Commit Graph

1316 Commits (f60a24e07da1b9948262ef0dc2f0a8ba33b8d569)

Author SHA1 Message Date
Steve Pham 99764df120
Fix GCC Build Errors
- Fix gcc error caused by implicit conversion of Qt::ByteArray to const char*
- Fix Linker errors to QtTest in AtomToolsFramework.Tests and ScriptCanvasDeveloper.Editor

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
Danilo Aimini 50015f8599
Add icon support for the Breadcrumbs UI Component, use it in the Prefab Focus Mode breadcrumbs. (#7136)
* Add icon support for the Breadcrumbs UI Component, use it in the prefab focus mode breadcrumb.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Simplified iconAt logic

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
Roman 55146d037a
Add manipulator for atom render plugin in animation editor. (#7068)
* small bugfix

Signed-off-by: rhhong <rhhong@amazon.com>

* ActorInstanceId default to -1 when no %lastresult matches

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback - wrap function to get the first available editor actor instance.

Signed-off-by: rhhong <rhhong@amazon.com>

* Remove mcore inline

Signed-off-by: rhhong <rhhong@amazon.com>

* Fixed the bug that delete an instance from actor manager crashes the editor.

Signed-off-by: rhhong <rhhong@amazon.com>

* Move the manipulator controller.

Signed-off-by: rhhong <rhhong@amazon.com>

* Add manipulator icon

Signed-off-by: rhhong <rhhong@amazon.com>

* Add manipulators

Signed-off-by: rhhong <rhhong@amazon.com>

* move more option to renderOption, and loading all going through the plugin

Signed-off-by: rhhong <rhhong@amazon.com>

* code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* more code cleanup

Signed-off-by: rhhong <rhhong@amazon.com>

* CR FEEDBACK

Signed-off-by: rhhong <rhhong@amazon.com>

* Fix profile_nounity build

Signed-off-by: rhhong <rhhong@amazon.com>

* CR feedback - move more code to azToolsframework and share them between animation editor and editorlib

Signed-off-by: rhhong <rhhong@amazon.com>

* Using the MouseViewportRequests in viewportMessage and remove the custom bus

Signed-off-by: rhhong <rhhong@amazon.com>
4 years ago
amzn-mike a3cb6b8c5b
AP: Update Sqlite to version 3.37.2 (#7124)
* Update sqlite package for windows

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Add assert to make sure sqlite header and lib version match

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update linux

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

* Update Builting Package / Mac for Sqlite 3.37.2-rev1

Signed-off-by: spham <82231385+spham-amzn@users.noreply.github.com>

* Re-add newline at end of file

Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>

Co-authored-by: spham <82231385+spham-amzn@users.noreply.github.com>
4 years ago
AMZN-koppersr e27a666bac Fixed missing assets when entering Play-In-Editor.
At the root the problem is that some editor-only components store information to construct an asset for the runtime component but not the asset itself. This behavior caused the assets to not be correctly detected in two places.

The first place was due to the recent move to PrefDocument to avoid repeated (de)serialization of the PrefabDOM when converting to spawnables. Due to the caching the change from editor-only component to runtime component didn't record the new asset. This has been fixed by allowing assets to be collected on store as well and to check the cache validity when retrieving the list of referenced assets.

The second problem was with loading assets from the in-memory spawnable that's created for Play-In-Editor. Because the newly created assets wouldn't be loaded they need to be explicitly loaded. The original code used the collected list of assets from the PrefabDocument and checked if they were loaded, depending on hot-reloading to trigger a reload on the actual asset. This turned out to not be universally applicable, so instead the Serialize Context is now used to find all the assets that aren't loaded yet and queues a load. This is a bit more expensive to do, but to offset this cost checks are done to only do any operations on assets that haven't been loaded yet which reduces the number of calls to the Asset Manager.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop ea55c6d5e5
Initial fix for geometry being intersected when not visible (#6473)
* initial fix for geometry being intersected when not visible

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add tests for shape intersection with helpers enabled/disabled

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update moved cmake file after merge

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
John Jones-Steele 601858978f
The default android platform settings refer to lumberyard #3881 (#7073)
* WIP

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Commit before merging

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Added new pngs

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed CRC errors

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
4 years ago
lumberyard-employee-dm f3e9e41f4f
Adding partial implementation of C++20 concepts and range functions for AZStd::span (#7102)
* Adding partial implementation of C++20 concepts and range functions for AZStd::span

The new concepts to discovered existing issues with the PathIterator and deque::iterator classes
PathIterator wasn't properly an input_iterator and therefore the Path classes weren't a range due to an incorrect const_iterator alias
The deque::iterator classes was missing the operator+ friend function that accepted a (ptrdiff_t, deque::iterator) to fulfill the random_access_iterator concepts

The AZStd implementations of (uninitialized_)copy(_n), (uninitialized_)move(_n) and (uninitialized_)file(_n) have been optimized to use memcpy and memset based on fulfilling the contiguous_iterator concept

Fixed invalid AZStd::vector inserts in FrameGraphExecuter.cpp and SliceditorEntityOwnershipService.cpp
The code was trying to copy the underlying addresses for vector<unique_ptr> to a vector<raw pointer> using insert, which it was doing by using memcpy.

relates to #6749

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed the `fixed_vector` emplace function to not move initialized
elements using uninitialized_move.

This was causing initialized elements of the fixed_vector to be
overwritten with the element at the emplace position.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Fixed clang warnings about variables that are set, but never read

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the `az_has_builtin_is_constant_evaluated` define to not have
"()" as is not a macro.

This helps prevent users from using `az_has_builtin_is_constant_evaluated`
define in a situation where they want to know if the function is being
evaluated in a compile time context.
In that case they need to use the `az_builtin_is_constant_evaluated()`
macro (which of course looks quite similiar) but does not have the word
"has" in it..

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Updated the AZStd span class to be C++20 compliant.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Changed phrase "DoesNotCompiles" to be more grammatically correct.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added more unit test for AZStd span

Fixed an the the return type of the subspan template overload to account
for the source span having a dynamic extent.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Removed unused variable from span unit test.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Danilo Aimini d1143770e0
Prefab Focus Mode | Fixes to viewport top toolbar (#7094)
* Fixes to the viewport top toolbar.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Additional checks to prevent issues if widgets aren't set up correctly.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Add asserts to catch UI changes that would break this class.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
bosnichd f34d3a822e
Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain. (#6895)
* Add a ray cast API to the terrain system, implement it, and use it so entities can be placed on top of terrain.

Still to do:
- Unit tests
- Profiling/benchmarks
- Optimization (if needed, may not be now after updating to use the iterative approach, but one option could be to use SIMD to ray cast against both triangles at once)

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Fix typos.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Added a FindNearestIntersectionIterative to use in place of the first-pass FindnearestIntersectionRecursive attempt.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove some functions that are no longer being used.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove a unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Remove another unicode character from a comment to fix the validation build.

Signed-off-by: bosnichd <bosnichd@amazon.com>

* Update to bail out as soon as t > 1.0f

Signed-off-by: bosnichd <bosnichd@amazon.com>
4 years ago
Danilo Aimini b1caed0f8e
Introduce shortcut labeling in "Find in Viewport" context menu item in the Outliner (#7095)
Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
Chris Galvan 8d0dce2613
Merge pull request #7101 from siretty/fix_build_linux_clang_13
Fix Build on Linux with Clang 13 with Debug, Profile and Release Configuration
4 years ago
Chris Galvan 71640c1c82
Merge pull request #6376 from nemerle/compiletime_filerequest_code2
Compile time reduction - FileRequest & related changes
4 years ago
Chris Galvan 3fd7e79891
Merge pull request #5155 from pollend/feat/add-cursor-wrap-mode-viewport
feat: add cursor wrapped mode
4 years ago
Michael Pollind 7b649656bc chore: use numeric cast for QtEventTOAzInputMapperTest
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 1643c68fa7 chore: fix compiling errors
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Daniel Edwards 0a5f472f43 Clang 13: Fix build errors ...
... due to local variables only being written to (but never read).

Signed-off-by: Daniel Edwards <dev@danieledwards.de>
4 years ago
Esteban Papp 4d62351628 Fixes for Linux no unity builds
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
chiyenteng dd7706f9fe
Fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition (#7079)
* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Ensure to fire OnEditorEntityCreated notification in SandboxIntegrationManager::CreateNewEntityAtPosition

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* convert test AreaNodes_DependentComponentsAdded to use prefab system

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>

* Prevent SetupEditorEntity being called twice

Signed-off-by: chiyenteng <82238204+chiyenteng@users.noreply.github.com>
4 years ago
Esteban Papp 109cab9b8a Fixes Linux generation
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Danilo Aimini 86a0be2561
Prevent read-only entities from being duplicated via prefab workflows (#7076)
* Refactor the sanitation of the selection for prefab operations to prevent read-only entities from being deleted or duplicated.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix comment.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
Mikhail Naumov d918991e27
Allowing instantiating of prefab without selecting an entity in outliner (#6763)
* Allowing instantiating of prefab without selecting an entity in outliner

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
Michael Pollind ed5354fcae Merge branch 'development' of https://github.com/o3de/o3de into feat/add-cursor-wrap-mode-viewport 4 years ago
Esteban Papp ac221223a5 Adds missing header from previous commit
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 87c5c76ae8 Removes ColorPickerDelegate from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp acfd0d72aa Removes AZAutoSizingScrollArea from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 6b457567c7 Removes PropertyEditor_UITypes.h from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 234ff3dca2 Removes DHQSlider from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp e2091f2451 Removes UIFrameworkAPI.cpp from AzToolsFramework
Removes aztoolsframework_win_files.cmake (aztoolsframework_windows_files.cmake is the actual used one)

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 643bc70c1e Remove ComponentPaletteModelFilter from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp f8f9b79f7c Removes ToolFileUtils_generic.cpp from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 9aa2cbeaba Removes EditorOutlinerComponent from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp fc30667795 Removes ThumbnailDelegate from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp b3ba73db3b Removing unneded include form multiple files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp bb129c3cd1 Removes TraceContextBufferedFormatter from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 3d1560e558 removes Commands/EntityTransformCommand from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 6a7553b682 Removes AssetBrowserProductThumbnail.cpp that is unused and duplicated by Code\Framework\AzToolsFramework\AzToolsFramework\AssetBrowser\Thumbnails\ProductThumbnail.cpp
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 56802a3cfa removes LegacyCommand from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp c62c63295f Removes SortFilterProxyModel from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 30f7f71111 Remves AssetBrowserBus.inl from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 7029135daa Removes AssetBrowserBus.inl from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 3c0fa8cb5c Removes NullArchiveComponent from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 223fe64d25 Removes EditorVegetationRequestsBus from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 0af1adbf2f Removes newoverride.inl from AzToolsFramework
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Nicholas Van Sickle 687a3f1092
Merge pull request #7013 from aws-lumberyard-dev/mnaumov/FixingEOOrdering_signofffix
Fixing entity outliner order when creating prefab
4 years ago
Steve Pham 59e43813f0
GCC Support for Linux
Updates and fixes to support GCC for Linux

Signed-off-by: Steve Pham <82231385+spham-amzn@users.noreply.github.com>

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Mikhail Naumov f7c120b4b7 PR feedback
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
Mikhail Naumov 3506a39759 Merge branch 'mnaumov/FixingEOOrdering' of https://github.com/aws-lumberyard-dev/o3de into mnaumov/FixingEOOrdering_signofffix
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
4 years ago
Ignacio Martinez 65a749494e
Fix: Entity Outliner: Outliner is unusable with the Editor in slice mode (#6983)
* Fixed vertical offset

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed QPoint

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Fixed Entry delegate

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* SetRenderHint in Entry delegate

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Save and restore painter inside the highlighter

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Restoring Painter

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Removed comment

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
4 years ago
Guthrie Adams 843ca5a0ad
Merge pull request #6960 from aws-lumberyard-dev/Atom/guthadam/atom_tools_shared_asset_browser
Atom Tools: moving custom asset browser code to common location
4 years ago
Guthrie Adams eb51cd4c06 Atom Tools: moving custom asset browser code to common location
Consolidated duplicate asset browser code from multiple tools into single class in atom tools framework
Moved creation of asset browser and Python terminal windows into base main window class
Fixed docked window orientations
Added checks to asset browser to prevent crashes if tree state saver was null

Signed-off-by: Guthrie Adams <guthadam@amazon.com>
4 years ago
Ignacio Martinez c1bbe3806d
Asset Browser Search Entries Highlight (#6133)
* Adding hilight to search entries

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Delegate Cleanup

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* delegate cleanup

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* General cleanup

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* reformatting file

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Updated Comments

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Abstracted richText functions

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Extracting highlighting behavior

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Added highlighter to the entity outliner

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Addressed Code Review Comments

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Switched to static functions

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* changed variable name

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Removed unused variable

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Apply changes to the Entity Outliner Model

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>

* Removed duplicated line

Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
4 years ago
Jeremy Ong 7e5e4842b0
Merge pull request #6676 from aws-lumberyard-dev/Atom/mriegger/format
Remove 'INF' from integer widget and replace it with better formatted…
4 years ago
Michael Pollind fabb2b186c chore: disable mouse move test
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Nicholas Van Sickle 74e4055195
Fix Prefab instance assets not preloading (#6834)
PrefabCatchmentProcessor::ProcessPrefab was no longer updating the ProcessedObjectStore's referenced object list, this change exposes the referenced asset list in the new PrefabDocument API and uses them to update the referenced asset list.

Signed-off-by: Nicholas Van Sickle <nvsickle@amazon.com>
4 years ago
srikappa-amzn 13bc91aa77
Split editor entity activation from PrefabSystemComponent (#6787)
* Split editor entity activation from PrefabSystemComponent

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Fixed a small typo

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Pass entity activation callback during prefab instantiation for failing tests

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
4 years ago
srikappa-amzn d3a99235aa
Fix undo for create editor entity (#6785)
* Avoid undoing twice when undo is hit for CreateNewEditorEntity

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>

* Moved an assert immediately after entity creation

Signed-off-by: srikappa-amzn <82230713+srikappa-amzn@users.noreply.github.com>
4 years ago
nemerle 90ccae7243 Merge remote-tracking branch 'upstream/development' into compiletime_filerequest_code2 4 years ago
John Jones-Steele 7c88f20e1e
Spinboxes now correct when rounding. (#6748)
* Spinboxes now correct when rounding.

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Changes from PR

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>

* Fixed tests after change to rounding in spinbox

Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com>
4 years ago
Michael Pollind c65a903c7d chore: fix unit test
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
nemerle f1f81c3789 Merge remote-tracking branch 'upstream/development' into compiletime_filerequest_code2 4 years ago
Michael Pollind ed39c784c3 chore: add accumulated test for mouse position
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 1654ff0520 chore: correct test case MouseMove_NoAzHandlers_VerifyMouseMovementViewport
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 9e91c18726 chore: address changes add test cases
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 3a6f877a9f chore: add first test
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind fa809a76ca chore: address changes
- updated checkstyle
- update enum CursorInputMode
- minor refeactor to QtEventToAzInputMapper

Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 90f710b8c2 feat: add cursor wrapped mode
Signed-off-by: Michael Pollind <mpollind@gmail.com>
4 years ago
Michael Pollind 8503915cdd
bugfix: correct mouseMove under AzToolsFrameworkHelper (#6493)
* bugfix: correct mouseMove under AzToolsFrameworkHelper

REF: https://github.com/o3de/o3de/issues/6481
Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: added unit test

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: address comments

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: correct fixture

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* chore: tweak mouse move logic

Signed-off-by: Michael Pollind <mpollind@gmail.com>

* updates to track mouse/cursor position via events instead of using QCursor::pos()

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* rename AzToolFrameworkTestHelperTest.cpp to AzToolsFrameworkTestHelpersTest.cpp

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

Co-authored-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop 1a8b7aeb48
Small workaround and fix to ensure line fade (alpha) displays correctly (#6733)
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago
sphrose 98b0f206a0
Merge pull request #6705 from aws-lumberyard-dev/3495_preferences_panel_update
3495 Preferences panel update: fix richtext elision and allow html links
4 years ago
mrieggeramzn 273d6e225a Previous commit wasnt correct. Should be using a string not a int
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
mrieggeramzn f1c8fbe7c0 remove std and replace with az
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
AMZN-koppersr e2a960e442 Fixed a sync issue when a PrefaDOM was taken from a PrefabDocument.
When a PrefabDOM was taken from a PrefabDocument the Instance would continue to have the data from the original Prefab, which means they'd no longer be in sync as the Prefab would be empty. This was fixed by resetting the Instance so they're both clear.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
mrieggeramzn 0bcb514c27 removing qlocale.h compile issue
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
mrieggeramzn 7d9f9f99e6 fix unit test
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
AMZN-koppersr 13375cd7d9 Merge branch 'development' into Prefabs/ProcessStackAddPrefabBug 4 years ago
AMZN-koppersr 31e51f8c3a Minor updates to the Spawnable Entity Aliases in response to PR feedback.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
mrieggeramzn 8ed3da5b7f Adding header file
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
sphrose 783a04b880 3495 Preferences panel update: fix richtext elision and allow html links
Signed-off-by: sphrose <82213493+sphrose@users.noreply.github.com>
4 years ago
mrieggeramzn 30e21bc2d1 Updating formatting
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
mrieggeramzn a891993c35 Remove 'INF' from integer widget and replace it with better formatted integers. Also fix warning message with invalid param
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
4 years ago
Chris Galvan e09a4d20d3
Merge pull request #6240 from tjmgd/bug-keyword-prefab-23
Fix for bug in entity outliner search box
4 years ago
tjmgd a6240ff6bc
Editor issue after clicking Find Layer in Asset Browser and (#6327)
Find Slice in Asset Browser in Slice mode

Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 33495e4858
Slice save path incorrect, and error message incomplete (#6214)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
tjmgd 3f766629bc
Lua Editor log - text ghosted (#6329)
Signed-off-by: T.J. McGrath-Daly <tj.mcgrath.daly@huawei.com>
4 years ago
AMZN-Igarri bb14675db7
Fix tests Debug (#6405)
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com>
4 years ago
Nemerle d8e06d9d95 Apply reviewer suggestions
Signed-off-by: Nemerle <nemerle5+git@gmail.com>
4 years ago
AMZN-koppersr 34edd4d0c0 Fixed post rebase Spawnable issues.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 1efbb7216f Addressed issues found in/by the Spawnables benchmarks and unit tests.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 02137e2219 Fixed existing tests for Prefab processing.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 43c42f63c6 Cleaned up some unused code in the Prefab processor.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 7b5868d198 Added additional functions to edit prefabs during processing to PrefabDocument.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr b8e3b27ea9 Added a PrefabDocument for Prefab to simplify working with Prefabs during conversion to spawnables.
The new PrefabDocument handles the Prefab and the Instance. This reduces the number of times the Instance has to be reloaded from the Prefab and keeps the entity ids stable between steps. The intention is for all the PrefabDocument to conceptually manipulate the Prefab DOM, although behind the scenes it will manipulate the Instance for now. The Instance should only be directly used in case the PrefabDocument doesn't provide the functionality yet.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 9def902e1c Fixes up parents for entities that are moved to another Prefab.
This fixes issues with entities that are moved to another Prefab and have a parent that was also moved to the same Prefab. Entities that have their parent moved to another Prefab continue to work as is because a placeholder entity is always left behind. Entities that are moved to another Prefab but have a parent that's still in the original Prefab will currently not work correctly. This will be a addressed in a future commit.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 76a913882c Resolving links in the Prefab Processing Stack now also makes sure that entity ids of aliased entities are appropriately unique or match.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr cbea11c452 Minor performance optimization to Prefab Instance.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 7e38a5f35c Fixed entity registration issue when setting up Spawnable Entity Aliases.
In some cases entities created for use as a Spawnable Entity Alias would share an entity id with their original. This is no longer working due to a reverse lookup from an entity id to its PrefabDOM. Upon further investigation this turned out to not matter as instances that are created by the PrefabCatchmentProcessor would create new entity ids any way. This cause unexpected behavior at runtime as entity relations may be broken. This will be addressed in a future fix.
Testing the above also highlighted a possible double delete in the builder when aliases were registered. This has also been fixed.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
AMZN-koppersr 016eda6cf1 Fixed infinite recursion when adding prefabs
While processing prefabs into spawnables new prefabs can be added for later processing. Because the new prefabs were immediately added to the list of prefabs it could happen that the new prefabs would be added to the active processor for processing, which could lead to infinite recursion. Adding prefabs while iterating prefabs now delays the addition until the iteration has completed.

Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com>
4 years ago
amzn-mike 18cfcd659b
Fix missing parent class reflection for ProceduralPrefabSystemComponent (#6413)
Signed-off-by: amzn-mike <80125227+amzn-mike@users.noreply.github.com>
4 years ago
Tom Hulton-Harrop d065eb9498
Initial improvements to fix viewport icon selection and draw order (#6284)
* wip fixes for entity viewport icons displaying in the correct order and handling selection correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add additional comment about z value

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move manual sorting and some small tidy-up

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update comment

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* updates following initial round of PR feedback

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* additional changes to support tests for entity icon intersection

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* add support to enable/disable icons separately from helpers

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* final tests added and small tidy-up to display EntityId correctly

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update some manipulator test framework calls after utility functions were moved

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix for implicit cast

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* move icon scale values to AZ_CVARS

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* fix failing tests caught in AR and update some naming conventions for tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update naming convention for members of ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update other references to ProjectedViewportRay

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update more references to ProjectedViewportRay change

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>

* update menus for python tests

Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com>
4 years ago