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o3de/Gems/Multiplayer/Code/Source/AutoGen
kberg-amzn 02bc89cd92 Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
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AutoComponentTypes_Header.jinja A bunch of work to get external multiplayer components to actually work 5 years ago
AutoComponentTypes_Source.jinja Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem 4 years ago
AutoComponent_Common.jinja Fix AutoGen of RPCs with no params 4 years ago
AutoComponent_Header.jinja Reverts changes to component application and adds further client migration handling hookup 4 years ago
AutoComponent_Source.jinja Make sure Multiplayer AutoComponents dont generate property OnChange script events if GenerateEventBindings is disabled 4 years ago
LocalPredictionPlayerInputComponent.AutoComponent.xml Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client 4 years ago
Multiplayer.AutoPackets.xml Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration 4 years ago
MultiplayerEditor.AutoPackets.xml SPEC-7469 Multiplayer Editor Ctrl+G fails due to EditorInfo packets reordering. SPEC-7471 Multiplayer Editor Ctrl+G asserts after CreateEntitiesImmediate 5 years ago
NetworkCharacterComponent.AutoComponent.xml Moved NetworkCharacterComponent out of MPSample and into MP gem 4 years ago
NetworkConnectionComponent.AutoComponent.xml Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects 4 years ago
NetworkHierarchyChildComponent.AutoComponent.xml Hierarchical components, phase 1, unittests 4 years ago
NetworkHierarchyRootComponent.AutoComponent.xml Hierarchical components, phase 1, unittests 4 years ago
NetworkHitVolumesComponent.AutoComponent.xml Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem 4 years ago
NetworkRigidBodyComponent.AutoComponent.xml Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem 4 years ago
NetworkTransformComponent.AutoComponent.xml Cleaning up NetworkTime and reworking how we approach network interpolation 4 years ago