Fix editor crashing by protecting gEnv->g3DEngine
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@@ -2428,7 +2428,10 @@ void EditorViewportWidget::SetDefaultCamera()
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return;
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}
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ResetToViewSourceType(ViewSourceType::None);
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gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam("Dof_Active", 0.0f);
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if (gEnv->p3DEngine)
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{
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gEnv->p3DEngine->GetPostEffectBaseGroup()->SetParam("Dof_Active", 0.0f);
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}
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GetViewManager()->SetCameraObjectId(m_cameraObjectId);
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SetName(m_defaultViewName);
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SetViewTM(m_defaultViewTM);
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