nemerle
7b6ce50fe8
Remove un-needed Requests namespace use
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Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
2022-01-11 00:52:21 +01:00
nemerle
3cac520280
Fix non-unity windows build
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Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
2022-01-11 00:47:00 +01:00
nemerle
90ccae7243
Merge remote-tracking branch 'upstream/development' into compiletime_filerequest_code2
2022-01-10 15:56:57 +01:00
John Jones-Steele
7c88f20e1e
Spinboxes now correct when rounding. ( #6748 )
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* Spinboxes now correct when rounding.
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Changes from PR
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
* Fixed tests after change to rounding in spinbox
Signed-off-by: John Jones-Steele <82226755+jjjoness@users.noreply.github.com >
2022-01-10 11:49:22 +00:00
Benjamin Jillich
afc531d4c3
Fixes VS2022 error C5233: explicit lambda capture 'isSlash' is not used ( #6745 )
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Signed-off-by: Benjamin Jillich <jillich@amazon.com >
2022-01-10 10:22:02 +01:00
moraaar
57e4fb9b39
Fixed script canvas component asset not being found ( #6727 )
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Script canvas component has the member m_sourceData (that points to the script canvas asset) that internally has data, id and path. Path is serialized as the absolute path of the pc that is saving the level.
So when another pc loads the same level it cannot find the script canvas asset.
The function CompleteDescription takes a look at the id and takes the path from the asset catalog, but at the moment it's doing an early return because id and path are not empty (but path is the value serialized from other user saving the level).
By removing the early return condition then it it will resolve by using id, looking into the catalog and getting the real path.
This fix makes several physics automated tests that relied on script canvas to work.
Signed-off-by: moraaar moraaar@amazon.com
2022-01-10 09:05:35 +00:00
nemerle
832c525f67
Fix missing include file
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Signed-off-by: nemerle <96597+nemerle@users.noreply.github.com >
2022-01-08 23:22:04 +01:00
nemerle
f1f81c3789
Merge remote-tracking branch 'upstream/development' into compiletime_filerequest_code2
2022-01-08 21:25:48 +01:00
Chris Galvan
5e8c1aab29
Merge pull request #6756 from aws-lumberyard-dev/cgalvan/RemovedMoreUnusedEditorCodeAndImages
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Removed more unused Editor code and images
2022-01-07 16:39:19 -06:00
michabr
b04cecc34d
Move Draw2d interface back to IDraw2d ( #6730 )
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* Move Draw2d interface back to IDraw2d
Signed-off-by: abrmich <abrmich@amazon.com >
* Fix compile error for gems using LyShine
Signed-off-by: abrmich <abrmich@amazon.com >
2022-01-07 14:28:38 -08:00
Chris Galvan
641f7be041
Removed more unused Editor code and images
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-07 14:24:53 -06:00
Junbo Liang
67a89c6cd0
Fix an issue where npm is not found ( #6706 )
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Signed-off-by: Junbo Liang <68558268+junbo75@users.noreply.github.com >
2022-01-07 10:51:08 -08:00
Mike Balfour
7123ed18be
Naive GetValues() implementation. ( #6741 )
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* Naive GetValues() implementation.
Added the method itself, and the benchmarks which show that even the naive version is currently 10-50% faster than calling GetValue() for multiple values.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Added comments documenting why the const_cast is there.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed link errors by creating new Shared.Tests lib.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Addressed PR feedback.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Fixed incorrect comparison.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-01-07 12:12:09 -06:00
Michael Pollind
8503915cdd
bugfix: correct mouseMove under AzToolsFrameworkHelper ( #6493 )
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* bugfix: correct mouseMove under AzToolsFrameworkHelper
REF: https://github.com/o3de/o3de/issues/6481
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* chore: added unit test
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* chore: address comments
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* chore: correct fixture
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* chore: tweak mouse move logic
Signed-off-by: Michael Pollind <mpollind@gmail.com >
* updates to track mouse/cursor position via events instead of using QCursor::pos()
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* rename AzToolFrameworkTestHelperTest.cpp to AzToolsFrameworkTestHelpersTest.cpp
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
Co-authored-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2022-01-07 14:43:34 +00:00
AMZN-Igarri
042ed3b877
AssetBrowser SearchFilteringTest: Added delay when inserting a string to the search file. ( #6036 )
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* Added delay when inserting a string to the search file.
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
* Added explanatory comment
Signed-off-by: AMZN-Igarri <82394219+AMZN-Igarri@users.noreply.github.com >
2022-01-07 12:29:32 +00:00
Jeremy Ong
2c41a73c12
Merge pull request #6740 from aws-lumberyard-dev/Atom/FixDepthIssues
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Add missing `precise` attribute to depth prepass output
2022-01-07 04:33:42 -07:00
Tom Hulton-Harrop
1a8b7aeb48
Small workaround and fix to ensure line fade (alpha) displays correctly ( #6733 )
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Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2022-01-07 09:37:33 +00:00
sphrose
98b0f206a0
Merge pull request #6705 from aws-lumberyard-dev/3495_preferences_panel_update
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3495 Preferences panel update: fix richtext elision and allow html links
2022-01-07 08:52:45 +00:00
Ken Pruiksma
9cb7d05e6b
Adding a temporarily exclusion for terrain gem materials and shaders when building on mac ( #6739 )
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* Adding a temporarily exclusion for terrain gem materials and shaders when building on mac. This is a short term fix until either:
- there's a generic way to exclude assets based on platform
- materialtype assets can directly exclude certain platforms (or ignore excluded shaders)
- shader compiling for mac supports unbounded texture arrays.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
* moving setreg to gem and contraining to the exact files that are problematic
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com >
2022-01-06 22:50:16 -06:00
Mikhail Naumov
8668fac564
Fixing character controller triggering collision on creation ( #6546 )
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* Fixing character controller triggering collision on creation
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
* PR feedback
Signed-off-by: Mikhail Naumov <mnaumov@amazon.com >
2022-01-06 17:09:27 -08:00
Mike Chang
6a171d1769
Windows installer build tag date fix ( #6735 )
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Makes the % string replacement optional in the palSh function
Signed-off-by: Mike Chang <changml@amazon.com >
2022-01-06 16:41:35 -08:00
carlitosan
7f4fe67f77
Fix issues caused by SC editor component holding onto a live graph ( #6734 )
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Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
2022-01-06 16:35:36 -08:00
Esteban Papp
54e0b8b7b5
Enabling mac tests ( #6716 )
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* Adds mac test job
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Points to sysctl properly to handle zsh
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Fixes some macos differences with Linux when reading the CTEST_RUN_FLAGS parameters
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* adding the test job to the profile pipe
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Disables some tests in Mac that are not passing
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* passes config to cli_test_driver and sets the right trait for the test (pytest instead of lytesttools)
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Set proper traits for AtomRHI
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Corrected AZ_TRAIT_UNIT_TEST_PERLINE_GRADIANT_GOLDEN_VALUES_7878 values for Mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Disables EMotionFX tests in Mac
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Removes debugging prints
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* Removes filters that were meant just for Linux
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* quotes are re-quoted in the test_mac.sh script
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2022-01-06 16:16:48 -08:00
Jeremy Ong
39edcd06e4
Add missing precise attribute to depth prepass output
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Commit 67689d48cc enforced precision in
many vertex position outputs. This adds the attribute to the output of
the z-prepass, needed to ensure proper depth testing in the forward
passes.
Signed-off-by: Jeremy Ong <jcong@amazon.com >
2022-01-06 16:51:40 -07:00
dmcdiarmid-ly
a365e15729
Merge pull request #6717 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-16989
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Improved DiffuseProbeGrid blending
2022-01-06 16:30:21 -07:00
Ronald Koppers
f376d7e379
Merge pull request #6468 from aws-lumberyard-dev/Prefabs/ProcessStackAddPrefabBug
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Spawnable Entity Alias improvements
2022-01-06 14:58:27 -08:00
Vincent Liu
ad9bcba6e2
[Linux] Update to use AWSNativeSDK 1.9.50 ( #6715 )
2022-01-06 13:17:48 -08:00
Chris Galvan
d47f282ec1
Merge pull request #6726 from aws-lumberyard-dev/cgalvan/RemovedLegacyDatabaseLibrary
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Removed legacy editor DatabaseLibrary code.
2022-01-06 15:15:18 -06:00
Esteban Papp
741a9059f6
More packaging cleanup ( #6728 )
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Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2022-01-06 12:13:23 -08:00
dmcdiarmid-ly
f7ea1258a3
Merge pull request #6713 from aws-lumberyard-dev/Atom/semaster/convert_shadowtest_level
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Move and convert ShadowTest level and include object files
2022-01-06 13:07:34 -07:00
Chris Galvan
d3b36f1814
Added a couple more missing includes
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-06 13:55:52 -06:00
Chris Galvan
53e6f0f99f
Added another missing include
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-06 13:27:44 -06:00
AMZN-koppersr
603967d61f
Fixed build issues with Spawnable Entity Aliases.
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Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-01-06 11:04:54 -08:00
Chris Galvan
e5c2d574fc
Added a missing include and forward declare
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-06 12:51:10 -06:00
Allen Jackson
353d4bb2bb
{lyn8938} looks into the asset database to detect products ( #6709 )
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Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-01-06 11:47:04 -06:00
Chris Galvan
fee88cf5c6
Removed legacy editor DatabaseLibrary code.
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-06 10:12:54 -06:00
Mike Balfour
14661af13f
Terrain/mbalfour/misc bugfixes ( #6712 )
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* Bumped up terrain world limit to allow up to (and including) 4096 x 4096.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
* Changed loop calculations to handle floating-point math better.
By looping on floating-point values, query resolutions of unstable values like "0.200000007" would sometimes cause the loop to go one more time than it should.
Signed-off-by: Mike Balfour <82224783+mbalfour-amzn@users.noreply.github.com >
2022-01-06 09:19:42 -06:00
sphrose
030ba4853b
Merge branch 'development' into 3495_preferences_panel_update
2022-01-06 14:29:04 +00:00
Tom Hulton-Harrop
66985e3569
Updates to ViewportTitleDlg to better expose grid snapping visualization ( #6700 )
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* updates to ViewportTitleDlg to better expose grid snapping visualization
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* small typo fix
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* add escape handling for widget to be more consistent with other QMenu behavior
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
* remove unneeded [[maybe_unused]]
Signed-off-by: Tom Hulton-Harrop <82228511+hultonha@users.noreply.github.com >
2022-01-06 09:26:16 +00:00
dmcdiarmid-ly
23293a13c1
Improved DiffuseProbeGrid blending around the edges of the volume
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Signed-off-by: dmcdiarmid-ly <63674186+dmcdiarmid-ly@users.noreply.github.com >
2022-01-05 21:51:42 -07:00
carlitosan
da0a10bb4c
fix for edit SC action in entity context menu ( #6686 )
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* on demand reflect az events when they are the return value of ebuses
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
* fix crash and functionality for edit sc editor context menu action
Signed-off-by: carlitosan <82187351+carlitosan@users.noreply.github.com >
2022-01-05 19:04:55 -08:00
AMZN-koppersr
e2a960e442
Fixed a sync issue when a PrefaDOM was taken from a PrefabDocument.
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When a PrefabDOM was taken from a PrefabDocument the Instance would continue to have the data from the original Prefab, which means they'd no longer be in sync as the Prefab would be empty. This was fixed by resetting the Instance so they're both clear.
Signed-off-by: AMZN-koppersr <82230785+AMZN-koppersr@users.noreply.github.com >
2022-01-05 17:21:15 -08:00
Esteban Papp
09fd52ef73
AzCore Math tests produce errors that need to be disabled in debug ( #6678 )
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* Tests produce errors that need to be disabled in debug
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
* PR suggestion
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com >
2022-01-05 16:07:52 -08:00
Sean Masterson
ee6709a85c
Move and convert ShadowTest level and include object files
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Signed-off-by: Sean Masterson <semaster@amazon.com >
2022-01-05 15:47:11 -08:00
michabr
01c5fb7817
Add clamp mode to Draw2d ( #6630 )
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Signed-off-by: abrmich <abrmich@amazon.com >
2022-01-05 15:27:52 -08:00
Allen Jackson
6c3d5c434e
{lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic ( #6396 )
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* {lyn8865} Adding DataTypes::ScriptProcessorFallbackLogic
- Give the user an option how to handle fallback logic for script rules
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* the new code found an error in a Python script... it seems to work!
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
* fixing up the regression test
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com >
* dump version number
Signed-off-by: Allen Jackson <23512001+jackalbe@users.noreply.github.com >
2022-01-05 16:08:58 -06:00
Chris Galvan
8a271cabb3
Merge pull request #6708 from aws-lumberyard-dev/cgalvan/RemoveMoreUnusedEditorCode
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Removed unused Editor code from EditMode/Geometry/Include/LightmapCompiler
2022-01-05 15:27:07 -06:00
Roman
55fb63da48
Debug render aabb now include node, mesh and static aabb. ( #6685 )
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Signed-off-by: rhhong <rhhong@amazon.com >
2022-01-05 12:54:41 -08:00
Chris Galvan
233349ffe3
Removed unused Editor code from EditMode/Geometry/Include/LightmapCompiler
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Signed-off-by: Chris Galvan <chgalvan@amazon.com >
2022-01-05 13:35:09 -06:00
AMZN-koppersr
13375cd7d9
Merge branch 'development' into Prefabs/ProcessStackAddPrefabBug
2022-01-05 11:12:57 -08:00