Add missing precise attribute to depth prepass output
Commit 67689d48cc enforced precision in
many vertex position outputs. This adds the attribute to the output of
the z-prepass, needed to ensure proper depth testing in the forward
passes.
Signed-off-by: Jeremy Ong <jcong@amazon.com>
This commit is contained in:
@@ -17,7 +17,7 @@ struct VSInput
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struct VSDepthOutput
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{
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float4 m_position : SV_Position;
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precise float4 m_position : SV_Position;
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};
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VSDepthOutput DepthPassVS(VSInput IN)
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