puvvadar
|
17f85be9b5
|
Switch size check to empty
|
5 years ago |
puvvadar
|
4d2e453b73
|
Cleanup flow of logic in serialization
|
5 years ago |
puvvadar
|
0c6af23652
|
Correct numeric cast
|
5 years ago |
puvvadar
|
291e27a381
|
Correct numeric cast
|
5 years ago |
puvvadar
|
f007efbc36
|
Fix various container issues in jinja
|
5 years ago |
puvvadar
|
528df7fad2
|
Merge branch 'main' into mp_serialize_vector
|
5 years ago |
puvvadar
|
ab0a1cee2f
|
Fix inadvertent redefine in Test
|
5 years ago |
puvvadar
|
023dce00ff
|
Fix syntax error in RewindableArray
|
5 years ago |
puvvadar
|
9103135275
|
Add iterator test for RewindableFixedVector
|
5 years ago |
puvvadar
|
95963aa198
|
Update iterators to account for rewindable size
|
5 years ago |
puvvadar
|
7830955680
|
Add units for Rewindable containers and rework RewindableFixedVector to properly handle rewinding
|
5 years ago |
greerdv
|
c0546c27f7
|
change default scale to 1
|
5 years ago |
greerdv
|
4018bb587c
|
update network code to use uniform scale on Transform
|
5 years ago |
puvvadar
|
b256b737a8
|
Add IBitset include
|
5 years ago |
puvvadar
|
6559b4c5a9
|
Cleanup extraneous includes in Rewindable headers
|
5 years ago |
puvvadar
|
d2797c0d15
|
Add RewindableArray and cleanup a bit more of vector
|
5 years ago |
puvvadar
|
50b9233552
|
Cleanup rewind concerns by basing around m_rewindableSize
|
5 years ago |
puvvadar
|
050574715a
|
Address various feedback around RewindableFixedVector
|
5 years ago |
puvvadar
|
e47fb1b7ea
|
Fix outdated Rewindable vector jinja generation
|
5 years ago |
puvvadar
|
6d9dd587ee
|
Revert change to LocalPrediction xml
|
5 years ago |
puvvadar
|
7129cad1ce
|
Add RewindableFixedVector and update jinja components to use it
|
5 years ago |
pereslav
|
43ffb2c872
|
SPEC-6984 Fixed flaky test when user settings were written by ComponentApplication
|
5 years ago |
puvvadar
|
a7c41064a4
|
Update fixed_vector autogen to account for IsRewindable
|
5 years ago |
Gene Walters
|
d948bf0a77
|
Moved network context methods out of MultiplayerComponent into NetBindingComponent because FindComponent did not actually work with finding base classes. +1 for the ability to test! Allow scripting to detect if a networked entity is Authory, Server, Client, or Autonomous.
|
5 years ago |
karlberg
|
3dd40171cd
|
Merging latest origin
|
5 years ago |
AMZN-puvvadar
|
fd3927651b
|
Merge pull request #840 from aws-lumberyard-dev/mpgem_scripting_rpc
Add events for MP Gem RPCs plus BC reflection so ScriptCanvas can respond to them
|
5 years ago |
Gene Walters
|
d656afa1c3
|
Merge branch 'main' into SPEC6477_NetworkContextScriptCanvas
|
5 years ago |
pereslav
|
cb87b7cd1f
|
Moved early return case in prefab processing
|
5 years ago |
puvvadar
|
d26d24d9bd
|
Remove test RTTIs
|
5 years ago |
puvvadar
|
7ecb00cca1
|
Cleanup jinja formatting and fix log spam
|
5 years ago |
pereslav
|
43d98ac989
|
Fixed comment
|
5 years ago |
pereslav
|
22e893ccbe
|
Added support for nested prefabs in multiplayer pipeline
|
5 years ago |
puvvadar
|
2452149e7d
|
Add RPC Events plus reflection plus fix Ctrl+G retry
|
5 years ago |
Gene Walters
|
f61b9c4081
|
Removing spaces in behavior context method names. While whitespace works in Lua and ScriptCanvas, the Scripting team wants to keep the script API and code API consistent (ie: no spaces)
|
5 years ago |
karlberg
|
6a643392f0
|
Merging latest main
|
5 years ago |
karlberg
|
487e989e68
|
Several updates to complete rewind support and remove unneeded functionality
|
5 years ago |
Gene Walters
|
f7dfbd3955
|
Merge branch 'main' into SPEC6477_NetworkContextScriptCanvas
|
5 years ago |
puvvadar
|
e4808751f9
|
Merge branch 'main' into mpgem_scripting_rpc
|
5 years ago |
AMZN-puvvadar
|
29b4ab6ff3
|
Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
|
5 years ago |
puvvadar
|
350e5a0cd2
|
Update to const auto&
|
5 years ago |
Gene Walters
|
0d207eab19
|
fixes minor auto-formatting issue
|
5 years ago |
Gene Walters
|
c4641f2594
|
ScriptCanvas can now check if an entity net-component is authority, autonomous, server, or client
|
5 years ago |
puvvadar
|
e2ade654fb
|
Address misc feedback
|
5 years ago |
puvvadar
|
f087b3be89
|
AutoComponent jinja formatting
|
5 years ago |
puvvadar
|
e03645f816
|
Disable editorsv launch by default
|
5 years ago |
puvvadar
|
19316e422b
|
Check launch process exists before waiting for 15 seconds
|
5 years ago |
pereslav
|
f721aa511f
|
Fixed entity IDs of the original & networked spawnables
|
5 years ago |
pereslav
|
b821a3a12d
|
Fixed build
|
5 years ago |
pereslav
|
85374ea7fc
|
Merged from main
|
5 years ago |
puvvadar
|
920f85981d
|
Add another missed header file
|
5 years ago |