AMZN-Olex
|
a2592e9ff8
|
Correction in set hierarchy entity logic.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
AMZN-Olex
|
317bb7aa67
|
Owning connection id will happen on clients as well.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
AMZN-Olex
|
37873f81cf
|
Setting owning connection id based on the hierarchy root network entity.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
Olex Lozitskiy
|
9e2eba2829
|
Network Hierarchy optimizations for rebuilding hierarchies
- reworked recursive rebuilding to iterative breadth first method
- some minor optimization here and there
|
4 years ago |
AMZN-Olex
|
9e4a39f9ed
|
Hierarchy code enhancements
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
SergeyAMZN
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2971dc9a3e
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Merge pull request #4425 from aws-lumberyard-dev/NetHierarchyInput
Network hierarchy input processing
|
4 years ago |
Sergey Pereslavtsev
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8e520c8db8
|
PR feedback
Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
|
4 years ago |
pereslav
|
62971fa7bd
|
PR feedback, removed unnecessary code
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
AMZN-Olex
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ceb9b7afd7
|
Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/hierarchy_optimizations_cr
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4 years ago |
Vincent Liu
|
a534fccc9b
|
Expose matchmaking event polling APIs and add required session notifications (#4636)
* Expose matchmaking event polling APIs and add required session notifications
Signed-off-by: onecent1101 <liug@amazon.com>
|
4 years ago |
pereslav
|
05493b538f
|
Added tracking of hierarchy root ownership when hierarchies are migrated
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
pereslav
|
b1a76feead
|
Added tests. Made network spawnable to serialize in binary
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
Vincent Liu
|
6823ea2274
|
Add GameLift matchmaking backfill server support (#4622)
* Add GameLift matchmaking backfill server support
Signed-off-by: onecent1101 <liug@amazon.com>
|
4 years ago |
pereslav
|
08b1529da8
|
Merge from development
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
pereslav
|
0c2c042fde
|
Fixed crash in ConstEntityHandle. Added hierarchical correction data serialization
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
Stephen Tramer
|
396edd22fb
|
Merge pull request #4461 from aws-lumberyard-dev/LYN-7080_FixEditorServerConnectionRaceCondition
Fix EditorServer Connection
|
4 years ago |
AMZN-Olex
|
065e0635d4
|
Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/hierarchy_optimizations_cr
|
4 years ago |
AMZN-Olex
|
ecd358a53e
|
Cleaning up
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
AMZN-Olex
|
a114077e72
|
Final touches on the first pass of imgui hierarchy debugger
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
pereslav
|
cb53389004
|
Added validation into input processing
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
pereslav
|
28a40fa4df
|
Added look up of the child entities when processing input to make sure the entity still exists
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
AMZN-Olex
|
77c23b6c8f
|
Hierarchy imgui debugger, first take
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
Gene Walters
|
7e6d35b046
|
small fix to include using <>
Signed-off-by: Gene Walters <genewalt@amazon.com>
|
4 years ago |
Gene Walters
|
b464ff966c
|
merging latest dev + resolving 1 merge conflict
Signed-off-by: Gene Walters <genewalt@amazon.com>
|
4 years ago |
pereslav
|
a58325e691
|
Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
Gene Walters
|
50fe8bc04d
|
pass in AZ::Utils::GetProjectPath().c_str() directly since converting projectpath is not needed
Signed-off-by: Gene Walters <genewalt@amazon.com>
|
4 years ago |
Gene Walters
|
d36041d1b7
|
Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates
Signed-off-by: Gene Walters <genewalt@amazon.com>
|
4 years ago |
AMZN-Olex
|
0a11e8ffc5
|
Optimization for looking up components.
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
pereslav
|
801e54c599
|
Merge branch 'development' of https://github.com/o3de/o3de into NetHierarchyInput
|
4 years ago |
AMZN-Olex
|
d05d5d1e97
|
Hierarchy components optimizations
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
puvvadar
|
170a32d667
|
Merge latest to mp_handshake_conndata
Signed-off-by: puvvadar <puvvadar@amazon.com>
|
4 years ago |
kberg-amzn
|
5acb360fbb
|
Merge pull request #4253 from aws-lumberyard-dev/MigrationFixup
Migration fixup
|
4 years ago |
kberg-amzn
|
66ab15a4b6
|
Removing old EntityReplicationManager.h that got re-added, this has been moved to public includes
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
Gene Walters
|
73891c71b7
|
Fix EditorServer connection by ensuring that SendReadyForEntityUpdates is only called after a handshake is finished and the editor has accepted the editorserver's connection. Also allow engine-centric projects to use editor-server by passing in the project-path when launching the editor-server. Also allow devs to set sv_defaultPlayerSpawnAsset from inside the editor and it'll be used by the editor-server
Signed-off-by: Gene Walters <genewalt@amazon.com>
|
4 years ago |
pereslav
|
64068991ed
|
Merge branch 'development' of https://github.com/o3de/o3de into NetHierarchyInput
|
4 years ago |
kberg-amzn
|
bf136a567b
|
Some shutdown crash fixes, reverted a whitespace, and added some basic unit tests for time additions
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
AMZN-Olex
|
65b82b41d6
|
Added unittest for an activation test
Signed-off-by: AMZN-Olex <5432499+AMZN-Olex@users.noreply.github.com>
|
4 years ago |
puvvadar
|
0a6ddfab5e
|
Revert optimization change in favor of another PR
Signed-off-by: puvvadar <puvvadar@amazon.com>
|
4 years ago |
kberg-amzn
|
865ed60007
|
merging latest dev
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
kberg-amzn
|
8d993494f6
|
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
puvvadar
|
2811a84187
|
Move did handshake logic to connection data plus an optimization
Signed-off-by: puvvadar <puvvadar@amazon.com>
|
4 years ago |
pereslav
|
ef3552df69
|
First pass for network hierarchy input processing
Signed-off-by: pereslav <pereslav@amazon.com>
|
4 years ago |
AMZN-Olex
|
bd0f5a1746
|
Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
|
4 years ago |
lumberyard-employee-dm
|
816a623c97
|
Added missing EntityId.h include to FocusModeInterface.h (#4396)
* Added missing EntityId.h include to FocusModeInterface.h
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Non-unity build fix
Adding missing BehaviorContext.h includes to Multiplayer Gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added missing BehaviorContext.h include to NetworkCharacterComponent
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
|
4 years ago |
Artur K
|
f44169f7fa
|
Cleanup SerializeContext.h pt.1 (#4264)
* Remove AssetSerializer inclusion from SerializeContext header
Moved a few Reflect methods to new cpp files.
In addition, some preparations for further header dependency reductions.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix smoke test lua failures.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Windows build fixes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Missing license headers
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix white-space issues.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix inheritance list wrapping broken by older clang-format
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
|
4 years ago |
AMZN-Olex
|
94b320c967
|
Merge branch 'development' of https://github.com/o3de/o3de into Network/olexl/nettransform_local_for_children_cr
|
4 years ago |
kberg-amzn
|
02bc89cd92
|
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
kberg-amzn
|
0a829f9661
|
Merging latest development
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
kberg-amzn
|
95d7cc7212
|
Adding the NetworkConnectionComponent to hold user nonce and migration values for a backup host in case the current host crashes or abnormally disconnects
Signed-off-by: kberg-amzn <karlberg@amazon.com>
|
4 years ago |
puvvadar
|
33029945cb
|
Merge branch 'development' of https://github.com/o3de/o3de into mp_autogen_move
|
4 years ago |