Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
Get instantiation to work after creation of a prefab is undone
This commit is contained in:
-8
@@ -282,14 +282,6 @@ namespace AzToolsFramework
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containerEntity->AddComponent(aznew Prefab::EditorPrefabComponent());
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HandleEntitiesAdded({containerEntity});
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HandleEntitiesAdded(entities);
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// Update the template of the instance since we modified the entities of the instance by calling HandleEntitiesAdded.
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Prefab::PrefabDom serializedInstance;
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if (Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(addedInstance, serializedInstance))
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{
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m_prefabSystemComponent->UpdatePrefabTemplate(addedInstance.GetTemplateId(), serializedInstance);
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}
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return addedInstance;
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}
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+9
-2
@@ -270,7 +270,7 @@ namespace AzToolsFramework
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return parentInstance;
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}
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void InstanceToTemplatePropagator::AddPatchesToLink(PrefabDom& patches, Link& link)
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void InstanceToTemplatePropagator::AddPatchesToLink(const PrefabDom& patches, Link& link)
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{
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PrefabDom& linkDom = link.GetLinkDom();
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PrefabDomValueReference linkPatchesReference =
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@@ -279,7 +279,14 @@ namespace AzToolsFramework
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// This logic only covers addition of patches. If patches already exists, the given list of patches must be appended to them.
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if (!linkPatchesReference.has_value())
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{
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linkDom.AddMember(rapidjson::StringRef(PrefabDomUtils::PatchesName), patches, linkDom.GetAllocator());
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/*
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If the original allocator the patches were created with gets destroyed, then the patches would become garbage in the
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linkDom. Since we cannot guarantee the lifecycle of the patch allocators, we are doing a copy of the patches here to
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associate them with the linkDom's allocator.
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*/
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PrefabDom patchesCopy;
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patchesCopy.CopyFrom(patches, linkDom.GetAllocator());
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linkDom.AddMember(rapidjson::StringRef(PrefabDomUtils::PatchesName), patchesCopy, linkDom.GetAllocator());
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}
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}
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}
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+1
-1
@@ -41,7 +41,7 @@ namespace AzToolsFramework
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void ApplyPatchesToInstance(const AZ::EntityId& entityId, PrefabDom& patches, const Instance& instanceToAddPatches) override;
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void AddPatchesToLink(PrefabDom& patches, Link& link);
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void AddPatchesToLink(const PrefabDom& patches, Link& link);
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private:
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@@ -27,6 +27,7 @@ namespace AzToolsFramework
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using PrefabDomList = AZStd::vector<PrefabDom>;
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using PrefabDomReference = AZStd::optional<AZStd::reference_wrapper<PrefabDom>>;
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using PrefabDomConstReference = AZStd::optional<AZStd::reference_wrapper<const PrefabDom>>;
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using PrefabDomValueReference = AZStd::optional<AZStd::reference_wrapper<PrefabDomValue>>;
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using PrefabDomValueConstReference = AZStd::optional<AZStd::reference_wrapper<const PrefabDomValue>>;
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@@ -122,30 +122,49 @@ namespace AzToolsFramework
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AZ::EntityId containerEntityId = instanceToCreate->get().GetContainerEntityId();
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// Parent the entities to the container entity. Parenting the container entities of the instances passed to createPrefab
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// will be done during the creation of links below.
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for (AZ::Entity* topLevelEntity : entities)
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{
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AZ::TransformBus::Event(topLevelEntity->GetId(), &AZ::TransformBus::Events::SetParent, containerEntityId);
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}
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// Update the template of the instance since the entities are modified since the template creation.
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Prefab::PrefabDom serializedInstance;
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if (Prefab::PrefabDomUtils::StoreInstanceInPrefabDom(instanceToCreate->get(), serializedInstance))
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{
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m_prefabSystemComponentInterface->UpdatePrefabTemplate(instanceToCreate->get().GetTemplateId(), serializedInstance);
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}
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instanceToCreate->get().GetNestedInstances([&](AZStd::unique_ptr<Instance>& nestedInstance) {
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AZ_Assert(nestedInstance, "Invalid nested instance found in the new prefab created.");
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EntityOptionalReference nestedInstanceContainerEntity = nestedInstance->GetContainerEntity();
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AZ_Assert(
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nestedInstanceContainerEntity, "Invalid container entity found for the nested instance used in prefab creation.");
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// These link creations shouldn't be undone because that would put the template in a non-usable state if a user
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// chooses to instantiate the template after undoing the creation.
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CreateLink(
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{&nestedInstanceContainerEntity->get()}, *nestedInstance, instanceToCreate->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), containerEntityId);
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undoBatch.GetUndoBatch(), containerEntityId, false);
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});
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// Create a link between the templates of the newly created instance and the instance it's being parented under.
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CreateLink(
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topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(), undoBatch.GetUndoBatch(),
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commonRootEntityId);
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topLevelEntities, instanceToCreate->get(), commonRootEntityOwningInstance->get().GetTemplateId(),
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undoBatch.GetUndoBatch(), commonRootEntityId);
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// Change top level entities to be parented to the container entity
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// Mark them as dirty so this change is correctly applied to the template
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for (AZ::Entity* topLevelEntity : topLevelEntities)
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{
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AZ::EntityId topLevelEntityId = topLevelEntity->GetId();
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if (topLevelEntityId.IsValid())
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{
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m_prefabUndoCache.UpdateCache(topLevelEntityId);
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undoBatch.MarkEntityDirty(topLevelEntityId);
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AZ::TransformBus::Event(topLevelEntityId, &AZ::TransformBus::Events::SetParent, containerEntityId);
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m_prefabUndoCache.UpdateCache(topLevelEntity->GetId());
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// Parenting entities would mark entities as dirty. But we want to unmark the top level entities as dirty because
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// if we don't, the template created would be updated and cause issues with undo operation followed by instantiation.
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ToolsApplicationRequests::Bus::Broadcast(
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&ToolsApplicationRequests::Bus::Events::RemoveDirtyEntity, topLevelEntity->GetId());
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}
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}
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@@ -296,7 +315,7 @@ namespace AzToolsFramework
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void PrefabPublicHandler::CreateLink(
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const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId)
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded)
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{
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AZ::EntityId containerEntityId = sourceInstance.GetContainerEntityId();
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AZ::Entity* containerEntity = GetEntityById(containerEntityId);
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@@ -322,9 +341,19 @@ namespace AzToolsFramework
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m_instanceToTemplateInterface->GeneratePatch(patch, containerEntityDomBefore, containerEntityDomAfter);
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m_instanceToTemplateInterface->AppendEntityAliasToPatchPaths(patch, containerEntityId);
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LinkId linkId = PrefabUndoHelpers::CreateLink(
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sourceInstance.GetTemplateId(), targetTemplateId, patch, sourceInstance.GetInstanceAlias(),
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undoBatch);
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LinkId linkId;
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if (isUndoRedoSupportNeeded)
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{
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linkId = PrefabUndoHelpers::CreateLink(
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sourceInstance.GetTemplateId(), targetTemplateId, AZStd::move(patch), sourceInstance.GetInstanceAlias(), undoBatch);
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}
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else
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{
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linkId = m_prefabSystemComponentInterface->CreateLink(
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targetTemplateId, sourceInstance.GetTemplateId(), sourceInstance.GetInstanceAlias(), patch,
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InvalidLinkId);
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m_prefabSystemComponentInterface->PropagateTemplateChanges(targetTemplateId);
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}
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sourceInstance.SetLinkId(linkId);
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@@ -357,7 +386,7 @@ namespace AzToolsFramework
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patchesCopyForUndoSupport.CopyFrom(nestedInstanceLinkPatches->get(), patchesCopyForUndoSupport.GetAllocator());
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PrefabUndoHelpers::RemoveLink(
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sourceInstance->GetTemplateId(), targetTemplateId, sourceInstance->GetInstanceAlias(), sourceInstance->GetLinkId(),
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patchesCopyForUndoSupport, undoBatch);
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AZStd::move(patchesCopyForUndoSupport), undoBatch);
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}
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PrefabOperationResult PrefabPublicHandler::SavePrefab(AZ::IO::Path filePath)
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@@ -77,10 +77,11 @@ namespace AzToolsFramework
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* \param targetInstance The id of the target template.
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* \param undoBatch The undo batch to set as parent for this create link action.
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* \param commonRootEntityId The id of the entity that the source instance should be parented under.
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* \param isUndoRedoSupportNeeded The flag indicating whether the link should be created with undo/redo support or not.
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*/
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void CreateLink(
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const EntityList& topLevelEntities, Instance& sourceInstance, TemplateId targetTemplateId,
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId);
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UndoSystem::URSequencePoint* undoBatch, AZ::EntityId commonRootEntityId, const bool isUndoRedoSupportNeeded = true);
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/**
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* Removes the link between template of the sourceInstance and the template corresponding to targetTemplateId.
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@@ -583,7 +583,7 @@ namespace AzToolsFramework
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const TemplateId& linkTargetId,
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const TemplateId& linkSourceId,
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const InstanceAlias& instanceAlias,
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const PrefabDomReference linkPatch,
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const PrefabDomConstReference linkPatches,
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const LinkId& linkId)
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{
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if (linkTargetId == InvalidTemplateId)
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@@ -667,9 +667,9 @@ namespace AzToolsFramework
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rapidjson::StringRef(PrefabDomUtils::SourceName), rapidjson::StringRef(sourceTemplate.GetFilePath().c_str()),
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newLink.GetLinkDom().GetAllocator());
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if (linkPatch && linkPatch->get().IsArray() && !(linkPatch->get().Empty()))
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if (linkPatches && linkPatches->get().IsArray() && !(linkPatches->get().Empty()))
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{
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m_instanceToTemplatePropagator.AddPatchesToLink(linkPatch.value(), newLink);
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m_instanceToTemplatePropagator.AddPatchesToLink(linkPatches.value(), newLink);
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}
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//update the target template dom to have the proper values for the source template dom
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@@ -156,7 +156,7 @@ namespace AzToolsFramework
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const TemplateId& linkTargetId,
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const TemplateId& linkSourceId,
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const InstanceAlias& instanceAlias,
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const PrefabDomReference linkPatch,
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const PrefabDomConstReference linkPatches,
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const LinkId& linkId = InvalidLinkId) override;
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/**
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+3
-3
@@ -43,9 +43,9 @@ namespace AzToolsFramework
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PrefabDomValue::MemberIterator& instanceIterator, InstanceOptionalReference instance) = 0;
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//creates a new Link
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virtual LinkId CreateLink(const TemplateId& linkTargetId, const TemplateId& linkSourceId,
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const InstanceAlias& instanceAlias, const PrefabDomReference linkPatch,
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const LinkId& linkId = InvalidLinkId) = 0;
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virtual LinkId CreateLink(
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const TemplateId& linkTargetId, const TemplateId& linkSourceId, const InstanceAlias& instanceAlias,
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const PrefabDomConstReference linkPatches, const LinkId& linkId = InvalidLinkId) = 0;
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virtual void RemoveLink(const LinkId& linkId) = 0;
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@@ -124,7 +124,7 @@ namespace AzToolsFramework
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const TemplateId& targetId,
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const TemplateId& sourceId,
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const InstanceAlias& instanceAlias,
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PrefabDomReference linkPatches,
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PrefabDom linkPatches,
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const LinkId linkId)
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{
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m_targetId = targetId;
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@@ -132,10 +132,7 @@ namespace AzToolsFramework
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m_instanceAlias = instanceAlias;
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m_linkId = linkId;
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if (linkPatches.has_value())
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{
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m_linkPatches = AZStd::move(linkPatches->get());
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}
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m_linkPatches = AZStd::move(linkPatches);
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//if linkId is invalid, set as ADD
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if (m_linkId == InvalidLinkId)
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@@ -228,7 +225,7 @@ namespace AzToolsFramework
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if (link.has_value())
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{
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m_linkDomPrevious = AZStd::move(link->get().GetLinkDom());
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m_linkDomPrevious.CopyFrom(link->get().GetLinkDom(), m_linkDomPrevious.GetAllocator());
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}
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//get source templateDom
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@@ -275,7 +272,7 @@ namespace AzToolsFramework
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if (patchesIter == m_linkDomNext.MemberEnd())
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{
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m_linkDomNext.AddMember(
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rapidjson::GenericStringRef(PrefabDomUtils::PatchesName), patchLinkCopy, m_linkDomNext.GetAllocator());
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rapidjson::GenericStringRef(PrefabDomUtils::PatchesName), AZStd::move(patchLinkCopy), m_linkDomNext.GetAllocator());
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}
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else
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{
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@@ -303,9 +300,7 @@ namespace AzToolsFramework
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return;
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}
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PrefabDom moveLink;
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moveLink.CopyFrom(linkDom, linkDom.GetAllocator());
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link->get().GetLinkDom() = AZStd::move(moveLink);
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link->get().SetLinkDom(linkDom);
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//propagate the link changes
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link->get().UpdateTarget();
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@@ -101,7 +101,7 @@ namespace AzToolsFramework
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const TemplateId& targetId,
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const TemplateId& sourceId,
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const InstanceAlias& instanceAlias,
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PrefabDomReference linkPatches = PrefabDomReference(),
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PrefabDom linkPatches = PrefabDom(),
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const LinkId linkId = InvalidLinkId);
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void Undo() override;
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@@ -34,11 +34,11 @@ namespace AzToolsFramework
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}
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LinkId CreateLink(
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TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
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TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDom patch,
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const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch)
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{
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auto linkAddUndo = aznew PrefabUndoInstanceLink("Create Link");
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linkAddUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, patch, InvalidLinkId);
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linkAddUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, AZStd::move(patch), InvalidLinkId);
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linkAddUndo->SetParent(undoBatch);
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linkAddUndo->Redo();
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@@ -47,10 +47,10 @@ namespace AzToolsFramework
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void RemoveLink(
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TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
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PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch)
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PrefabDom linkPatches, UndoSystem::URSequencePoint* undoBatch)
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{
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auto linkRemoveUndo = aznew PrefabUndoInstanceLink("Remove Link");
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linkRemoveUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, linkPatches, linkId);
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linkRemoveUndo->Capture(targetTemplateId, sourceTemplateId, instanceAlias, AZStd::move(linkPatches), linkId);
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linkRemoveUndo->SetParent(undoBatch);
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linkRemoveUndo->Redo();
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}
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@@ -22,11 +22,11 @@ namespace AzToolsFramework
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const Instance& instance, AZStd::string_view undoMessage, const PrefabDom& instanceDomBeforeUpdate,
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UndoSystem::URSequencePoint* undoBatch);
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LinkId CreateLink(
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TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDomReference patch,
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TemplateId sourceTemplateId, TemplateId targetTemplateId, PrefabDom patch,
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const InstanceAlias& instanceAlias, UndoSystem::URSequencePoint* undoBatch);
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void RemoveLink(
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TemplateId sourceTemplateId, TemplateId targetTemplateId, const InstanceAlias& instanceAlias, LinkId linkId,
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PrefabDomReference linkPatches, UndoSystem::URSequencePoint* undoBatch);
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PrefabDom linkPatches, UndoSystem::URSequencePoint* undoBatch);
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}
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} // namespace Prefab
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} // namespace AzToolsFramework
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@@ -120,7 +120,7 @@ namespace UnitTest
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//create an undo node to apply the patch and prep for undo
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PrefabUndoInstanceLink undoInstanceLinkNode("Undo Link Patch");
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undoInstanceLinkNode.Capture(rootTemplateId, nestedTemplateId, aliases[0], patch, InvalidLinkId);
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undoInstanceLinkNode.Capture(rootTemplateId, nestedTemplateId, aliases[0], AZStd::move(patch), InvalidLinkId);
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undoInstanceLinkNode.Redo();
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m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue();
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@@ -196,7 +196,7 @@ namespace UnitTest
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//create an undo node to apply the patch and prep for undo
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PrefabUndoInstanceLink undoInstanceLinkNode("Undo Link Patch");
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undoInstanceLinkNode.Capture(rootTemplateId, nestedTemplateId, aliases[0], linkPatch, InvalidLinkId);
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undoInstanceLinkNode.Capture(rootTemplateId, nestedTemplateId, aliases[0], AZStd::move(linkPatch), InvalidLinkId);
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undoInstanceLinkNode.Redo();
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m_instanceUpdateExecutorInterface->UpdateTemplateInstancesInQueue();
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Reference in New Issue
Block a user