karlberg
b6a710a7fa
Fixing more merge issues
2021-04-27 13:21:59 -07:00
karlberg
ff635064bd
Forgot to stage this fix to a bad merge
2021-04-27 13:06:11 -07:00
karlberg
901428668c
Merging latest origin
2021-04-27 13:03:31 -07:00
karlberg
1a66d8db31
Using official ImGui fix for unused variable warning
2021-04-27 11:42:05 -07:00
Esteban Papp
71c315b2b7
SPEC-6510 Illegal instruction in asset_mac.sh on clean asset builds ( #349 )
2021-04-27 11:38:10 -07:00
karlberg
8cb1edb7d7
Updates ImGui to release version 1.82, builds out some better initial multiplayer metrics
2021-04-27 11:37:56 -07:00
AMZN-mnaumov
a00d47365e
Merge pull request #295 from aws-lumberyard-dev/Atom/mnaumov/ATOM-14585
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[ATOM-14585] Enlarged thumbnails on hover
2021-04-27 10:53:18 -07:00
Terry Michaels
6aa5b5698f
Removed Cry FogVolume component ( #346 )
2021-04-27 12:17:50 -05:00
Gene Walters
28d7b1f76b
Merge pull request #330 from aws-lumberyard-dev/LYN2903_ScriptCanvasDeleteComponentVariableCrash
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Null check when removing old component variables.
2021-04-27 10:12:10 -07:00
Steve Pham
c86314123e
Merge pull request #350 from aws-lumberyard-dev/SPEC-6538-main
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SPEC-6538: Update Lua for mac to rev6 (Fix missing debug libs)
2021-04-27 10:00:46 -07:00
jromnoa
0042848b8a
Merge pull request #326 from aws-lumberyard-dev/Atom/jromnoa/SPEC-6522-test-fix
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SPEC-6522: Fixes AutomatedTesting::AtomRenderer_HydraTests_Main test.
2021-04-27 09:57:45 -07:00
jromnoa
001675aea4
Merge pull request #333 from aws-lumberyard-dev/fix-ctest-entrypoint-cmd-dev-dir-variable
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SPEC-6543: fix DEV_DIR variable for ctest_entrypoint.cmd
2021-04-27 09:56:39 -07:00
AMZN-AlexOteiza
66bdf4e26d
Fix and re-enabled blast tests and moved them to main
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* Fixed and reenabled Blast tests
* moved blast tests to main
Co-authored-by: aljanru <aljanru@amazon.com >
2021-04-27 17:53:03 +01:00
Benjamin Jillich
17997b3df8
[LYN-3135] Animation Editor: Some of the default animation assets are broken ( #348 )
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* Cowboy asset was missing mesh group.
* There was a coordinate system rule mismatch between the animations and the character that led to skinning artefacts.
2021-04-27 18:40:04 +02:00
rhongAMZ
fc3a48bb26
EMFX: Fix a crash when deleting blend tree node ( #331 )
2021-04-27 09:07:34 -07:00
spham
5452b5d876
- Update Lua for mac to rev6 (Fix missing debug libs)
2021-04-27 08:09:07 -07:00
amzn-sean
6987dac6f3
Merge pull request #242 from aws-lumberyard-dev/physx_ragdoll_create
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Ragdoll now uses Add/Remove SimulatedBody
2021-04-27 15:53:23 +01:00
Aaron Ruiz Mora
d20fb50c9d
Cloth CPU Skinning using MCore DualQuaternions instead of Cry DualQuat
2021-04-27 14:52:33 +01:00
Aaron Ruiz Mora
00fca9489c
Fix editor crashing by protecting gEnv->g3DEngine
2021-04-27 14:52:10 +01:00
amzn-sean
5e50fc2961
fix build failure
2021-04-27 14:43:54 +01:00
amzn-sean
82fce4a90c
Merge branch 'main' into physx_ragdoll_create
2021-04-27 14:21:10 +01:00
amzn-sean
95a44c481a
fixed errors from main merge
2021-04-27 14:17:05 +01:00
Aaron Ruiz Mora
7f1e3b4054
Moving largeworlds's failing tests to sandbox
2021-04-27 13:56:31 +01:00
Tom Hulton-Harrop
9fa470e2e8
Merge pull request #234 from aws-lumberyard-dev/hultonha_LYN-3064_trackview-simplemotion-only
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LYN-3064 - Fix bug for setting SimpleMotion asset in Track View
2021-04-27 12:45:06 +01:00
hultonha
b85c5f42ed
Merge branch 'main' into hultonha_LYN-3064_trackview-simplemotion-only
2021-04-27 11:41:13 +01:00
amzn-sean
fbb8727407
Merge branch 'main' into physx_ragdoll_create
2021-04-27 11:04:04 +01:00
Aaron Ruiz Mora
c415fcc0b4
Cloth will override all the vertices of the mesh and do CPU skinning on the non-simulated vertices when the optimization 'remove static particles' is enabled
2021-04-27 10:00:27 +01:00
dmcdiarmid-ly
cfc09ccfb7
Merge pull request #305 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15244
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[ATOM-15244] Crash: Reflection Probe, Untoggle 'Use Baked Cubemap' when probe entity is deactivated
2021-04-26 21:56:42 -07:00
Gene Walters
ab60db65cb
Merge pull request #147 from aws-lumberyard-dev/genewalt_emfx_ReleaseUnusedRawAssetDataAfterInit
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Release unused raw asset data in EMotionFX asset
2021-04-26 19:27:28 -07:00
jromnoa
9da7349907
fix DEV_DIR variable for ctest_entrypoint.cmd
2021-04-26 17:52:19 -07:00
dmcdiar
3998a8b622
Merge branch 'main' into Atom/dmcdiar/ATOM-15244
2021-04-26 17:35:19 -07:00
Gene Walters
7da10ac924
Null check when removing old component variables. This is used for graph properties that have been deleted.
2021-04-26 16:17:14 -07:00
Mike Balfour
4f28b82862
Merge pull request #323 from aws-lumberyard-dev/mbalfour/newlevelcrashes
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Added a handful of null checks to let new level creation succeed.
2021-04-26 17:59:20 -05:00
jromnoa
bf70ccaa39
remove unused import
2021-04-26 15:32:29 -07:00
jromnoa
8c54cf8633
increase test timeout and add missing test case IDs
2021-04-26 15:29:49 -07:00
antonmic
6c6bd09ee5
Merge pull request #152 from aws-lumberyard-dev/Atom/antonmic/pbr_01
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Atom/antonmic/pbr 01
2021-04-26 15:15:16 -07:00
mbalfour
f76b69d480
Added a handful of null checks to let new level creation succeed.
2021-04-26 16:15:25 -05:00
AMZN-daimini
44f1a627e7
Merge pull request #300 from aws-lumberyard-dev/Prefab/LYN-3100
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KEYSTONE USE CASE | Save changes to non-root container entities in the link to the parent instance
2021-04-26 13:20:35 -07:00
AMZN-AlexOteiza
764cd52c26
Fixed whitebox tests using correct imports
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Fixed whitebox tests using correct imports
Co-authored-by: aljanru <aljanru@amazon.com >
2021-04-26 21:06:01 +01:00
mnaumov
c4e3c39ee2
PR feedback
2021-04-26 12:44:51 -07:00
bosnichd
e5b5067748
Change LOAD_LEGACY_RENDERER_FOR_EDITOR from true -> false ( #315 )
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Change LOAD_LEGACY_RENDERER_FOR_EDITOR from true -> false, and added some null checks to protect against gEnv->pRenderer and gEnv->p3DEngine now being null in the editor as well as the launcher.
2021-04-26 13:15:32 -06:00
cgalvan
d27c43e595
Merge pull request #316 from aws-lumberyard-dev/cgalvan/GetSelectedEntitiesCount
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[LYN-3272] Added API for retrieving the number of selected entities. Updated InfoBar to use this new API.
2021-04-26 13:50:48 -05:00
Chris Galvan
5d2db78f74
[LYN-3272] Added missing call in unit test.
2021-04-26 13:25:55 -05:00
Benjamin Jillich
818c2526c9
[LYN-3306] EMotionFX: Client sample asset does not animate with simple motion component ( #313 )
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* Removed discrepancy between editor and game simple motion components which led to an animation being played in the game one while the editor component looked broken for animations with root joints animated only.
* Sharing a new in-place attribute between the game and editor components that lets users control whether positional and rotational changes shall be applied onto root joints or not.
2021-04-26 19:53:39 +02:00
jackalbe
a1685ecca9
{LYN-2074} Add Animation data types Behavior for the scene graph ( #253 )
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{LYN-2074} Add Animation data types Behavior for the scene graph (#253 )
* https://jira.agscollab.com/browse/LYN-2074
* moved scene API color to centeralized location
BlendShapeDataFace
BlendShapeData
2021-04-26 12:08:43 -05:00
Chris Galvan
9d57095e1c
[LYN-3272] Added API for retrieving the number of selected entities. Updated InfoBar to use this new API.
2021-04-26 11:49:48 -05:00
jckand-amzn
2c437d7af4
Merge pull request #294 from aws-lumberyard-dev/jckand/FoundationAuto
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Moving Large Worlds tests back to CPU test suite
2021-04-26 11:13:21 -05:00
Chris Burel
e468a93a13
Convert OpenSSL to the new 3p package system ( #213 )
2021-04-26 08:35:40 -07:00
jckand
90f51961c4
Merging main and resolving conflicts
2021-04-26 09:54:32 -05:00
Aaron Ruiz Mora
fbfc2e4968
Fix cloth editor component logic to keep the last known mesh node and restore it later.
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- Fix cloth editor component logic to keep the last known mesh node and restore it later.
- Fix cloth assets slices, materials were missing.
2021-04-26 15:49:44 +01:00