PR feedback

Signed-off-by: Sergey Pereslavtsev <pereslav@amazon.com>
This commit is contained in:
Sergey Pereslavtsev
2021-10-20 12:36:35 +01:00
parent e3a14c0809
commit 8e520c8db8
2 changed files with 4 additions and 2 deletions
@@ -12,7 +12,7 @@
<ComponentRelation Constraint="Required" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Multiplayer/Components/NetworkTransformComponent.h" />
<NetworkInput Type="AZStd::vector&lt;NetworkInputChild&gt;" Name="ChildInputs" Init="" />
<NetworkInput Type="NetworkInputChildList" Name="ChildInputs" Init="" ReplicateFrom="Authority" ReplicateTo="Client" IsRewindable="true" />
<NetworkProperty Type="NetEntityId" Name="hierarchyRoot" Init="InvalidNetEntityId" ReplicateFrom="Authority" ReplicateTo="Client" IsRewindable="false" IsPredictable="false" IsPublic="true" Container="Object" ExposeToEditor="false" ExposeToScript="false" GenerateEventBindings="true" />
</Component>
@@ -34,4 +34,6 @@ namespace Multiplayer
ConstNetworkEntityHandle m_owner;
NetworkInput m_networkInput;
};
using NetworkInputChildList = AZStd::vector<NetworkInputChild>;
}