Commit Graph

258 Commits

Author SHA1 Message Date
daimini 977030a27a On prefab creation, inherit the patches when moving the nested prefab instances and then update the link with the new parent if necessary. 2021-05-18 17:53:27 -07:00
daimini a4953a5204 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix
# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
2021-05-18 15:04:34 -07:00
daimini bb458254a2 Polish pass - rename arguments to be more generic, add comments, restore patches to links during instantiation that were mistakenly removed in previous changes. 2021-05-18 14:52:30 -07:00
srikappa 761a77a436 Avoid creating a new list for non-container top level entities 2021-05-17 18:51:23 -07:00
srikappa eb873f246a Merge branch 'main' into Prefab/CreatePrefab 2021-05-17 17:13:02 -07:00
srikappa 45074c651a Fix bugs with creating prefabs with nested entities 2021-05-17 17:10:50 -07:00
daimini bcaf4209d5 Move some logic to a helper function. Revert order of link creation operations as they are not necessary to fix the bug, so it is preferred to leave them untouched. 2021-05-17 15:39:25 -07:00
daimini d0b6ae47ed Merge branch 'main' of https://github.com/aws-lumberyard/o3de into Prefab/Create/PositionFix
# Conflicts:
#	Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/PrefabPublicHandler.cpp
2021-05-17 13:26:04 -07:00
Mike Balfour d084027b6e Bugfixes to enable slice-to-prefab conversion to run with less warnings/errors/crashes (#768)
While trying to process all slices and levels in Automated Testing, a few bugs came up that needed to be addressed:
- [LYN-3832] TransformComponent had a field removed without updating the version number and converter, which caused a lot of excessive warnings
- SliceComponent would crash in debug builds on instantiation failures due to a null dereference that was guarded against in most but not all places
- SliceConverter now detects when nested slices exist and gracefully warns about it.
- InstanceUpdateExecutor / TemplateInstanceMapper will now immediately remove instances that are unregistered, so that any in the queue don't get processed on a subsequent tick.  This was causing crashes when the instance was destroyed before the processing occurred.  It also has a side benefit of preventing the same instance from executing multiple times.
- Minor logic bugfix to the pack close warning, the boolean check was flipped.

Also added an early-out on SetTemplateId, since this was causing some unnecessary instance queue entries.
2021-05-17 14:58:18 -05:00
Tom Hulton-Harrop f4106fe73f Add 'Goto entity' support for the new Editor camera (#743)
* add find entity in viewport functionality to new camera

* fix AZ_CVAR usage

* updates following review feedback

- updated comment styles from /// to //!
- retrieve fov of camera (add test for fov access)

* update namespace naming, fix AZ_CVAR usage

* update missed namespace and use AZ::Transform::CreateLookAt

* add missing include

* move EditorViewportSettings to EditorLib

* update DLL import/export API and rename namespace usage
2021-05-17 18:21:38 +01:00
greerdv 18a6134e2d Merge branch 'main' into non-uniform-scale-manipulators 2021-05-17 13:21:43 +01:00
greerdv 7edef63884 address PR feedback 2021-05-17 13:20:52 +01:00
daimini 12760ef6a3 Remove unused container entity retrieval 2021-05-14 16:37:47 -07:00
srikappa-amzn 0cfc7f10a9 Merge pull request #728 from aws-lumberyard-dev/Prefab/CyclicalDependencyCheck
Detect cyclical dependencies in the nested prefabs of the prefab being instantiated
2021-05-14 16:33:13 -07:00
daimini 70c968f829 Fixes issue with relative positioning of children on Prefab creation. Makes CreateLink more generic to facilitate reuse. 2021-05-14 15:02:39 -07:00
greerdv d878932966 merge from main 2021-05-14 21:04:06 +01:00
srikappa 1a456cc9b9 Marked an our parameter correctly and changed a ref to const ref 2021-05-14 11:48:31 -07:00
greerdv f2d415ecb8 add functionality for central scale manipulator 2021-05-14 19:38:25 +01:00
nvsickle cc986f563a Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 2021-05-14 10:27:33 -07:00
srikappa-amzn f6767cec2f Merge pull request #751 from aws-lumberyard-dev/Prefab/DeletePrefab
Fixed bug with delete prefab where the prefabs were not being deleted from the correct instances
2021-05-14 09:52:58 -07:00
greerdv c8568a7cf2 add feedback from PR 2021-05-14 13:51:02 +01:00
greerdv 068deea918 remove unnecessary overrides 2021-05-14 13:31:25 +01:00
greerdv e9386bcb9b remove unecessary overrides 2021-05-14 13:29:54 +01:00
greerdv 737178b928 Merge branch 'main' into non-uniform-scale-manipulators 2021-05-14 12:08:10 +01:00
greerdv 5508bf7e1d remove unnecessary non-uniform scale manipulator bus 2021-05-14 12:06:44 +01:00
greerdv d365d00abd hook up non-uniform scale manipulator callbacks 2021-05-14 11:52:29 +01:00
srikappa b72836fa8f Fixed a typo 2021-05-13 18:03:49 -07:00
srikappa d8865a8f0d Remove links when deleting prefabs 2021-05-13 17:41:45 -07:00
srikappa 16b2dabde2 Removed additional spacing 2021-05-13 14:51:27 -07:00
srikappa 9328c944b2 Remove an unnecessary check in the if statement 2021-05-13 14:49:06 -07:00
srikappa 7d8180a3bb Fixed a typo 2021-05-13 14:46:30 -07:00
srikappa b92a68f5a4 Improved a comment 2021-05-13 14:45:06 -07:00
srikappa cd4be3a708 Found a better way to find common owning instance 2021-05-13 14:37:22 -07:00
srikappa 76e8a0ef47 Fixed bug with delete prefab where the prefabs were not being deleted from the correct instances 2021-05-13 14:11:47 -07:00
greerdv 41ea7a1b81 add stubs for non-uniform scale component mode 2021-05-13 20:52:29 +01:00
Tom Hulton-Harrop 795aa114e6 Improve selection in the viewport (#720)
* improve selection in the viewport

* remove debug code

* updates following review feedback

- update API comments from /// to //! from
- add [[nodiscard]] attribute to member function
- move constructor implementations to .cpp files

* use lambda instead of ternary operator

* fix unit test failure caused by typo
2021-05-13 16:19:53 +01:00
Hasareej a13c9e8d53 Hasareej lyn 2301 cluster space (#717)
ViewportUi widget anchoring & alignment update.
2021-05-13 14:23:31 +01:00
greerdv ce3842ac84 Merge branch 'main' into non-uniform-scale-compatibility 2021-05-12 22:19:33 +01:00
srikappa-amzn 1895c2d18d Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
Get instantiation to work after creation of a prefab is undone
2021-05-12 13:54:26 -07:00
srikappa 7bdf44a099 Detect cyclical dependencies in the nested prefabs of the prefab being instantiated 2021-05-12 13:38:44 -07:00
greerdv 059f69e5e6 tidy up NonUniformScaleService compatibility 2021-05-12 21:20:23 +01:00
srikappa 98a579abef Added a comment 2021-05-12 12:17:36 -07:00
nvsickle 559798251d Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 2021-05-12 11:55:51 -07:00
bosnichd 7cec2d8b07 Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
2021-05-12 08:30:15 -06:00
kberg-amzn deae9db5c2 Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
2021-05-11 17:51:03 -07:00
sconel 4e54df49db Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
AddProductDependency to handle inter-product dependencies in PrefabProcessors
2021-05-11 15:19:01 -07:00
karlberg 318f97a717 build fix for removed gridmate headers 2021-05-11 14:28:10 -07:00
karlberg 74385a575f Merge remote-tracking branch 'origin' into MultiplayerComponents 2021-05-11 13:43:17 -07:00
srikappa 33af6c1014 Merge branch 'main' into Prefab/CreatePrefab 2021-05-11 13:41:48 -07:00
karlberg 3e13dd52d1 First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge 2021-05-11 12:47:15 -07:00