Commit Graph

37 Commits

Author SHA1 Message Date
puvvadar da7870bb2a Fix some typos and comments 2021-06-08 22:46:45 -07:00
puvvadar cd5867d2fa Cleanup session changes and add on connection disconnected event 2021-06-08 16:43:36 -07:00
karlberg 14bc0ba8ac Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-06-02 14:57:00 -07:00
pereslav 090234f1f0 Merge branch 'main' into MultiplayerPipeline 2021-05-28 16:00:09 +01:00
pereslav 42b3e3817a SPEC-7012 Added rewind-aware scene query utilities. Added frame ID to SimulatedBody 2021-05-28 15:50:02 +01:00
karlberg e737307168 Merging latest origin/main 2021-05-27 20:00:54 -07:00
karlberg 802943bbb3 Bug fixes, naming changes to make variables more clear, and adds a cvar to adjust client window size 2021-05-27 19:54:56 -07:00
puvvadar 528df7fad2 Merge branch 'main' into mp_serialize_vector 2021-05-26 20:07:58 -07:00
puvvadar 023dce00ff Fix syntax error in RewindableArray 2021-05-26 14:19:54 -07:00
puvvadar 95963aa198 Update iterators to account for rewindable size 2021-05-26 14:11:09 -07:00
puvvadar 7830955680 Add units for Rewindable containers and rework RewindableFixedVector to properly handle rewinding 2021-05-26 13:45:12 -07:00
greerdv 4018bb587c update network code to use uniform scale on Transform 2021-05-26 14:20:22 +01:00
puvvadar b256b737a8 Add IBitset include 2021-05-25 16:52:17 -07:00
puvvadar 6559b4c5a9 Cleanup extraneous includes in Rewindable headers 2021-05-25 16:45:45 -07:00
puvvadar d2797c0d15 Add RewindableArray and cleanup a bit more of vector 2021-05-25 16:40:58 -07:00
puvvadar 50b9233552 Cleanup rewind concerns by basing around m_rewindableSize 2021-05-25 16:03:53 -07:00
puvvadar 050574715a Address various feedback around RewindableFixedVector 2021-05-25 15:38:13 -07:00
puvvadar 7129cad1ce Add RewindableFixedVector and update jinja components to use it 2021-05-25 14:12:47 -07:00
karlberg 6a643392f0 Merging latest main 2021-05-19 13:37:45 -07:00
karlberg 487e989e68 Several updates to complete rewind support and remove unneeded functionality 2021-05-19 13:27:24 -07:00
AMZN-puvvadar 29b4ab6ff3 Merge pull request #522 from aws-lumberyard-dev/mp_editor_pipeline
Integrating network prefab processing with Multiplayer.Editor to enable server launch on Ctrl+G via an Editor specific network connection
2021-05-18 16:28:08 -07:00
pereslav 85374ea7fc Merged from main 2021-05-18 13:10:44 +01:00
puvvadar 93e267345f Address string/mem feedback plus some misc cleanup 2021-05-17 18:46:21 -07:00
pereslav 970c87b487 Refactored spawning network entities to use SpawnableEntityManager instead of duplicating the code in NetworkEntityManager 2021-05-17 23:34:58 +01:00
puvvadar cb55eaf853 Merge main to mp_editor_pipeline 2021-05-16 11:36:47 -07:00
karlberg 80bf6d54bc Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-15 15:10:45 -07:00
karlberg c6ea0c0a46 Various local prediction and input processing related fixes 2021-05-15 15:10:17 -07:00
puvvadar fb51829360 Resolve MP Gem Ctrl+G changes with main 2021-05-15 13:12:16 -07:00
karlberg 5acdc40595 Many fixes for external gem multiplayer components and component network inputs, fixes an uninitialized variable resulting in continual desyncs, restructures our public includes to match the directory structure of source, allows autogen artefacts to be included by external gems, allowing for external multiplayer components to interact with multiplayer gem components with no extra code 2021-05-14 14:24:33 -07:00
Gene Walters 46024f293d Merge branch 'main' into SPEC6476_ReflectNetworkProperties 2021-05-13 22:04:21 -07:00
karlberg c0d9a3c423 Fix for clang not being lazy about template expansion 2021-05-12 20:55:03 -07:00
karlberg cb8016bde5 Fix for validator failing on empty files 2021-05-12 20:52:02 -07:00
karlberg 601dd30452 Various build and test fixes 2021-05-12 20:41:53 -07:00
karlberg eea0660d21 A couple more fixes 2021-05-12 20:26:08 -07:00
karlberg 254ad165c1 A bunch of work to get external multiplayer components to actually work 2021-05-12 16:01:59 -07:00
alexpete 75dc720198 Integrating latest 47acbe8 2021-03-25 13:57:57 -07:00
alexpete a10351f38d Initial commit 2021-03-08 14:30:57 -08:00