Commit Graph

45 Commits (e8b7bba0f22af82b3afbcc900361c2c8c2b8bc2a)

Author SHA1 Message Date
Ken Pruiksma e8b7bba0f2
Adding support for blending the terain detail material with the macro material. (#7557)
* Adding support for blending the terain detail material with the macro material. Also includes several bug fixes
- The detail materail manager wasn't querying for default terrain region materials when it initializes, so it was missing some creation events that it would later get destruction events for and explode.
- Change the way the default material weights against other surface weights to avoid some discontinuities
- Fixed an issue where a default material id wouldn't initialize as invalid.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Several improvements and bug fixes
- Adding explicit creation / destruction events for material regions.
- Material regions will no longer try to "hide" when they don't have any materials
- Default detail materials will now only be used in areas where there are no other material assignments
- Fixed a bug where materials might not show up on surfaces when they were assigned to multiple regions or surface tags.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Simplified loop that assigns materials based on surface tags. Slightly simplified shader code regarding detail material id coordinates.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Fixes from PR review

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Making sure region changed doesn't get announced in the case where the old and new regions are both invalid.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
4 years ago
Chris Galvan 22f018c310 Moved the ImageProcessingDefines to the Include folder and added it to the header only target
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan b4a03ff516 Updated per PR feedback
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan dd4ab4173d Changed to use a new enum for handling the output types in case we need to expand custom handling in the future
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
Chris Galvan 85b8177efa Added preset for converting gsi images
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
4 years ago
lumberyard-employee-dm b9824ed172
Updated all array_view uses with the C++20 span. (#7157)
* Updated all array_view uses with the C++20 span.

The updates were done in the following order
1. `AZStd::array_view<([^>].+)\* ?>`  -> `AZStd::span<\1 const>`
2. `AZStd::array_view<(?:const )(.+)>` -> `AZStd::span<const \1>`
3. `AZStd::array_view` -> `AZStd::span`

Removed the implementation of array_view.

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>

* Added missing whitespace between `const` and the typename for spans.

Updated the ShaderTest comparison of the ShaderResourceGroupLayout span
to compare the sizes as well

Updated comments on some of the methods that stated that they return "an
array" to mention they return "a span".

Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
Qing Tao b640f6d691
ATOM-16958 [Image Builder] Alpha data would be removed for source image with alpha content (#6412)
Fixed a regression issue with image builder which it can choose proper preset for images with alpha content.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
Qing Tao d9f0a3012d
LYN-8837 o3de Material Editor - Texture Settings Editor - Hangs when converting texture (#6359)
Fixed a editor hanging issue when preview texture with astc format (starts multiple job threads inside a job thread)
Fixed an issue of changing texture setting didn't trigger image re-process.
Fixed an issue with image asset which has texture setting may have dependency with wrong preset
Added a EIF_HDR for source image in hdr format.
Fixed astc compression issue which may wrongly compress image to HDR astc format

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
puvvadar 7e9516eadf Merge commit '8fd9cbfb6456472473ec558c21de9aaa152a53c4' into puvvadar/gitflow_211118_o3de 4 years ago
Qing Tao 8fd9cbfb64
ATOM-16854 Texture Settings dialog box crashes in the Editor (#5777)
Changes include:
-Fixed image preview issue which was trying to convert a compressed texture directly to QImage.
-Fixed texture resolution display for cubemap in texture setting editor.
-Sort the preset names in preset combo box
-Fixed a crash when showing IBLSkybox preset info in texture setting editor

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
puvvadar 197b7b6bcb Merge commit '2ae8477683394a4cb550c58d6e024fdb7c684db3' into puvvadar/gitflow_211118_o3de 4 years ago
Qing Tao 2ae8477683
ATOM-13512 Altering IBL ImageProcessor .preset Does Not Force Assets to Rebuild (#5639)
Changes include:
- Move config files from ImageProcessingAtom/Config/ folder to ImageProcessingAtom/Assets/Config/ folder so it can be watched as source depencies.
- Change GetSuggestedPreset function so it can return certain preset for certain file name.
- Move file mask mappings from preset to ImageBuilder.settings. But the file masks in preset can still be used.
- Changed from using project config folder's imageBuilder.Settings for override to using it as json merge patch.
- Expose GetFileHash function in AssetBuilderSDK api.


Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
rgba16f 57adfd795e
Add a name to JobManager (#5576)
* Add a name to JobManager, all worker threads use that name to label their threads

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* update with PR feedback, changed to use AZStd::fixed_string::format

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>

* Fix copy paste errors using local variable names

Signed-off-by: rgba16f <82187279+rgba16f@users.noreply.github.com>
4 years ago
Qing Tao f8f9fb96d1
ATOM-15086 Image Pipeline Unexpectedly Pre-Multiplying Alpha into Color Channels (#5358)
Applied the discard alpha in the begining of converting.

Also deleted some unused processing settings and steps.

Signed-off-by: Qing Tao <55564570+VickyAtAZ@users.noreply.github.com>
4 years ago
Qing Tao c8dc309b32
Fixed dds loader issue with certain dds formats. (#4733)
Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
Artur K 80db67e90a
Remove many unused variables and unused setting files (#4607)
* Remove many unused variables and unused setting files

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* Remove a few more dead config vars

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>

* fix android test_ConfigureSettings_DefaultValues_SetsValues

Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
4 years ago
Qing Tao 89e6df1c7f
ATOM-16575 clean up image builder presets files (#4611)
ATOM-16575 clean up image builder presets files
Removed unused image builder presets
Deprecating preset UUID and use preset name as unique id
Delete all .exportsettings file which were only used for legacy imageProcessing gem.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
Qing Tao e64b9d3536
ATOM-16320 Remove PVRTC and ETC compressor (#4557)
Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
Qing Tao fc8697edd5
ATOM-16029 Add direct support for Astc compression (#4157)
* ATOM-16029 Add direct support for Astc compression
Changes include:
- Add ASTCCompressor class
- Enabled 3rdparty::astc-encoder static library.
- Remove ASTC support in PVRTC compressor and ISPC compressor.
- Update unit test to include texts for ASTC compress/decompress.

Signed-off-by: Qing Tao <qingtao@amazon.com>
4 years ago
Steve Pham e6573766c2
Fixes for release builds for unused variable warnings (#4000)
Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Steve Pham fa0f2a1007
Fix unused warnings release (#3677)
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Windows
* Release build fix for Android
* Release build fix for Linux
* Release build fix for Mac
* Release build fix for iOS

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Qing Tao 9fac26e6a6
Update o3de to use new packages of ISPCTexComp and squish-ccr (#3556)
Update package name and hash
Add compressor names.
Update ImageProcessingAtom unit tests.
Removed some unused test assets under ImageProcessingAtom
Enalbe ISPC to all the platforms.
Better error message with compression/decompression
Add temp folder to git ignore
added ispccompressor for all platform. valid it with linux
Update windows package hashes.
Removed AZ_TRAIT_IMAGEPROCESSING_USE_ISPC_TEXTURE_COMPRESSOR
Minor refactor with image processing unit tests.

Signed-off-by: qingtao <qingtao@amazon.com>
4 years ago
Esteban Papp c19c4af1e1 Gems/Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
pappeste dcab2751de Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 75c388b746 change conversions to static_cast
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 90cad016de Gems/Atom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp 1f9b284de2 Merge branch 'development' into cmake/SPEC-7179
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/Plugins/ComponentEntityEditorPlugin/ComponentEntityEditorPlugin_precompiled.h
#	Code/Editor/Plugins/EditorCommon/EditorCommon_precompiled.h
#	Code/Editor/Plugins/EditorCommon/stdafx.cpp
#	Code/Editor/Plugins/FFMPEGPlugin/FFMPEGPlugin_precompiled.h
#	Code/Editor/Plugins/PerforcePlugin/PerforcePlugin_precompiled.h
#	Code/Editor/Plugins/ProjectSettingsTool/ProjectSettingsTool_precompiled.h
#	Code/Framework/AzToolsFramework/AzToolsFramework/AzToolsFramework_precompiled.h
#	Code/Tools/AssetProcessor/native/precompiled.h
#	Code/Tools/Standalone/StandaloneTools_precompiled.h
#	Gems/AssetMemoryAnalyzer/Code/Source/AssetMemoryAnalyzer_precompiled.h
#	Gems/Atom/Asset/ImageProcessingAtom/Code/Source/ImageProcessing_precompiled.h
#	Gems/Atom/RHI/DX12/Code/Source/RHI/Atom_RHI_DX12_precompiled.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/Mac/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Include/Platform/iOS/Atom_RHI_Metal_precompiled_Platform.h
#	Gems/Atom/RHI/Metal/Code/Source/Atom_RHI_Metal_precompiled.h
#	Gems/Atom/RHI/Metal/Code/atom_rhi_metal_common_files.cmake
#	Gems/Atom/RHI/Null/Code/Source/Atom_RHI_Null_precompiled.h
#	Gems/Atom/RHI/Null/Code/atom_rhi_null_common_files.cmake
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Android/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Linux/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Mac/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Include/Platform/Windows/Atom_RHI_Vulkan_precompiled_Platform.h
#	Gems/Atom/RHI/Vulkan/Code/Source/Atom_RHI_Vulkan_precompiled.h
#	Gems/Atom/RHI/Vulkan/Code/Source/RHI/SwapChain.cpp
#	Gems/Atom/RHI/Vulkan/Code/atom_rhi_vulkan_common_files.cmake
#	Gems/AtomLyIntegration/AtomFont/Code/Include/AtomLyIntegration/AtomFont/AtomFont_precompiled.h
#	Gems/Blast/Code/Source/StdAfx.cpp
#	Gems/Camera/Code/Source/Camera_precompiled.h
#	Gems/EMotionFX/Code/Source/EMotionFX_precompiled.h
#	Gems/FastNoise/Code/Source/FastNoise_precompiled.h
#	Gems/Gestures/Code/Source/Gestures_precompiled.h
#	Gems/GradientSignal/Code/Source/GradientSignal_precompiled.h
#	Gems/GraphCanvas/Code/precompiled.h
#	Gems/ImGui/Code/Source/ImGui_precompiled.h
#	Gems/InAppPurchases/Code/Source/InAppPurchases_precompiled.h
#	Gems/LmbrCentral/Code/Source/LmbrCentral_precompiled.h
#	Gems/LmbrCentral/Code/Tests/ShapeGeometryUtilTest.cpp
#	Gems/LyShine/Code/Editor/UiCanvasEditor_precompiled.h
#	Gems/LyShine/Code/Source/Animation/LyShine_precompiled.h
#	Gems/LyShine/Code/Source/LyShine_precompiled.h
#	Gems/LyShineExamples/Code/Source/LyShineExamples_precompiled.h
#	Gems/Maestro/Code/Source/Cinematics/Maestro_precompiled.h
#	Gems/Maestro/Code/Source/Maestro_precompiled.h
#	Gems/MessagePopup/Code/Source/MessagePopup_precompiled.h
#	Gems/Metastream/Code/Source/Metastream_precompiled.h
#	Gems/Microphone/Code/Source/Microphone_precompiled.h
#	Gems/Multiplayer/Code/Source/Multiplayer_precompiled.h
#	Gems/PhysX/Code/NumericalMethods/Source/NumericalMethods_precompiled.h
#	Gems/PhysX/Code/Source/PhysXUnsupported_precompiled.h
#	Gems/PhysX/Code/Source/PhysX_precompiled.h
#	Gems/PhysX/Code/physx_unsupported_files.cmake
#	Gems/PhysXDebug/Code/Source/PhysXDebugUnsupported_precompiled.h
#	Gems/PhysXDebug/Code/Source/PhysXDebug_precompiled.h
#	Gems/ScriptCanvas/Code/Editor/precompiled.h
#	Gems/ScriptCanvas/Code/Source/precompiled.h
#	Gems/ScriptCanvasDeveloper/Code/Source/precompiled.h
#	Gems/ScriptCanvasPhysics/Code/Source/ScriptCanvasPhysics_precompiled.h
#	Gems/ScriptEvents/Code/Source/precompiled.h
#	Gems/ScriptEvents/Code/Tests/Editor/EditorTests.cpp
#	Gems/ScriptedEntityTweener/Code/Source/ScriptedEntityTweener_precompiled.h
#	Gems/SliceFavorites/Code/Source/SliceFavorites_precompiled.h
#	Gems/StartingPointCamera/Code/Source/StartingPointCamera_precompiled.h
#	Gems/StartingPointInput/Code/Source/StartingPointInput_precompiled.h
#	Gems/StartingPointMovement/Code/Source/StartingPointMovement_precompiled.h
#	Gems/SurfaceData/Code/Source/SurfaceData_precompiled.h
#	Gems/TextureAtlas/Code/Source/TextureAtlas_precompiled.h
#	Gems/TickBusOrderViewer/Code/Source/TickBusOrderViewer_precompiled.h
#	Gems/Twitch/Code/Source/Twitch_precompiled.h
#	Gems/VirtualGamepad/Code/Source/VirtualGamepad_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBoxUnsupported_precompiled.h
#	Gems/WhiteBox/Code/Source/WhiteBox_precompiled.h
4 years ago
Steve Pham 38261d0800
Shorten copyright headers by splitting into 2 lines (#2213)
* Updated all copyright headers to split the longer original copyright line into 2 shorter lines

Signed-off-by: Steve Pham <spham@amazon.com>
4 years ago
Esteban Papp 89b13513ef ImageProcessingAtom
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Chris Galvan d7574777a8 Resolved merge conflicts
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
5 years ago
Steve Pham b4a2edec6a
Final update copyright headers to reference license files at the repo root (#1693)
* Final update copyright headers to reference license files at the repo root

Signed-off-by: spham <spham@amazon.com>

* Fix copyright validator unit tests to support the stale O3DE header scenario

Signed-off-by: spham <spham@amazon.com>
5 years ago
Steve Pham 827855f01c
Removal last CryTek references
- 'Crytek application' is now 'O3DE application' in ISystem.h
- 'CryTek' is now 'O3DE' in ProjectDefines.h (comment)
- 'Crytek Legacy' is now 'O3DE Legacy' in LocalizedStringManager.cpp
- 'Crytek extended data' references are now 'O3DE extended data'

Signed-off-by: spham <spham@amazon.com>
5 years ago
Gene Walters 4e14c0069b Merge branch 'upstream/stabilization/2106' into genewalt/gitflow_210628 5 years ago
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
mnaumov 588127772c Fixing missing preview in texture settings 5 years ago
moudgils 058688c182
Merge pull request #723 from aws-lumberyard-dev/Atom/moudgils/FixTextureArray
iOS Fixes to get RHI samples running again
5 years ago
bosnichd a9d986c10f
Red code legacy MemoryManager, StreamEngine, ResourceManager, ImageHandler, AsyncPakManager, and more (#758)
Remove from CryCommon and CrySystem:
- MemoryManager and all related classes/files
- StreamEngine, ResourceManager, ImageHandler, and AsyncPakManager
- Various other related interfaces/files/classes etc. that are all now unused
5 years ago
moudgils da8f5849aa Merge branch 'main' into Atom/moudgils/FixTextureArray 5 years ago
moudgils 521a486ee4 Fixes to ios build 5 years ago
mnaumov 550d935b82 Better AP error message when missing image present 5 years ago
Chris Burel 28170ffe41 Add newlines to the end of all files 5 years ago
alexpete 8469c9ca0a Integrating github/staging through commit 5f214be 5 years ago
alexpete 1044dc3da1 Integrating github/staging through commit ab87ed9 5 years ago
alexpete 75dc720198 Integrating latest 47acbe8 5 years ago
alexpete a10351f38d Initial commit 5 years ago