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50fe8bc04dcc652cb5bec4334d6c740400acfa55
o3de
/
Gems
/
Multiplayer
/
Code
T
History
Gene Walters
50fe8bc04d
pass in AZ::Utils::GetProjectPath().c_str() directly since converting projectpath is not needed
...
Signed-off-by: Gene Walters <
genewalt@amazon.com
>
2021-10-06 16:35:21 -07:00
..
Include
/Multiplayer
Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates
2021-10-06 15:48:54 -07:00
Source
pass in AZ::Utils::GetProjectPath().c_str() directly since converting projectpath is not needed
2021-10-06 16:35:21 -07:00
Tests
Debug build clang fixes
2021-09-23 11:59:43 -04:00
CMakeLists.txt
Moved NetworkCharacterComponent out of MPSample and into MP gem
2021-09-14 09:14:55 -07:00
multiplayer_autogen_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_debug_files.cmake
Refactoring to use AZ::Events
2021-07-28 09:53:44 -04:00
multiplayer_editor_shared_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_files.cmake
Move AutoComponent jinjas to Include and update cmake accordingly
2021-09-24 09:49:46 -07:00
multiplayer_shared_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00
multiplayer_tests_files.cmake
Hierarchical components, phase 1, unittests
2021-09-13 16:51:50 -04:00
multiplayer_tools_files.cmake
Merge branch 'development' into cmake/SPEC-7179
2021-07-16 15:42:37 -07:00
multiplayer_tools_tests_files.cmake
Shorten copyright headers by splitting into 2 lines (
#2213
)
2021-07-16 15:25:48 -07:00