Made SerializeContext and BehaviorContext consistent with their class name
Signed-off-by: lsemp3d <58790905+lsemp3d@users.noreply.github.com>
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@@ -3410,7 +3410,7 @@ LUA_API const Node* lua_getDummyNode()
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LuaLoadFromStack fromStack = FromLuaStack(context, arg, argClass);
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AZ_Assert(fromStack,
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"The argument type: %s for method: %s is not serialized and/or reflected for scripting.\n"
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"Make sure %s is added to the serialization context and reflected to the Behavior Context\n"
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"Make sure %s is added to the SerializeContext and reflected to the BehaviorContext\n"
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"For example, verify these two exist and are being called in a Reflect function:\n"
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"serializeContext->Class<%s>();\n"
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"behaviorContext->Class<%s>();\n"
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