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o3de/Gems/Multiplayer/Code/Source
kberg-amzn 02bc89cd92 Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
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AutoGen Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
Components Merging latest development 4 years ago
ConnectionData Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
Debug Fix unused warnings release (#3677) 4 years ago
Editor Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration 4 years ago
EntityDomains Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration 4 years ago
NetworkEntity Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
NetworkInput Merging development to mp_lerp_jitter 4 years ago
NetworkTime many bug fixes 4 years ago
Physics Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
Pipeline Merging latest development 4 years ago
ReplicationWindows Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
MultiplayerGem.cpp Merged dev 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 4 years ago
MultiplayerSystemComponent.cpp Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
MultiplayerSystemComponent.h Merging latest development 4 years ago
MultiplayerToolsModule.cpp Merge branch 'development' into cmake/SPEC-7179 4 years ago
MultiplayerToolsModule.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 4 years ago