to the querying of the engine root failing due to the ComponentApplication::m_engineRoot not using the project path stored in the SettingsRegisry if the engine root cannot be detected
Removed the ApplicationRequestBus GetEngineRoot function.
The ComponentApplicationRequestBus has a function of the same name that returns the same path.
Removed the deprecated GetAppRoot function.
The path it returns has no defined value. It was not the engine root or the project root.
Removed unused CFileUtil and CFileUtil_impl functions that were invoking the ApplicationREquestBus GetEngineRoot function.
On the way to update the functions it was discovered that they aren't called
Added a CalculateBranchToken overload that can populate a fixed_string to avoid heap allocations
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
* Protect against an empty list of artifacts to remove when generating the
engine.pak
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 12:03:52 -06:00
AMZN-koppersr
cc2513f224
Linux build fix Spawnable Entity Aliases.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-09 09:55:39 -08:00
Nicholas Van Sickle
ec74d363f3
Merge pull request #5297 from aws-lumberyard-dev/nvsickle/FixEntityOrdering
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Fix Entity Outliner sort order with Prefabs enabled
2021-11-09 09:29:12 -08:00
AMZN-koppersr
83db368706
Merge branch 'development' into Prefabs/SpawnableEntityAlias
2021-11-09 08:53:25 -08:00
John Jones-Steele
c35f74e9ce
Physics/test axis aligned box shape configuration works #7378a ( #5366 )
...
* Safety commit before merging
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Moved from Physics to Terrain
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR + AR fix
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed another AR compilation bug
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* More PR changes
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added virtual destructor
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Added TestSuite_main_Optimized.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Further fixes for PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fix to editor_test.py
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing slice level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Testing prefab level
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Disabled orefab loading for the time being.
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2021-11-09 14:11:33 +00:00
lumberyard-employee-dm
1998c53882
Non MSVC Release build fix ( #5428 )
...
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com >
2021-11-09 10:19:04 +00:00
Tom Hulton-Harrop
5047ba7f7b
merge stabilization/2110 to development - 2021/11/09
...
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-09 09:19:54 +00:00
nvsickle
a5e11efda1
Add a safety check to Prefab/PrefabPublicHandler (potential AR fix)
...
Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-11-08 16:21:35 -08:00
Chris Burel
33d5109fe8
Merge stabilization/2110 as of 20edb35cdc into development ( #5319 )
2021-11-08 15:22:17 -08:00
AMZN-koppersr
b3295ffeb3
Fixed several issues with compilation of Spawnable Entities Aliases.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-08 14:54:43 -08:00
AMZN-koppersr
976c6abb90
Build fix.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-08 13:48:20 -08:00
Alex Peterson
79f8edce14
Allow using gem repos page without losing changes #5317
...
Signed-off-by: Alex Peterson <26804013+AMZN-alexpete@users.noreply.github.com >
2021-11-08 12:17:16 -08:00
AMZN-koppersr
c9f9a83c57
Further PR feedback on the Spawnble Entity Aliases.
...
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2021-11-08 12:00:15 -08:00
AMZN-koppersr
8ccccdcaf1
Merge branch 'development' into Prefabs/SpawnableEntityAlias
2021-11-08 10:10:06 -08:00
nvsickle
47c02f555a
Merge remote-tracking branch 'upstream/stabilization/2110' into nvsickle/FixEntityOrdering
2021-11-08 09:12:51 -08:00
AMZN-Igarri
a1d9a2cc58
Asset Browser Tests ( #4948 )
...
* Added AssetBrowser Tests
Signed-off-by: igarri <igarri@amazon.com >
* Added Entries to test AssetBrowser
Signed-off-by: igarri <igarri@amazon.com >
* Added Print info.
Signed-off-by: igarri <igarri@amazon.com >
* Added more folders
Signed-off-by: igarri <igarri@amazon.com >
* Added Asset Browser Tests for the Search View
Signed-off-by: igarri <igarri@amazon.com >
* Fixed Entry creation
Signed-off-by: igarri <igarri@amazon.com >
* Removed optimize
Signed-off-by: igarri <igarri@amazon.com >
* Cleanup AssetBrowserModel
Signed-off-by: igarri <igarri@amazon.com >
* RowCount made public
Signed-off-by: igarri <igarri@amazon.com >
* Delegated entry creation to RootAssetBrowserEntry and added Code review feedback
Signed-off-by: igarri <igarri@amazon.com >
* removed unused helper class and fixed demo tests
Signed-off-by: igarri <igarri@amazon.com >
* Fixed bus connections
Signed-off-by: igarri <igarri@amazon.com >
* Refactored test environment and added basic tests
Signed-off-by: igarri <igarri@amazon.com >
* Applied some code review feedback and added basic tests
Signed-off-by: igarri <igarri@amazon.com >
* fixed naming
Signed-off-by: igarri <igarri@amazon.com >
* Refactored Tests
Signed-off-by: igarri <igarri@amazon.com >
* removed pointer reset, now handled by the AssetBrowserComponent
Signed-off-by: igarri <igarri@amazon.com >
* Fixed conversion unsigned-signed
Signed-off-by: igarri <igarri@amazon.com >
* Cleaned includes
Signed-off-by: igarri <igarri@amazon.com >
* fixed test setup
Signed-off-by: igarri <igarri@amazon.com >
* Fixed unused variables
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Added printer function
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* cleaned up code
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Added Test to check the correctness of the setup
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed basic tests
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Fixed Tests
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2021-11-08 09:56:51 +00:00
Tom Hulton-Harrop
783186fa7e
Update default camera orbit behavior ( #5301 )
...
* add new default orbit point behavior
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add default orbit distance to settings registry
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add new default orbit point behavior
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add default orbit distance to settings registry
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* expose default orbit distance to editor settings menu and update how we display default camera position
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add improve orbit changes for focus
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2021-11-08 09:19:40 +00:00
kberg-amzn
c0e63988d8
merging latest dev, again, and hopefully dev is not still completely broken
...
Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-05 19:23:01 -07:00
kberg-amzn
479ff188a0
merging latest development
...
Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-11-05 15:05:23 -07:00
Jeremy Ong
6b6eb2c936
Remove markers that occupy <2us for 99% of events
...
Signed-off-by: Jeremy Ong <jcong@amazon.com >
2021-11-05 16:01:51 -06:00
Michael Pollind
eddb867ddf
bugfix: change event to WindowBlocked for FancyDocking
...
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-11-04 19:36:09 -07:00
Michael Pollind
b42f1b022e
replace with ungrab mouse event instead of deactivate window
...
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-11-04 19:36:08 -07:00
Michael Pollind
b3c7bf47f2
Update Code/Framework/AzQtComponents/AzQtComponents/Components/FancyDocking.cpp
...
Signed-off-by: Michael Pollind mpollind@gmail.com
Co-authored-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com >
Signed-off-by: Michael Pollind <mpollind@gmail.com >
2021-11-04 19:36:08 -07:00