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Source
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The default android platform settings refer to lumberyard #3881 (#7073)
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4 years ago |
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ColliderAssetScaleMode.cpp
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fix direction of manipulator scaling for asset collider when axes are flipped
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4 years ago |
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ColliderAssetScaleMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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ColliderBoxMode.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ColliderBoxMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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ColliderCapsuleMode.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ColliderCapsuleMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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ColliderComponentMode.cpp
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The default android platform settings refer to lumberyard #3881 (#7073)
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4 years ago |
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ColliderComponentMode.h
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switch back to vector for button ids since there may not be a 1 to 1 mapping to modes in future
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4 years ago |
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ColliderComponentModeBus.h
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highlight the button corresponding to the currently selected collider component mode
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4 years ago |
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ColliderOffsetMode.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ColliderOffsetMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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ColliderRotationMode.cpp
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Expose setting to adjust angular manipulator circle bound (#3932)
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4 years ago |
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ColliderRotationMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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ColliderSphereMode.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ColliderSphereMode.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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CollisionFilteringWidget.cpp
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fixes #2544, fixes all doc links for physx, cloth, blast and white box
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4 years ago |
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CollisionFilteringWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CollisionGroupWidget.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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CollisionGroupWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CollisionGroupsWidget.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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CollisionGroupsWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CollisionLayerWidget.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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CollisionLayerWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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CollisionLayersWidget.cpp
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Remove touchbending references in PhysX Gem (#3320)
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4 years ago |
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CollisionLayersWidget.h
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Remove touchbending references in PhysX Gem (#3320)
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4 years ago |
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ComboBoxEditButtonPair.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ComboBoxEditButtonPair.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ConfigStringLineEditCtrl.cpp
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Gems/PhysX
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4 years ago |
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ConfigStringLineEditCtrl.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ConfigurationWidget.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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ConfigurationWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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ConfigurationWindowBus.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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DebugDraw.cpp
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Moved if section to the top
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4 years ago |
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DebugDraw.h
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Terrain Physics Heightfield support
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4 years ago |
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DocumentationLinkWidget.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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DocumentationLinkWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorClassConverters.cpp
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Cleanup SerializeContext.h pt.1 (#4264)
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4 years ago |
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EditorClassConverters.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorJointCommon.h
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update joints to use cluster viewport ui. (#4352)
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4 years ago |
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EditorJointConfiguration.cpp
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Defaulting the joint setup display to ON instead of OFF (#5696)
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4 years ago |
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EditorJointConfiguration.h
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Defaulting the joint setup display to ON instead of OFF (#5696)
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4 years ago |
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EditorViewportEntityPicker.cpp
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Remove redundant API calls from EditorViewportWidget and use new WorldToScreen call (#4022)
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4 years ago |
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EditorViewportEntityPicker.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorWindow.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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EditorWindow.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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EditorWindow.ui
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Initial commit
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5 years ago |
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InertiaPropertyHandler.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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InertiaPropertyHandler.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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MaterialIdWidget.cpp
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PhysX
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4 years ago |
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MaterialIdWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PolygonPrismMeshUtils.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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PolygonPrismMeshUtils.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PropertyTypes.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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PropertyTypes.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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PvdWidget.cpp
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fixes #2544, fixes all doc links for physx, cloth, blast and white box
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4 years ago |
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PvdWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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SettingsWidget.cpp
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fixes #2544, fixes all doc links for physx, cloth, blast and white box
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4 years ago |
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SettingsWidget.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |
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UniqueStringContainer.cpp
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Merge branch 'development' into cmake/SPEC-7179
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4 years ago |
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UniqueStringContainer.h
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Shorten copyright headers by splitting into 2 lines (#2213)
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4 years ago |