Commit Graph

2980 Commits

Author SHA1 Message Date
AMZN-koppersr 1bf8c599e3 External Serialize Context for spawning
This change makes it possible to provide a Serialize Context for spawning entities from spawnables. This also removes the need for the Serialize Context to be retrieved multiple times per frame.
2021-06-03 10:56:26 -07:00
Qing Tao c009e7d50b ATOM-4782 [Material] Transparent pass is using StandardPBR_Forwardpass shader with incorrect SRG (#1103)
Removed TransparentPassSrg until we have pbr shaders TransparentPassSrg
2021-06-03 10:42:20 -07:00
Gene Walters 8666ca6467 Merge pull request #1119 from aws-lumberyard-dev/SPEC7150_AllowScriptCanvasUsersToSendRPC
SPEC-7150 Allow Script Canvas Users to Send RemoteProcedures via EntityId
2021-06-03 10:10:54 -07:00
Tommy Walton d56688e6cd Adding a file that was missed when merging PR 481 from 1.0->main. Also, updated the comment a bit (#912) 2021-06-03 09:41:31 -07:00
Esteban Papp 29c71b4e53 SPEC-2513 Fixes to enable w4701 (#1105)
* Some fixes

* more fixes

* fixes for debug
2021-06-03 09:30:33 -07:00
AMZN-puvvadar e340f3ca56 Merge pull request #1102 from aws-lumberyard-dev/MultiplayerPipeline
Fixed ctrl+g port number
2021-06-03 08:50:29 -07:00
kberg-amzn dbcb42b4c2 Merge pull request #1098 from aws-lumberyard-dev/MultiplayerComponents
Multiplayer components
2021-06-03 08:50:02 -07:00
Gene Walters cd619e14dc Allow script canvas users to send RPCs via entityId 2021-06-03 08:31:38 -07:00
Tom Hulton-Harrop cf08f4dab1 Improve camera orbit behavior (#1060) 2021-06-03 15:48:44 +01:00
Terry Michaels f2a7cd9a2d Fixed monolithic build warning/error (#1116) 2021-06-03 08:29:24 -05:00
clujames 2da7825e37 Merge pull request #1042 from aws-lumberyard-dev/LYN-3969
Added an optional variable to the cdk deploy function to allow additional flags and arguments.
2021-06-02 19:53:07 -07:00
Gene Walters 89b1afc50e Adding Multiplayer:: namespace to RpcIndex so components outside the Multiplayer gem can compile 2021-06-02 19:37:35 -07:00
karlberg afeea87862 Fix for linux being a banned keyword 2021-06-02 19:21:39 -07:00
rgba16f bb92e4c0b8 Font update to dynamic draw per view (#1085)
* Move AtomFont over to use the new per viewport dynamic draw context.

Remove scene tracking and listening for bootstrap scene created.
Remove build dependency on the Bootstrap gem.
Add build dependency on the AtomBridge gem.
FFont's are now initialized with a viewport Id.
Remove previous DynamicDraw context per scene system.
Verify FFont can get a dynamic draw context before attempting initialization.
Ensure a render scene exists before attempting font initialization (as a proxy for rendering has begun)

* Move AtomFont FFont to use ShaderInputNameIndex's

This allowed removing all of the InitFont function as no longer need to query compiled shader info for constant data offsets.

* cache the AZ::Name used to find the dynamic draw context rather than recreate it each use
2021-06-02 19:49:38 -05:00
Qing Tao 312c704ba6 ATOM-15352 Find a solution to modify a render pipeline when enable a feature gem (#960)
* Added atom_rpi_tools python module in Atom_RPI gem.
The tool includes functions to modify pass template data and some utility functions.
* Added pytest tests for atom_rpi_tools
2021-06-02 17:39:50 -07:00
pereslav e445c64321 Fixed TimedThread bled %d ms logging to not spam the console 2021-06-03 01:21:27 +01:00
pereslav bffb7d1b28 Simplified the change to rely on sv_port cvar 2021-06-03 01:20:22 +01:00
pereslav 3b519c6475 removed whitespace 2021-06-03 01:06:15 +01:00
pereslav c752b9d0fc Fixed ctrl+g port number. Enabled server spawn for levels with no network entities since we can spawn net entities from the scripts 2021-06-03 01:04:01 +01:00
Esteban Papp f1dbeb584a LYN-4206 CMake bakes install prefix during configure (#1100) 2021-06-02 16:50:18 -07:00
srikappa-amzn 39e47a2906 Merge pull request #1036 from aws-lumberyard-dev/DetachPrefab
Implement Detach Prefab workflow
2021-06-02 16:24:59 -07:00
karlberg 38853eb2c2 Linux build fix 2021-06-02 15:34:35 -07:00
karlberg 82f9d08cfd Build fix for uniform scale changes 2021-06-02 15:21:43 -07:00
srikappa 574563adaf Merge branch 'main' into DetachPrefab 2021-06-02 15:09:40 -07:00
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-06-02 14:57:00 -07:00
karlberg b013d7ac67 Minor cleanup 2021-06-02 14:53:33 -07:00
karlberg 8ef2bd7518 Turn off desync debug by default, as this explodes network input sizes 2021-06-02 14:47:05 -07:00
Danilo Aimini 8a7f156e2c LYN-4133 | Prefab Container Transform stores non-default values to template on Create Prefab (#1038)
* Show container transforms, reset container transform to zero before saving a prefab after create.

* Fix order of operations to prevent patching issues

* Reset the entity to the Identity Transform instead of the default constructor to correctly set the scale to 1.0
2021-06-02 14:45:43 -07:00
karlberg a69db3bf76 Converts physx console commands from cry console to az console, fixes some bugs in the multiplayer gem 2021-06-02 14:44:02 -07:00
Scott Romero d697fbe366 [main] project manager now auto registers itself as an engine if not already
Merge pull request #1005 from aws-lumberyard-dev/ftue_auto_register
2021-06-02 14:30:26 -07:00
Qing Tao 7631cdc11e ATOM-15659 Add changing StencilState support to DynamicDrawContext (#1009) 2021-06-02 14:06:04 -07:00
scottr c41283c3ec Merge branch 'main' into ftue_auto_register 2021-06-02 13:22:14 -07:00
Benjamin Jillich 177571af0b Merge pull request #1091 from aws-lumberyard-dev/prism/LYN-2514
[LYN-2514] Gems Page - Saving & applying changes to project
2021-06-02 20:50:06 +02:00
Junbo Liang 3549db295e [LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined (#1089)
[LYN-4184] AWSClientAuth, AWSCore and AWSMetrics don't have the expected target or alias defined
2021-06-02 11:36:20 -07:00
Benjamin Jillich 5dff212398 Fixing non-unity build 2021-06-02 19:49:07 +02:00
Guthrie Adams 196ce830e1 Merge pull request #1074 from aws-lumberyard-dev/Atom/guthadam/LYN-3871_LYN-3872_material_assignment_json_serializer_for_prefabs
LYN-3871/3872 Added JSON serializer for MaterialAssignment property overrides
2021-06-02 12:46:43 -05:00
Benjamin Jillich 1b96fc4361 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into prism/LYN-2514
# Conflicts:
#	Code/Tools/ProjectManager/Source/UpdateProjectCtrl.cpp
2021-06-02 19:35:50 +02:00
AMZN-nggieber 8a28107299 Project Manager Setup Update Project Settings Screen and Flow
* Filled out and connected up UpdateProjectCtrl and UpdateProjectsSettingsScreen
2021-06-02 10:23:58 -07:00
Benjamin Jillich e7e85f91d6 Addressing PR feedback 2021-06-02 19:08:10 +02:00
AMZN-stankowi fc0de9e0e3 Added [[maybe unused]] to fix release build compile issue (#1090) 2021-06-02 09:36:34 -07:00
guthadam 25a114d324 updating includes 2021-06-02 11:35:40 -05:00
guthadam d7fffe1d80 Merge branch 'main' into Atom/guthadam/LYN-3871_LYN-3872_material_assignment_json_serializer_for_prefabs 2021-06-02 11:21:57 -05:00
Esteban Papp 1f65c3ba3a LYN-4134 Automatically add --project-path=<project> to debugging parameters in Editor/AP for engine-centric (#1081) 2021-06-02 09:13:04 -07:00
Benjamin Jillich e6a8bf4689 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into jillich/prism/LYN-2514 2021-06-02 17:54:31 +02:00
Benjamin Jillich 39bb0bf2fc [LYN-2514] Create a new project control now reinits the gem catalog and enables gems based on the user selection 2021-06-02 17:53:49 +02:00
Benjamin Jillich b0ef89edf9 [LYN-2514] Update project control now reinits for the selected project and enabled/disables gems based on the user selection in the gem catalog 2021-06-02 17:53:02 +02:00
Benjamin Jillich f106273667 [LYN-2514] Adding functionality to reinit the gem catalog for a given project and enable/disable the changed gems
* Removed test data from gem catalog screen as we can now extract the real data.
* Reiniting the catalog to a project updates the filters, and clears and fills the gem model.
* Added functionality to enable/disable gems based on the user adjustments on the gem catalog.
2021-06-02 17:52:17 +02:00
Benjamin Jillich 53615230c1 [LYN-2514] Adding get engine gem infos to the python bindings 2021-06-02 17:49:40 +02:00
scottr 5554bdf329 [ftue_auto_register] use early return in registered engines loop instead of break 2021-06-02 08:46:57 -07:00
scottr 39d1f27021 [ftue_auto_register] post merge and linux build fixes 2021-06-02 08:39:57 -07:00