kberg-amzn
15fbe97504
Adding a guard for this, since tests attempt to apply autonomy to an invalid entity
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
7b77961962
removing unused local variable causing a compiler warning
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
79b41686c4
Merging latest dev
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
SergeyAMZN
2971dc9a3e
Merge pull request #4425 from aws-lumberyard-dev/NetHierarchyInput
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Network hierarchy input processing
4 years ago
Vincent Liu
a534fccc9b
Expose matchmaking event polling APIs and add required session notifications ( #4636 )
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* Expose matchmaking event polling APIs and add required session notifications
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
kberg-amzn
3040f74c41
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Vincent Liu
6823ea2274
Add GameLift matchmaking backfill server support ( #4622 )
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* Add GameLift matchmaking backfill server support
Signed-off-by: onecent1101 <liug@amazon.com>
4 years ago
kberg-amzn
4449e83c3b
Further fixes to get client migrations functional, plus a bug fix from the netBindComponent lookup optimization
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
pereslav
08b1529da8
Merge from development
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
kberg-amzn
18340f2b1b
Changes to get client migration partially functional
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
Gene Walters
b464ff966c
merging latest dev + resolving 1 merge conflict
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
pereslav
a58325e691
Enabled multi-entities player prefabs. Added updating replication set for hierarchy children. PR feedback addressing
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Signed-off-by: pereslav <pereslav@amazon.com>
4 years ago
Gene Walters
d36041d1b7
Update based on feedback. Adding event to MPSystemComponent for receiving a server acceptance packet. The editor system component subscribes to this event and tells the server we're ready for entity updates
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
puvvadar
170a32d667
Merge latest to mp_handshake_conndata
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
73891c71b7
Fix EditorServer connection by ensuring that SendReadyForEntityUpdates is only called after a handshake is finished and the editor has accepted the editorserver's connection. Also allow engine-centric projects to use editor-server by passing in the project-path when launching the editor-server. Also allow devs to set sv_defaultPlayerSpawnAsset from inside the editor and it'll be used by the editor-server
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Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
bf136a567b
Some shutdown crash fixes, reverted a whitespace, and added some basic unit tests for time additions
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
0a6ddfab5e
Revert optimization change in favor of another PR
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
kberg-amzn
865ed60007
merging latest dev
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
8d993494f6
Entity migrations now totally functional again, plus some fixes to network rigid bodies to make them work properly as they migrate around
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
2811a84187
Move did handshake logic to connection data plus an optimization
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Artur K
f44169f7fa
Cleanup SerializeContext.h pt.1 ( #4264 )
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* Remove AssetSerializer inclusion from SerializeContext header
Moved a few Reflect methods to new cpp files.
In addition, some preparations for further header dependency reductions.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix smoke test lua failures.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Windows build fixes.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Missing license headers
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix white-space issues.
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Code review fix for AzToolsFramework/AssetEditor/AssetEditorBus.h
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
* Fix inheritance list wrapping broken by older clang-format
Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
4 years ago
kberg-amzn
02bc89cd92
Fixes to sending entity updates and entity rpcs within an environment set up for cross host entity migration
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
0a829f9661
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
f837f0494b
many bug fixes
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
aacb6a18db
Hook up the last client inputId to the migrate notification
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
d28bcbe027
Reverts changes to component application and adds further client migration handling hookup
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
011bd5d10e
merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
6e84495975
Changes to make client and entity migration functional, needed in the event of a host quitting necessitating a host migration
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
bc8ccde318
Merge branch 'development' of https://github.com/o3de/o3de into mp_blending_cleanup
4 years ago
puvvadar
c5d8c194df
Cleaning up NetworkTime and reworking how we approach network interpolation
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
kberg-amzn
b1faad8406
Merge remote-tracking branch 'upstream' into ContainerReplicationAndStats
4 years ago
kberg-amzn
99d71cfbc5
Added delta replication and stat tracking to vector and array network property container types, + some minor cleanup I ran into when looking for the best hook points for this functionality
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
a5d9e2e22d
Merge pull request #3434 from aws-lumberyard-dev/mp_custom_handshake
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Move packet dispatch to return an enum that includes a pending option
4 years ago
puvvadar
ebbe4b99a4
Add const to some funcs and fix a comment
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
decf15df21
Move packet dispatch to return an enum that includes a pending option
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Esteban Papp
b96b99363c
Merge branch 'development' into cmake/linux_fix_warn_unused
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
Esteban Papp
ea2f74dc0f
more fixes for Gems
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
SergeyAMZN
5bc46fc676
Merge pull request #2639 from aws-lumberyard-dev/nvsickle/NetworkingActivationOrder
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Ensure network autonomy gets set before entity activation
4 years ago
pappeste
9052764980
Multiplayer
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
4 years ago
kberg-amzn
976654e809
Merging latest development
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
kberg-amzn
e0d0bbfdae
Changes to desync debug output to make it less stressful on bandwidth and the server, as well as some fixes to corrections on the local client
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
nvsickle
9041c8c917
Ensure network autonomy gets set before entity activation on non-dedicated servers
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-Exposes an AutoActivate flag to INetworkEntityManager and ensured it got respected for all paths
-Tweak SpawnDefaultPlayerPrefab to not immediately activate its spawned entity to allow SetAllowAutonomy to be picked up from the net bind component during component activation
Signed-off-by: nvsickle <nvsickle@amazon.com>
4 years ago
puvvadar
8612d7bce2
Fix incorrect blending math
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
puvvadar
496a0f686f
Merge branch 'development' of https://github.com/o3de/o3de into mp_lerp_jitter
4 years ago
kberg-amzn
6839497d99
Corrects math computing blend factors to interpolate state between received network updates
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Signed-off-by: kberg-amzn <karlberg@amazon.com>
4 years ago
puvvadar
08a53a3a6f
Merging development to mp_lerp_jitter
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
kberg-amzn
52780f2130
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago
puvvadar
ebe326f6e9
Add server side accounting for blend factor
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Signed-off-by: puvvadar <puvvadar@amazon.com>
4 years ago
Gene Walters
d411c1d1d9
Autonomous to Authority Net Properties ( #2153 )
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* WIP. Autonomous->Authority network properties now functional. Still need some research in regards to entity ownership when it comes to the PropertyPublisher.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* WIP. Exposing Auton->Auth Properties accessors and onchange events
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Fix propertypublisher constructor to skip the creation state if we arent the owner. Removing ClientToServerReplicationWindow, return to just using NullReplicationWindow.
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Reverting some wip debug prints
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Minor whitespacing fix
Signed-off-by: Gene Walters <genewalt@amazon.com>
* minor undoing of whitespacing
Signed-off-by: Gene Walters <genewalt@amazon.com>
* NullReplicationWindow MaxReplication is 0, but now Autonomous entity updates will always be added to the send list (ignoring the max replication limit)
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Updating PropertyPublisher comment to explicitly call out if we dont own the entity locally, the remote replicator must exist
Signed-off-by: Gene Walters <genewalt@amazon.com>
* Renaming RepiclationWindow GetMaxEntityReplicatorSendCount to GetMaxProxyEntityReplicatorSendCount; this number only affects the number of proxy sends and allows autonomous properties to always send
Signed-off-by: Gene Walters <genewalt@amazon.com>
4 years ago
kberg-amzn
07a1af99ba
Merge branch 'development' of https://github.com/o3de/o3de into MultiplayerWeapons
4 years ago