Made SerializeContext and BehaviorContext consistent with their class name

Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
This commit is contained in:
lsemp3d
2021-11-09 15:25:06 -08:00
parent d3b8b761fd
commit 934c0f2ec7
@@ -3410,7 +3410,7 @@ LUA_API const Node* lua_getDummyNode()
LuaLoadFromStack fromStack = FromLuaStack(context, arg, argClass);
AZ_Assert(fromStack,
"The argument type: %s for method: %s is not serialized and/or reflected for scripting.\n"
"Make sure %s is added to the serialization context and reflected to the Behavior Context\n"
"Make sure %s is added to the SerializeContext and reflected to the BehaviorContext\n"
"For example, verify these two exist and are being called in a Reflect function:\n"
"serializeContext->Class<%s>();\n"
"behaviorContext->Class<%s>();\n"