Stephen Tramer
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396edd22fb
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Merge pull request #4461 from aws-lumberyard-dev/LYN-7080_FixEditorServerConnectionRaceCondition
Fix EditorServer Connection
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4 years ago |
Gene Walters
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9b86749a83
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Making sure unit tests using iMultiplayers implement the new AddServerAcceptance events; misc cleanup
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
AMZN-Olex
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ecd358a53e
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Cleaning up
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
AMZN-Olex
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a114077e72
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Final touches on the first pass of imgui hierarchy debugger
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
AMZN-Olex
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77c23b6c8f
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Hierarchy imgui debugger, first take
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
Gene Walters
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7e6d35b046
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small fix to include using <>
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
Gene Walters
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b464ff966c
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merging latest dev + resolving 1 merge conflict
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
Gene Walters
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50fe8bc04d
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pass in AZ::Utils::GetProjectPath().c_str() directly since converting projectpath is not needed
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
Gene Walters
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d36041d1b7
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Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
AMZN-Olex
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c2a84de38c
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Updated mock-like interfaces for benchmarks
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
AMZN-Olex
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5cf6236bd9
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Fixing development build break
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
Olex Lozitskiy
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52d3e4c601
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[SIG-Network] Google benchmarks for network hierarchy components.
First google benchmarks for hierarchy components.
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4 years ago |
AMZN-Olex
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31b2fe427b
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Added a helpful comment on hierarchy benchmark
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
puvvadar
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91aafdcdde
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Fix bad include in NetworkTransformTests
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
puvvadar
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170a32d667
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Merge latest to mp_handshake_conndata
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
kberg-amzn
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5acb360fbb
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Merge pull request #4253 from aws-lumberyard-dev/MigrationFixup
Migration fixup
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4 years ago |
kberg-amzn
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9f209dceea
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Fix casing issue with client hierarchy tests
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
kberg-amzn
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66ab15a4b6
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Removing old EntityReplicationManager.h that got re-added, this has been moved to public includes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
AMZN-Olex
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3321f9e5ea
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First google benchmarks for hierarchy logic.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
Gene Walters
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73891c71b7
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Fix EditorServer connection by ensuring that SendReadyForEntityUpdates is only called after a handshake is finished and the editor has accepted the editorserver's connection. Also allow engine-centric projects to use editor-server by passing in the project-path when launching the editor-server. Also allow devs to set sv_defaultPlayerSpawnAsset from inside the editor and it'll be used by the editor-server
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
kberg-amzn
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bf136a567b
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Some shutdown crash fixes, reverted a whitespace, and added some basic unit tests for time additions
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
AMZN-Olex
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65b82b41d6
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Added unittest for an activation test
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
puvvadar
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0a6ddfab5e
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Revert optimization change in favor of another PR
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
kberg-amzn
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865ed60007
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merging latest dev
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
kberg-amzn
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8d993494f6
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Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
puvvadar
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f6638420f0
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Formatting fix up
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
puvvadar
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2811a84187
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Move did handshake logic to connection data plus an optimization
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
AMZN-Olex
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bd0f5a1746
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Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
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4 years ago |
lumberyard-employee-dm
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816a623c97
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Added missing EntityId.h include to FocusModeInterface.h (#4396)
* Added missing EntityId.h include to FocusModeInterface.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Non-unity build fix
Adding missing BehaviorContext.h includes to Multiplayer Gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added missing BehaviorContext.h include to NetworkCharacterComponent
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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4 years ago |
Artur K
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f44169f7fa
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Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header
Moved a few Reflect methods to new cpp files.
In addition, some preparations for further header dependency reductions.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix smoke test lua failures.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Windows build fixes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Missing license headers
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix white-space issues.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix inheritance list wrapping broken by older clang-format
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
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4 years ago |
AMZN-Olex
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94b320c967
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Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
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4 years ago |
kberg-amzn
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02bc89cd92
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Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
kberg-amzn
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0a829f9661
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Merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
kberg-amzn
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95d7cc7212
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Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
puvvadar
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33029945cb
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Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move
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4 years ago |
AMZN-Olex
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1765934281
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Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
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4 years ago |
kberg-amzn
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2c19abf7ee
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Merge pull request #4287 from aws-lumberyard-dev/LYN6657_MultiplayerScriptImprovementsForDemo
LYN6657 Misc Improvements for Multiplayer Scripting
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4 years ago |
Gene Walters
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8c4ff8802c
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Small fix to use AZ_CRC_CE
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
SergeyAMZN
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66a875bf79
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Merge pull request #4261 from aws-lumberyard-dev/MPSpawnableHolderUpdate
Updated NetworkSpawnableHolderComponent to use TransformBus instead o…
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4 years ago |
puvvadar
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93761a754b
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Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move
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4 years ago |
puvvadar
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5114c2e0f2
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Move AutoComponent jinjas to Include and update cmake accordingly
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
pereslav
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bf1ebea202
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Moved local variable to a smaller scope
Signed-off-by: pereslav <pereslav@amazon.com>
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4 years ago |
pereslav
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44c8ae2872
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Changed NetworkSpawnableHolderComponent to use Entity::GetTransform instead of an ebus call
Signed-off-by: pereslav <pereslav@amazon.com>
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4 years ago |
kberg-amzn
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f837f0494b
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many bug fixes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
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4 years ago |
Gene Walters
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e91353143f
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Merge branch 'upstream/development' into LYN6657_MultiplayerScriptImprovementsForDemo
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4 years ago |
AMZN-Olex
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40286b7bac
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A small optimization
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
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4 years ago |
AMZN-Olex
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6d005c62f4
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Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
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4 years ago |
Gene Walters
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a44af20f9a
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Adding parameter names to NetworkCharacterComponent script events so people know what the parameters are used for in scriptcanvas
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |
puvvadar
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f142e30da6
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Fix AutoGen of RPCs with no params
Signed-off-by: puvvadar <puvvadar@amazon.com>
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4 years ago |
Gene Walters
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cd85df35b6
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Make sure Multiplayer AutoComponents dont generate property OnChange script events if GenerateEventBindings is disabled
Signed-off-by: Gene Walters <genewalt@amazon.com>
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4 years ago |