Commit Graph

590 Commits

Author SHA1 Message Date
John d7c1185dc2 Add previously approved changes.
Signed-off-by: John <jonawals@amazon.com>
2021-08-06 20:09:53 +01:00
Esteban Papp f4164ef3a3 Merge branch 'development' into cmake/SPEC-2513_w4018 2021-08-06 11:57:55 -07:00
Esteban Papp 6db7488939 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Animation/SkeletonHierarchy.cpp
#	Code/Editor/Animation/SkeletonMapper.cpp
#	Code/Editor/Animation/SkeletonMapperOperator.cpp
#	Code/Editor/LogFile.cpp
#	Code/Editor/ResourceSelectorHost.cpp
#	Code/Editor/SettingsManager.cpp
#	Code/Editor/Util/EditorUtils.cpp
#	Code/Editor/Util/FileUtil.cpp
#	Code/Editor/Util/IXmlHistoryManager.h
#	Code/Editor/Util/ImageTIF.cpp
#	Code/Editor/Util/StringHelpers.cpp
#	Code/Editor/Util/XmlHistoryManager.cpp
#	Code/Editor/Util/XmlHistoryManager.h
2021-08-06 10:08:37 -07:00
AMZN-nggieber 2c7f6f9742 Adds Links to Gem Directory and Documentation for Gems (#2922)
* Changed blue text to white that is not meant as a link, made 'View in Director' link work for gems in the inspector, added parsing for gem documentation link

Signed-off-by: nggieber <nggieber@amazon.com>

* Added documentation links for gems, changed markup for urls in summaries and requirements so they are clickable

Signed-off-by: nggieber <nggieber@amazon.com>

* Fixed a couple of the documentation links

Signed-off-by: nggieber <nggieber@amazon.com>

* Added documentation url to edit gem properties script and updated unit tests

Signed-off-by: nggieber <nggieber@amazon.com>
2021-08-06 10:19:35 -05:00
Esteban Papp e28d04aea6 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/CryEditDoc.cpp
#	Code/Editor/CryEditDoc.h
#	Code/Legacy/CryCommon/CryArray.h
#	Code/Legacy/CryCommon/CryString.h
#	Code/Legacy/CryCommon/UnicodeBinding.h
#	Code/Legacy/CrySystem/LocalizedStringManager.cpp
#	Gems/LyShine/Code/Source/StringUtfUtils.h
#	Gems/PhysXDebug/Code/Source/SystemComponent.cpp
2021-08-05 20:05:25 -07:00
Esteban Papp 9f18b6f1be fixes for new code
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:58:46 -07:00
pappeste eb3e0b0998 updates after merging development
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:44:03 -07:00
pappeste 10f950b726 fix w4018
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:43:56 -07:00
Esteban Papp 4358b6eb27 runtime fixes (Editor running)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:31:12 -07:00
Esteban Papp 895dc09176 addressing PR comments/suggestions
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:30:09 -07:00
Esteban Papp 84623dfb66 FixedMaxPathString replacement
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 19:25:26 -07:00
Artur K 6c22e92db6 Use lambda instead of AZStd::bind (#2658)
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-08-05 20:10:26 -05:00
Esteban Papp 19d79f1559 Merge branch 'development' into cmake/SPEC-2513_w4267 2021-08-05 14:57:24 -07:00
Esteban Papp 0dc829891a fixing build
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 14:30:04 -07:00
Esteban Papp aa12434728 removing some dead code, commented code referring old types, static AZStd::strings
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-05 12:47:36 -07:00
evanchia e9ef0a02ec minor fixes for c++ retry command
Signed-off-by: evanchia <evanchia@amazon.com>
2021-08-04 11:17:38 -07:00
Esteban Papp 9bab676109 enabling test impact framework tool build and fixed it
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-03 20:25:21 -07:00
Esteban Papp e28602dbbb linux fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-03 17:59:35 -07:00
evanchia a92ed42829 minor fixes for c++ retry command
Signed-off-by: evanchia <evanchia@amazon.com>
2021-08-03 16:51:19 -07:00
Alex Peterson 38fd92a15a Always display all gems in Gem Catalog (#2341)
Signed-off-by: AMZN-alexpete <26804013+AMZN-alexpete@users.noreply.github.com>
2021-08-03 10:48:57 -07:00
AMZN-Phil 149833af56 Merge pull request #2401 from aws-lumberyard-dev/PM-logs-and-processcheck
Check for build process exit status and display log link in more cases.
2021-08-03 09:32:56 -07:00
Esteban Papp dd3f0b86e0 Merge branch 'development' into cmake/SPEC-7484
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/ToolBox.cpp
2021-08-02 18:45:25 -07:00
Esteban Papp b33a4db332 Merge branch 'development' into cmake/SPEC-2513_w4267 2021-08-02 18:03:04 -07:00
Esteban Papp db7536acda Gems/Maestro
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-08-02 11:44:34 -07:00
AMZN-stankowi 9ee9730294 Automated test for scene files with and without python scripts running python incorrectly (#2373)
* Cleared m_scriptFilename between scene files.
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Work in progress automated tests

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Python test done

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Sorted jobs work now. This may sort too aggressively, I'll remove the additional sorting after some testing.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Cleaned up test

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Fixed stray '

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Removed temp code from test

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Command line help options for AP
Removed job sorting that wasn't actually sorting jobs

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>

* Changed constant variable names to match coding standards

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-08-02 10:57:57 -07:00
Esteban Papp f665f572f3 Gems/Atom builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-30 18:53:50 -07:00
Esteban Papp 99bf5e54c4 More string fixes
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-29 15:53:32 -07:00
pappeste 95914e3fd6 merging from development + fixing linux
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-27 19:32:07 -07:00
pappeste f301c3b43a Code/Tools
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-27 19:31:55 -07:00
pappeste ceab4a794c CryEngine compiles
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-27 19:28:56 -07:00
Benjamin Jillich a3712b5564 TSpace setting for MikkT tangent generation (#2386)
* Added TSpace method setting which is only visible for MikkT generation.
* Fixed a bug with generating tangents for blend shapes.
* Renamed tangent space into generation method.
* Some code cleaning

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-07-27 09:15:26 +02:00
Esteban Papp da474357f3 Some var cleanup so it shows better-organized in cmake-gui. Some vars… (#2361)
* Some var cleanup so it shows better-organized in cmake-gui. Some vars were also not following the namign convention we are using
Removed some unnecessary messaging
Fixed a TIF bug where it would report the wrong test in a message, fixed a message that was being triggered
Changed TIF to be enabled just by the binary so running the ci_build scripts locally doesnt trigger TIF messaging
Removed `LY_ENABLE_MULTIPLAYER_COMPRESSION`, it was not being used

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* handling case where a parameter can be empty

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* needs to be var name, not contents

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-26 14:14:56 -07:00
AMZN-nggieber d5b9d203ea Check for minimum VS subversion and link to workload install instructions for VS (#2398)
Signed-off-by: nggieber <nggieber@amazon.com>
2021-07-26 20:09:32 +02:00
Benjamin Jillich 8f35def25b AssImp skeleton import improvements (#2348)
* Disabled to skip exporting a node in case there are child bones underneath, this broke motion extraction as we skipped the motion extraction node.
* Added several helper methods for getting the local space bind pose transform, finding all bones, getting the first bone for a given node name and a recursive has child bones.
* Unified the cloned get all bone methods.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-07-26 08:39:02 +02:00
AMZN-Phil fccb86d5c0 Check for build process exit status and display log link in more cases.
Signed-off-by: AMZN-Phil <pconroy@amazon.com>
2021-07-23 13:58:58 -07:00
Chris Galvan edbe05bd81 Fixed Project Manager to enable save/restore of the window geometry so its window position/sizing will be restored after it is closed/re-launched. Also improved WindowDecorationWrapper logic to center by default when using the showFromSettings API for first time launch.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2021-07-22 11:57:40 -05:00
Benjamin Jillich dbe6bb673e Merge pull request #2277 from aws-lumberyard-dev/burelc/LYN-4490
[MeshOptimizer] Weld nearby vertices when optimizing meshes
2021-07-22 09:42:30 -07:00
Esteban Papp de54731282 fix reference to temporary (#2312)
* fix reference to temporary

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Non-unity fixes for mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-21 11:00:45 -07:00
Benjamin Jillich 001aa96fae Merge pull request #2299 from aws-lumberyard-dev/jillich/TangentsGeneration
MikkT tangent generation support
2021-07-21 05:12:29 -07:00
Benjamin Jillich d987c45072 MikkT tangent generation support
* Default setting when no tangents rule: MikkT tangents.
* Calculates tangents/bitangents for all available uv sets.
* Creates tangent/bitangent data in in case they are not existing yet (as in: the source scene contains tangents/bitangents)
* Overwrites the tangent/bitangent data from the source scene in case MikkT is wished.
* Added helper functions to create tangent/bitangent scene nodes, finding tangent/bitangent data for a given uv layer and calculating the number of uv layers provided by the mesh scene node.

Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-07-21 13:23:07 +02:00
lumberyard-employee-dm 92571c2ae4 Merge pull request #2250 from aws-lumberyard-dev/SettingsRegistryBuilderGemRegistryFix
Fixed the SettingsRegistryBuilder not merging the Registry directories within Gems
2021-07-20 15:41:42 -05:00
Esteban Papp a08f850766 Merge pull request #2284 from nemerle/header_inclution_reductions_pt1
Reduce inclusion overhead a little bit
2021-07-20 10:51:25 -07:00
AMZN-stankowi 69b5c04b7f Cleared m_scriptFilename between scene files. (#2278)
This fixes a bug where a Python script file would be run on a scene file
that didn't have a script file set.
Added a general case version to SceneBuilderWorker.cpp, to make it easy
to mark all scene files as dirty.
Automated tests for this will come in a separate pull request.

Signed-off-by: stankowi <4838196+AMZN-stankowi@users.noreply.github.com>
2021-07-20 10:11:09 -07:00
sharmajs-amzn d5431e1c57 {LYN-4996} Asset Processor is not reprocessing STL files after settings are edited/updated (#2095)
* add asset importer file extension

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add new test setreg file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* removed an unnecessary namespace

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* addressed feedback

Signed-off-by: sharmajs <sharmajs@amazon.com>

* remove unnecessay method

Signed-off-by: sharmajs <sharmajs@amazon.com>

* add file

Signed-off-by: sharmajs <sharmajs@amazon.com>

* reduce waiting time in block until idle

Signed-off-by: sharmajs <sharmajs@amazon.com>
2021-07-20 09:26:11 -07:00
Benjamin Jillich fe661bc159 Register tangents rule for mesh groups, so users can add it to the scene settings
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-07-20 16:27:52 +02:00
Benjamin Jillich 424ee5d5e8 Removed emfx legacy tangent generation settings from tangents rule
Signed-off-by: Benjamin Jillich <jillich@amazon.com>
2021-07-20 16:26:38 +02:00
amzn-mike fc75dd5fda Fix python fbx tests (#2171)
* Update fbx test dbgsg files

Remove rc products from fbx test expected output
Update warning counts for 2 of the tests - these are due to missing material properties
Add SkipAtomOutput setting to disable atom material and mesh processing in scene as these pull in a lot of external dependencies to Process
Removed BlendShapeData and MeshData debug output of positions/normals/faces
Updated ManifestImportRequestHandler to remove warning about Joining 2 absolute paths
Updated AssImpMaterialImporter to use new GenerateRelativeSourcePath API to fix issue where relative path generation failed with tmp project directories

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add comment for setting

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add override dbgsg file to python test

The mesh optimizer specifically avoids creating optimized nodes for nodes that are not selected, resulting in a different scene graph that requires a different dbgsg file to compare with

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Replace hardcoded passing of specific registry setting to instead pass all registry settings to AssetBuilder

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
2021-07-20 06:48:35 -07:00
nemerle e76b65fce9 Reduce inclusion overhead a little bit
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
2021-07-20 02:31:38 +02:00
Chris Burel 8702f0cd2e Add test for the mesh optimizer's ability to weld nearby vertices
Signed-off-by: Chris Burel <burelc@amazon.com>
2021-07-19 14:37:53 -07:00
lumberyard-employee-dm ce6514de6d Added clarifying comments as to why the Gem's SourcePaths directory is
temporarily copied over to the SettingsRegistryBuilder local Settings Registry instance

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-07-19 14:58:19 -05:00