+2
-2
@@ -12,7 +12,7 @@
|
||||
|
||||
<ComponentRelation Constraint="Required" HasController="true" Name="NetworkTransformComponent" Namespace="Multiplayer" Include="Multiplayer/Components/NetworkTransformComponent.h" />
|
||||
|
||||
<NetworkInput Type="AZStd::vector<NetworkInputChild>" Name="ChildInputs" Init="" />
|
||||
|
||||
<NetworkInput Type="NetworkInputChildList" Name="ChildInputs" Init="" ReplicateFrom="Authority" ReplicateTo="Client" IsRewindable="true" />
|
||||
|
||||
<NetworkProperty Type="NetEntityId" Name="hierarchyRoot" Init="InvalidNetEntityId" ReplicateFrom="Authority" ReplicateTo="Client" IsRewindable="false" IsPredictable="false" IsPublic="true" Container="Object" ExposeToEditor="false" ExposeToScript="false" GenerateEventBindings="true" />
|
||||
</Component>
|
||||
|
||||
@@ -34,4 +34,6 @@ namespace Multiplayer
|
||||
ConstNetworkEntityHandle m_owner;
|
||||
NetworkInput m_networkInput;
|
||||
};
|
||||
|
||||
using NetworkInputChildList = AZStd::vector<NetworkInputChild>;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user