Commit Graph

344 Commits

Author SHA1 Message Date
Chris Galvan 7f169855f3 Merge branch 'main' into cgalvan/EntityHelperRefactor 2021-04-19 13:18:27 -05:00
AMZN-mnaumov dc7cc77be6 Merge pull request #123 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15269
[ATOM-15269] disabling source control thumbnails in material editor
2021-04-19 10:57:03 -07:00
Chris Galvan 06d6ab9715 [LYN-2255] Updated unit test to use matchers to reduce lines and improve readability. Also fixed some other minor code feedback. 2021-04-19 12:29:58 -05:00
jackalbe a7f5462f3d Merge pull request #114 from aws-lumberyard-dev/sceneapi_script_regression
{LYN-2635} Helios - Wrote auto tests for Python asset builder and scene API
2021-04-19 12:07:32 -05:00
lumberyard-employee-dm d6788996fc Merge pull request #130 from aws-lumberyard-dev/LYN-3055
Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
2021-04-19 11:52:16 -05:00
jackalbe 5c3e5aa7db removing all to_lower() 2021-04-19 11:26:15 -05:00
jackalbe 387dd1e43a normalizing Linux path 2021-04-19 11:09:55 -05:00
Benjamin Jillich 568b31cf1c [LYN-2856] EMotionFX: Creating an Anim Graph snapshot crashes the Editor (#67)
Cherry picking bug fix from 1.0
2021-04-19 18:03:28 +02:00
AMZN-stankowi 4c2260af97 Lyn 2651 rebased to main (#74)
* Helios - LYN-2651 Lerping bones, cleaned up key frame generation for morph targets. Merge from 1.0.
2021-04-19 08:51:52 -07:00
jackalbe febad58c64 LYN-652 to unblock Linux Automated Testing 2021-04-19 10:26:41 -05:00
mcgarrah 9412078992 Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
"/Amazon/AzCore/Bootstrap/assets" key is set, then it would append that
value to the default asset platform value for the OS
2021-04-19 10:23:58 -05:00
jackalbe ce6d9e51ee Merge branch 'main' into sceneapi_script_regression 2021-04-19 09:32:29 -05:00
dmcdiarmid-ly c5657373b5 Merge pull request #127 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15245
[ATOM-15245] Baking a Reflection Probe crashes the Editor
2021-04-18 23:52:01 -07:00
dmcdiar 46b9f1934d Removed commented line 2021-04-18 23:15:02 -07:00
dmcdiar 456bcb3bf9 Updated the EnvironmentCubeMapPipeline to match recent changes to the MainPipeline.
Set the multisample state on the EnvironmentCubeMapPipeline render settings.
2021-04-18 14:57:52 -07:00
jckand-amzn cc6393b074 Merge pull request #119 from aws-lumberyard-dev/jckand/LYN-2764
LYN-2764: Replacing image asset for ImageGradient automated test
2021-04-17 12:06:59 -05:00
Steve Pham 407885dd1b Merge pull request #77 from aws-lumberyard-dev/platform/SPEC-6061
SPEC-6061 Fixes for android nightly unit tests
2021-04-17 09:21:05 -07:00
spham 287a163af2 Merge branch 'main' into platform/SPEC-6061 2021-04-16 21:32:08 -07:00
lumberyard-employee-dm 7e81d407ca Merge pull request #93 from aws-lumberyard-dev/LYN-2726-ProjectRoot
LYN-2726 Updated the Settings Registry Merge Utils logic to determine the project root in precedence of bootstrap.cfg -> *.setreg -> scan upwards for project.json location -> command line --project-path parameter
2021-04-16 22:51:21 -05:00
mcgarrah 6d3b9e4f51 Merge remote-tracking branch 'upstream/main' into LYN-2726-ProjectRoot 2021-04-16 21:12:55 -05:00
mnaumov b3cc14dd5c disabling source control thumbnails in material editor 2021-04-16 18:59:21 -07:00
Nicholas Van Sickle 944dab2ecb Merge pull request #121 from aws-lumberyard-dev/nvsickle/ViewportFixesFrom10Round1
Cherry-pick from 1.0: Fix EditorViewportWidget stealing keyboard focus
2021-04-16 18:40:38 -07:00
lumberyard-employee-dm 1e80012df1 Merge pull request #79 from aws-lumberyard-dev/LYN-2461-Bootstrap
Removed AssetProcessor Settings from the bootstrap.cfg file as they get overridden by the Engine/Registry/bootstrap.setreg file and is therefore a "trap" to set them.
Users will not see any functionality change from modifiying those values.
2021-04-16 20:30:40 -05:00
mcgarrah 37b4b69bb9 Adding the */Code/Framework/AzCore/AzCore/PlatformId/PlatformDefaults.* path to the pal allowed list to allow mention of the IOS macro in the PlatformDefaults.h/PlatformDefaults.cpp file 2021-04-16 20:07:20 -05:00
spham aaf2200122 Merge branch 'main' into platform/SPEC-6061 2021-04-16 17:58:49 -07:00
SJ f5044ae08e Merge pull request #81 from aws-lumberyard-dev/LYN-2893 2021-04-16 17:56:31 -07:00
Vicky 3d337add5c SPEC-6397 Mismatched type in ImGuiGpuProfiler during OSX asset builds
Fixed Mac compile issue.
2021-04-16 17:43:36 -07:00
chiyenteng 41db22be3d [CherryPick][LYN-2738] Fix Reflect functions of IAnimSequence and CAnimSequence (#103)
* [CherryPick][LYN-2738] Fix Reflect functions of IAnimSequence and CAnimSequence (#85)
2021-04-16 17:06:58 -07:00
mcgarrah 603ee5bf83 Updated the MergeSettingsToRegistry_AddRuntimeFilePaths to use the default asset platform associated with the OS, if the /Amazon/AzCore/Bootstrap/assets key isn't found in the settings registry 2021-04-16 18:55:08 -05:00
mcgarrah 96ef349931 Update the AzFramework and AzCore cmake files to point at the new location of the PlatformDefaults.h and PlatformDefaults.cpp file
Added an inline namespace for the PlatformDefaults code to ease with aliasing it into the AzFramework namespace
2021-04-16 18:55:06 -05:00
mcgarrah bf2732a26d Moved the PlatformDefaults files from AzFramework to AzCore 2021-04-16 18:55:05 -05:00
lumberyard-employee-dm 6b1e2c52b1 Adding newline at end of file of bootstrap.cfg 2021-04-16 18:54:59 -05:00
mcgarrah 373f60f29c Added a call to update the runtime file paths again after merging all Engine, Gem and Project Settings Registry in case they modified the asset platform key which is used for setting the project cache root 2021-04-16 18:54:58 -05:00
mcgarrah ab11b234a8 Removed AssetProcessor Settings from the bootstrap.cfg file as they are
being shadowed by the <engine-root>/Engine/Registry/bootstrap.setreg
file.
Attempting to set those values in the bootstrap.cfg would only result in
them being overridden when the bootstrap.setreg is merged into the
settings registry
2021-04-16 18:54:56 -05:00
nvsickle a519bd6d0c Fix EditorViewportWidget stealing keyboard focus
grabKeyboard was used by CRenderViewport to ensure it received some events, but that logic is no longer needed and the corresponding release was removed. This just removes grabKeyboard entirely - eventually all input event logic will be removed as well.
2021-04-16 16:48:22 -07:00
Esteban Papp 250f8d8db0 SPEC-6246 Prevent job overrides from PR branches (#110) 2021-04-16 16:36:21 -07:00
amzn-sj b38449ffaa Merge branch 'main' into LYN-2893 2021-04-16 16:21:36 -07:00
AMZN-mnaumov 40bca24204 Merge pull request #116 from aws-lumberyard-dev/Atom/mnaumov/LYN-3004
[LYN-3004] Moving thumbnail assets to AtomLyIntegration so thumbnails work in Editor
2021-04-16 16:09:44 -07:00
Esteban Papp a6c7815685 SPEC-6371 Change the asset_profile and test_profile steps to be no_unity so it doesnt recompile 2021-04-16 16:06:54 -07:00
Vicky 9195abe5c6 Merge pull request #102 from aws-lumberyard-dev/Atom/qingtao/ATOM-15252
ATOM-15252 [Atom 0.8.5] Track View capture crashes when scene contains certain postfx
2021-04-16 15:50:37 -07:00
amzn-sj 73f275f479 Get FindOpenGLInterface to use ly_add_external_target() instead 2021-04-16 15:37:26 -07:00
Guthrie Adams c05b83915c Merge pull request #115 from aws-lumberyard-dev/Atom/guthadam/ATOM-15267
[ATOM-15267] Material Editor: Create material dialog respects default standard PBR selection
2021-04-16 17:30:37 -05:00
Alex Peterson 6924621cc1 Merge pull request #112 from aws-lumberyard-dev/github/staging
Integrating github/staging through commit ef88e6e
2021-04-16 15:21:17 -07:00
jckand 7216b40342 Merge branch 'main' into jckand/LYN-2764 2021-04-16 17:12:22 -05:00
AMZN-mnaumov b8b90c42e2 Merge pull request #52 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15236
[ATOM-15236] Fixing camera panning and zooming
2021-04-16 15:10:47 -07:00
mnaumov 01a2ea6423 Moving thumbnail assets to AtomLyIntegration 2021-04-16 14:21:20 -07:00
Chris Burel 0db617f4d8 Make EMotionFX shaders load from the Shaders directory, instead of prepending "Shaders" to all filenames (#56)
Because the `shaderPath` variable is used as a base directory, it needs
to end with the directory separator. Otherwise the parts before the data
dir become a file prefix used when loading all shaders. Attempts to load
"Line_VS.glsl" from "Shaders/" end up instead trying to load
"ShadersLine_VS.glsl".
2021-04-16 14:19:45 -07:00
Esteban Papp 41981412c5 SPEC-6370 Mark a build as "NOT_BUILT" if it didnt build anything 2021-04-16 13:56:46 -07:00
jackalbe 3d91b19c19 printing wrong asset ID in message
cleaned up comment
2021-04-16 15:41:03 -05:00
alexpete c98a1cebaa GetDefaultView needs full View definition 2021-04-16 13:33:16 -07:00