Fixed issue if the "/Amazon/AzCore/Bootstrap/<platform>_assets" or
"/Amazon/AzCore/Bootstrap/assets" key is set, then it would append that value to the default asset platform value for the OS
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@@ -506,6 +506,7 @@ namespace AZ::SettingsRegistryMergeUtils
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void MergeSettingsToRegistry_AddRuntimeFilePaths(SettingsRegistryInterface& registry)
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{
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using FixedValueString = AZ::SettingsRegistryInterface::FixedValueString;
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// Binary folder
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AZ::IO::FixedMaxPath path = AZ::Utils::GetExecutableDirectory();
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registry.Set(FilePathKey_BinaryFolder, path.LexicallyNormal().Native());
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@@ -514,28 +515,25 @@ namespace AZ::SettingsRegistryMergeUtils
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AZ::IO::FixedMaxPath engineRoot = FindEngineRoot(registry);
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registry.Set(FilePathKey_EngineRootFolder, engineRoot.LexicallyNormal().Native());
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constexpr size_t bufferSize = 64;
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auto buffer = AZStd::fixed_string<bufferSize>::format("%s/project_path", BootstrapSettingsRootKey);
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AZ::SettingsRegistryInterface::FixedValueString projectPathKey(buffer);
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auto projectPathKey = FixedValueString::format("%s/project_path", BootstrapSettingsRootKey);
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SettingsRegistryInterface::FixedValueString projectPathValue;
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if (registry.Get(projectPathValue, projectPathKey))
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{
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// Cache folder
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// Get the name of the asset platform assigned by the bootstrap. First check for platform version such as "windows_assets"
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// and if that's missing just get "assets".
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constexpr char platformName[] = AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER;
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buffer = AZStd::fixed_string<bufferSize>::format("%s/%s_assets", BootstrapSettingsRootKey, platformName);
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AZStd::string_view assetPlatformKey(buffer);
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// Use the platform codename to retrieve the default asset platform value
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SettingsRegistryInterface::FixedValueString assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
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if (!registry.Get(assetPlatform, assetPlatformKey))
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FixedValueString assetPlatform;
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if (auto assetPlatformKey = FixedValueString::format("%s/%s_assets", BootstrapSettingsRootKey, AZ_TRAIT_OS_PLATFORM_CODENAME_LOWER);
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!registry.Get(assetPlatform, assetPlatformKey))
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{
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buffer = AZStd::fixed_string<bufferSize>::format("%s/assets", BootstrapSettingsRootKey);
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assetPlatformKey = AZStd::string_view(buffer);
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assetPlatformKey = FixedValueString::format("%s/assets", BootstrapSettingsRootKey);
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registry.Get(assetPlatform, assetPlatformKey);
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}
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if (assetPlatform.empty())
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{
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// Use the platform codename to retrieve the default asset platform value
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assetPlatform = AZ::OSPlatformToDefaultAssetPlatform(AZ_TRAIT_OS_PLATFORM_CODENAME);
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}
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// Project path - corresponds to the @devassets@ alias
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// NOTE: Here we append to engineRoot, but if projectPathValue is absolute then engineRoot is discarded.
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@@ -575,8 +573,7 @@ namespace AZ::SettingsRegistryMergeUtils
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{
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// Cache: project root - no corresponding fileIO alias, but this is where the asset database lives.
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// A registry override is accepted using the "project_cache_path" key.
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buffer = AZStd::fixed_string<bufferSize>::format("%s/project_cache_path", BootstrapSettingsRootKey);
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AZStd::string_view projectCacheRootOverrideKey(buffer);
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auto projectCacheRootOverrideKey = FixedValueString::format("%s/project_cache_path", BootstrapSettingsRootKey);
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// Clear path to make sure that the `project_cache_path` value isn't concatenated to the project path
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path.clear();
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if (registry.Get(path.Native(), projectCacheRootOverrideKey))
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