Moving thumbnail assets to AtomLyIntegration
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@@ -36,7 +36,7 @@ namespace AZ
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struct ThumbnailRendererData final
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{
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static constexpr const char* LightingPresetPath = "lightingpresets/thumbnail.lightingpreset.azasset";
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static constexpr const char* DefaultModelPath = "materialeditor/viewportmodels/quadsphere.azmodel";
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static constexpr const char* DefaultModelPath = "models/sphere.azmodel";
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static constexpr const char* DefaultMaterialPath = "materials/basic_grey.azmaterial";
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RPI::ScenePtr m_scene;
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