removes Commands/EntityTransformCommand from AzToolsFramework

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
Esteban Papp
2021-11-22 16:51:56 -08:00
parent 6a7553b682
commit 3d1560e558
3 changed files with 0 additions and 156 deletions
@@ -1,88 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#if 0
#include "EntityTransformCommand.h"
#include <HexEdFramework/FrameworkCore/SelectionMessages.h>
#include <HexEd/WorldEditor/ToolsComponents/TransformComponentBus.h>
#include <AzToolsFramework/Undo/UndoCacheInterface.h>
namespace AzToolsFramework
{
TransformCommand::TransformCommand(const AZ::u64& contextId, const AZStd::string& friendlyName, const EntityList& captureEntities)
: UndoSystem::URSequencePoint(friendlyName)
, m_contextId(contextId)
{
for (auto it = captureEntities.begin(); it != captureEntities.end(); ++it)
{
SRT current;
EBUS_EVENT_ID_RESULT(current, *it, TransformComponentMessages::Bus, GetLocalSRT);
m_priorTransforms[*it] = current;
m_nextTransforms[*it] = current;
}
m_undoCacheInterface = AZ::Interface<UndoSystem::UndoCacheInterface>::Get();
AZ_Assert(m_undoCacheInterface, "Could not get UndoCacheInterface on TransformCommand construction.");
}
void TransformCommand::Post()
{
// add to undo stack
UndoSystem::UndoStack* undoStack = NULL;
EBUS_EVENT_ID_RESULT(undoStack, m_contextId, SelectionMessages::Bus, GetUndoStack);
if (undoStack)
{
undoStack->Post(this);
}
for (auto it = m_priorTransforms.begin(); it != m_priorTransforms.end(); ++it)
{
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::Undo()
{
for (auto it = m_priorTransforms.begin(); it != m_priorTransforms.end(); ++it)
{
EBUS_EVENT_ID(it->first, TransformComponentMessages::Bus, SetLocalSRT, it->second);
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::Redo()
{
for (auto it = m_nextTransforms.begin(); it != m_nextTransforms.end(); ++it)
{
EBUS_EVENT_ID(it->first, TransformComponentMessages::Bus, SetLocalSRT, it->second);
m_undoCacheInterface->UpdateCache(it->first);
}
}
void TransformCommand::CaptureNewTransform(const AZ::EntityId entityId)
{
AZ_Assert(m_priorTransforms.find(entityId) != m_priorTransforms.end(), "You can't add new transforms during an operation");
AZ_Assert(m_nextTransforms.find(entityId) != m_nextTransforms.end(), "You can't add new transforms during an operation");
SRT current;
EBUS_EVENT_ID_RESULT(current, entityId, TransformComponentMessages::Bus, GetLocalSRT);
m_nextTransforms[entityId] = current;
}
void TransformCommand::RevertToPriorTransform(const AZ::EntityId entityId)
{
AZ_Assert(m_priorTransforms.find(entityId) != m_priorTransforms.end(), "No such entity!");
m_nextTransforms[entityId] = m_priorTransforms[entityId];
EBUS_EVENT_ID(entityId, TransformComponentMessages::Bus, SetLocalSRT, m_priorTransforms[entityId]);
}
}
#endif
@@ -1,66 +0,0 @@
/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#ifndef TRANSFORM_COMMAND_H
#define TRANSFORM_COMMAND_H
#if 0
#include <AzCore/base.h>
#include <AzCore/Memory/SystemAllocator.h>
#include <AzCore/RTTI/RTTI.h>
#include <AzCore/Component/ComponentBus.h>
#include <HexEdFramework/FrameworkCore/UndoSystem.h>
#include <HexEd/WorldEditor/ToolsComponents/TransformComponentBus.h>
#pragma once
namespace AzToolsFramework
{
namespace UndoSystem
{
class UndoCacheInterface;
}
typedef AZStd::vector<AZ::EntityId> EntityList;
// transform command specializes undo to just care about the transform of an entity instead of the entire thing, for performance.
class TransformCommand
: public UndoSystem::URSequencePoint
{
public:
AZ_CLASS_ALLOCATOR(TransformCommand, AZ::SystemAllocator, 0);
AZ_RTTI(TransformCommand);
TransformCommand(const AZ::u64& contextId, const AZStd::string& friendlyName, const EditorFramework::EntityList& captureEntities);
virtual ~TransformCommand() {}
// the default will work for selections with out an undo stack(maybe move the undo stack here too
void CaptureNewTransform(const AZ::EntityId entityId);
void RevertToPriorTransform(const AZ::EntityId entityID);
virtual void Undo();
virtual void Redo();
virtual void Post();
protected:
AZ::u64 m_contextId;
typedef AZStd::unordered_map<AZ::EntityId, Components::SRT> CapturedTransforms;
CapturedTransforms m_priorTransforms;
CapturedTransforms m_nextTransforms;
private:
UndoCacheInterface* m_undoCacheInterface;
};
}
#endif // disabled
#endif
@@ -483,8 +483,6 @@ set(FILES
Commands/EntityStateCommand.h
Commands/SelectionCommand.cpp
Commands/SelectionCommand.h
Commands/EntityTransformCommand.cpp
Commands/EntityTransformCommand.h
Commands/PreemptiveUndoCache.cpp
Commands/PreemptiveUndoCache.h
Commands/BaseSliceCommand.cpp