puvvadar
f6638420f0
Formatting fix up
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-30 20:02:38 -07:00
puvvadar
2811a84187
Move did handshake logic to connection data plus an optimization
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-30 19:59:34 -07:00
puvvadar
33029945cb
Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move
2021-09-27 10:41:53 -07:00
Gene Walters
8c4ff8802c
Small fix to use AZ_CRC_CE
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-24 13:25:33 -07:00
puvvadar
93761a754b
Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move
2021-09-24 09:51:49 -07:00
puvvadar
5114c2e0f2
Move AutoComponent jinjas to Include and update cmake accordingly
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-24 09:49:46 -07:00
Gene Walters
e91353143f
Merge branch 'upstream/development' into LYN6657_MultiplayerScriptImprovementsForDemo
2021-09-23 16:35:56 -07:00
Gene Walters
c2c18f094b
Exposing NetworkCharacterComponent::TryMoveWithVelocity to script. Updating Multiplayer AutoComponent baseclass behavior context to Reflect itself instead of its derived (human made) component. This is so the derived class can also create behaviorcontext classes of its own if needed. Misc copyright header edit.
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-23 09:46:55 -07:00
AMZN-Olex
cb75607106
Merged dev
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-22 08:09:53 -04:00
SergeyAMZN
35517c4e6a
Merge pull request #4023 from aws-lumberyard-dev/MPSpawnableRework
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Reworked net entities instantiation in order to fix entity references…
2021-09-22 10:50:35 +01:00
AMZN-Olex
5f73061227
Adding client side on-parent-changed logic for Network Transform Component
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-21 22:19:21 -04:00
AMZN-Olex
f85a7dfeeb
Merged dev
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-21 12:57:57 -04:00
pereslav
895974db57
Removed spawn/despawn events from the spawnable system. Used NetworkSpawnableHolderComponent instead
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Signed-off-by: pereslav <pereslav@amazon.com >
2021-09-21 14:50:06 +01:00
Gene Walters
465f91c7f5
Fix compiler error because EntityPreRenderEvent only takes one float for deltaTime now
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-20 14:59:28 -07:00
kberg-amzn
52004f6cb5
Merge pull request #4120 from aws-lumberyard-dev/LYN6527_MoveMPSampleComponents_into_MultiplayerGem
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Move Multiplayer Sample Components into Multiplayer Gem
2021-09-20 13:50:00 -07:00
AMZN-Olex
bcc77d75db
Merge branch 'development' of https://github.com/o3de/o3de into Network/olex/hierarchy_component_phase1_pr
2021-09-20 09:58:43 -04:00
Gene Walters
95a1b9c1a3
Minor commenting improvements based on PR feedback
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-17 15:37:18 -07:00
puvvadar
bc8ccde318
Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup
2021-09-17 15:03:43 -07:00
puvvadar
67e2498a12
Update GetPrevious to behave similarly to Get when rewound on owning connection
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-17 14:43:14 -07:00
Gene Walters
ca5e26e2f9
Merge branch 'upstream/development' into LYN6527_MoveMPSampleComponents_into_MultiplayerGem
2021-09-17 14:30:57 -07:00
Gene Walters
ae8ed4462f
Small fix for Linux compiler
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-15 18:31:35 -07:00
AMZN-Olex
9e31c3ebf5
Refactoring m_isDeactivating into m_isHierarchyEnabled
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-15 18:41:08 -04:00
Gene Walters
0cda54c84d
Fixing copyright headers. Also removing some #includes that HitVolumes didn't need
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-15 09:08:06 -07:00
AMZN-Olex
714dc0a0e8
Refactoring away the use of AZ::TransformNotificationBus. Added unittests for deactivating parents of inner roots.
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-15 11:29:10 -04:00
Gene Walters
73b04d7e34
Network Input Exposed to Script ( #3990 )
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* NetworkInput now has new attribute called ExposeToScript. NetworkInput with this attribute set to True will be exposed to behavior context. Also added a CreateFromValues for the NetworkInput where scripters can create an instance of the MyComponentNetworkInput class which will eventually be passed around CreateInput and ProcessInput events.
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Adding Create Input event handler. SC can now receive the event to create input, and send it over the network
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Auto-component controller will now generate CreateInput/ProcessInput methods if they have input exposed to script, not ready for use yet, just stubbed in
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Reducing code replication by putting common network input variables into AutoComponent_Common.jinja
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Fix minor comment typo in the CreateInput method
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Small fix. Changing ebus call from MyComponentNameCreateInput to just CreateInput. It's part of the MyComponentRequestBus so adding the component name before CreateInput is noisy
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Cleaning with jinja a bit using macro calls to iterate over scriptable netinputs
Signed-off-by: Gene Walters <genewalt@amazon.com >
* ProcessInput will now be triggered in script
Signed-off-by: Gene Walters <genewalt@amazon.com >
* ProcessInput event is sent to script. Script can now create and process input. Tested locally with a simple script.
Signed-off-by: Gene Walters <genewalt@amazon.com >
* Created a seperate CreateInputFromScript and ProcessInputFromScript. Developers no longer need to remember to call the BaseClass::CreateInput and ProcessInput since CreateInputFromScript will automatically be called beforehand.
Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-14 12:01:32 -07:00
Gene Walters
3973e1d3e5
Moved NetworkCharacterComponent out of MPSample and into MP gem
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-14 09:14:55 -07:00
AMZN-Olex
fcd5b3f184
Converted to use AZ::Events for hiearchy notifications. Added unittests.
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-14 11:50:51 -04:00
AMZN-Olex
05e464b31b
Improving comments
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-13 18:45:22 -04:00
AMZN-Olex
853cffbf7b
Comment cleanup
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-13 18:37:05 -04:00
AMZN-Olex
2a10c400a7
Comments cleanup
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-13 18:28:52 -04:00
Gene Walters
28ca59ae61
Moving NetworkHitVolumesComponent and NetworkRigidBodyComponent to the MultiplayerGem
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-09-13 15:00:42 -07:00
AMZN-Olex
aa6c038880
Hierarchical components, phase 1, unittests
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-09-13 16:51:50 -04:00
puvvadar
c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-02 14:24:46 -07:00
puvvadar
de512db010
Determine blended timestamp on client plus minor API cleanup
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-09-01 16:26:56 -07:00
Gene Walters
ffd0bbc165
Merge branch 'upstream/development' into GitIssue3155_MultiplayerComponentsUsingNetInputRequirePlayerInputComponent
2021-08-31 19:52:58 -07:00
kberg-amzn
99d71cfbc5
Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-08-30 12:05:53 -07:00
SergeyAMZN
5bc46fc676
Merge pull request #2639 from aws-lumberyard-dev/nvsickle/NetworkingActivationOrder
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Ensure network autonomy gets set before entity activation
2021-08-20 14:09:30 +01:00
pereslav
92a46c705e
Added the ability to look up a Net Entity ID for a given AZ Entity ID
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Signed-off-by: pereslav <pereslav@amazon.com >
2021-08-19 16:57:32 +01:00
Gene Walters
4374e6177e
Updating service requirement to use a generic 'MultiplayerInputDrive', that way if other developers want to make a non-local predictition player controller that calls create/process on the server they can do so as long as there custom component provides this 'MultiplayerInputDriver' service
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Signed-off-by: Gene Walters <genewalt@amazon.com >
2021-08-16 20:46:34 -07:00
kberg-amzn
6518cf82d6
Merge remote-tracking branch 'origin/development' into MultiplayerDesyncsAndCorrectionFixes
2021-08-13 09:58:21 -07:00
kberg-amzn
f85e8124a9
Fixes and cleanup for recent correction changes
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-08-09 16:17:23 -07:00
kberg-amzn
976654e809
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-08-03 13:15:59 -07:00
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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Signed-off-by: kberg-amzn <karlberg@amazon.com >
2021-08-03 13:12:37 -07:00
AMZN-Olex
2118ef7a21
Preparing for PR
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-08-03 12:48:36 -04:00
AMZN-Olex
73b9daad25
Merged development
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-08-02 20:54:46 -04:00
AMZN-Olex
93a3d3efa0
Bandwith overlay works without imgui
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-08-02 15:57:29 -04:00
puvvadar
02486a6fbe
Add usage intention to GetPrevious descriptor
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Signed-off-by: puvvadar <puvvadar@amazon.com >
2021-07-30 11:38:53 -07:00
nvsickle
9041c8c917
Ensure network autonomy gets set before entity activation on non-dedicated servers
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-Exposes an AutoActivate flag to INetworkEntityManager and ensured it got respected for all paths
-Tweak SpawnDefaultPlayerPrefab to not immediately activate its spawned entity to allow SetAllowAutonomy to be picked up from the net bind component during component activation
Signed-off-by: nvsickle <nvsickle@amazon.com >
2021-07-29 16:59:13 -07:00
AMZN-Olex
462c31b5de
Refactoring to use AZ::Events
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-07-28 09:53:44 -04:00
AMZN-Olex
a2f3066fa3
Imgui per entity works
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Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com >
2021-07-26 21:59:19 -04:00