Allowing instantiating of prefab without selecting an entity in outliner (#6763)

* Allowing instantiating of prefab without selecting an entity in outliner

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>

* PR feedback

Signed-off-by: Mikhail Naumov <mnaumov@amazon.com>
monroegm-disable-blank-issue-2
Mikhail Naumov 4 years ago committed by GitHub
parent 238962be73
commit d918991e27
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GPG Key ID: 4AEE18F83AFDEB23

@ -341,7 +341,8 @@ namespace AzToolsFramework
}
// Instantiate Prefab
if (selectedEntities.size() == 1 && !readOnlyEntityInSelection && !onlySelectedEntityIsClosedPrefabContainer)
if (selectedEntities.size() == 0 ||
selectedEntities.size() == 1 && !readOnlyEntityInSelection && !onlySelectedEntityIsClosedPrefabContainer)
{
QAction* instantiateAction = menu->addAction(QObject::tr("Instantiate Prefab..."));
instantiateAction->setToolTip(QObject::tr("Instantiates a prefab file in the scene."));

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