Commit Graph

63 Commits (6f84a9df609bb7d4ae8be1c94e8f6fbf1e670ef1)

Author SHA1 Message Date
Steve Pham 70042fcdcd
O3DE Copyright Updates for Linux Foundation (#1504) 5 years ago
Chris Galvan 1aad201a98 [LYN-4527] Make sure the PrefabIntegrationManager is only created when prefabs are enabled, otherwise could result in crashes. 5 years ago
Terry Michaels adf6d93a06
Moved toggle pivot to lower in the context menu, converted all context menu additions to use a singular mechanism (#1209) 5 years ago
Danilo Aimini 2d1e47793d
Move Duplicate menu items and shortcuts out of the Prefab Wip flag
Make duplicate prefab workflows available by default in Prefab mode.
5 years ago
Esteban Papp 36cb0f6d40
SPEC-7178 Removal of precompiled cpp files (#1171)
* SPEC-7178  Removal of precompiled cpp files

* Missing files...
5 years ago
Chris Galvan eef5122ce5 [LYN-3008] Only register the Slice Relationship View when prefabs are disabled. 5 years ago
Tom Hulton-Harrop cf08f4dab1
Improve camera orbit behavior (#1060) 5 years ago
pappeste 01933f45b1 Merge branch 'main' into ly-as-sdk/LYN-2948
# Conflicts:
#	Gems/AtomLyIntegration/TechnicalArt/DccScriptingInterface/gem.json
5 years ago
AMZN-stankowi 9d94977b2c
FbxImportRequestHandler is now loaded only once per AssetBuilder and Editor + re-enabled STL support (#933)
* Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)"

This reverts commit 58adcf168f.

* Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter"

This reverts commit 798d96f1a2, reversing
changes made to eb31d90ad9.

* Revert "Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter""

This reverts commit c1124f26d957388e88cc4990021314b5af247e1d.

* Revert "Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)""

This reverts commit 978477097892a22e83519646527ff52ba6532f35.

* Fixed how FbxImportRequestHandler is loaded

* Bumped version to force FBX to rebuild + removed unused variable

* Revert "Revert "FBX settings can be opened again: g_fbxImporter is set, and if the ex… (#878)""

This reverts commit 978477097892a22e83519646527ff52ba6532f35.

* Revert "Revert "Merge pull request #753 from aws-lumberyard-dev/Helios_DataDrivenAssetImporter""

This reverts commit c1124f26d957388e88cc4990021314b5af247e1d.

* Fixed a bad revert

* Better error reporting at AP launch

* AZ_CRC -> AZ_CRC_CE and removed delayed reload of settings registry file now that it's available at startup

* fixed typo in comment
5 years ago
pappeste a421b4cb71 Merge remote-tracking branch 'origin/ly-as-sdk/LYN-2948-phistere' into ly-as-sdk/LYN-2948
# Conflicts:
#	scripts/o3de.py
5 years ago
lumberyard-employee-dm 76fe7f3666 Merge branch 'main' of https://github.com/aws-lumberyard/o3de into ly-as-sdk/LYN-2948-phistere 5 years ago
pappeste df44f782f2 More dependencies fixes 5 years ago
pappeste 19adbf2f41 Removing adding runtime dependencies for gems that are in the BUILD_DEPENDENCIES 5 years ago
Tom Hulton-Harrop 50f5976e59
Rename and move ModernViewportCameraController (#866)
* rename ModernViewportCameraController to ModularViewportCameraController and move to AtomToolsFramework

* update names and includes after file moves
5 years ago
pappeste db0db5c1c0 Proper dependencies to LmbrCentral/LmbrCentral.Editor, mixing those two can cause Editor modules to load non-Editor modules 5 years ago
rgba16f d4bad61f9a
DebugDraw gem fixes for Atom (#885)
* Work in progress on adapting the DebugDraw gem to use AzFramework::DebugDisplayRequests API

* Cleanup fixes for DebugDisplayRequestBus & DebugDraw gem.

Remove SandboxIntegration implementation of the DebugDisplayRequestBus
Add DrawWireCylinder & DrawWireCone to the DebugDisplayRequestBus interface
Remove SetFillMode & DrawTexture functions from the DebugDisplayRequestBus interface
Fixup uses of the SetFillMode api, replace with new Draw[Wire|Solid]X functions.
Fixes to the DebugDraw gem to get it compiling with new warnings settings.

* Changes to get the DebugDraw gem working with Atom/RHI/Code/Include/Atom/RHI

Add GetWidth, GetHeight, GetDepth utility accessors to RHI::Viewport
Start cleaning out unnecessary Cry includes from DebugDraw gem
Fixes for AtomFont FFont.cpp 3d screen aligned text drawing.
Clean out no longer supported code for 3d text to render multiple strings for the same entity location

* Cleanup some unused or commented code

* Update with PR feedback from Nick Van Sickle
5 years ago
cgalvan 6f23138338
Merge pull request #809 from aws-lumberyard-dev/cgalvan/DuplicateEntities
[LYN-2255] Implemented duplication of entities with prefabs.
5 years ago
Terry Michaels d785b3310f
Make sure to autoscroll to a selected entity after a rename (#872) 5 years ago
Chris Galvan 0959756f73 [LYN-2255] Implemented duplication of entities with prefabs. 5 years ago
Tom Hulton-Harrop f4106fe73f
Add 'Goto entity' support for the new Editor camera (#743)
* add find entity in viewport functionality to new camera

* fix AZ_CVAR usage

* updates following review feedback

- updated comment styles from /// to //!
- retrieve fov of camera (add test for fov access)

* update namespace naming, fix AZ_CVAR usage

* update missed namespace and use AZ::Transform::CreateLookAt

* add missing include

* move EditorViewportSettings to EditorLib

* update DLL import/export API and rename namespace usage
5 years ago
nvsickle 559798251d Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay 5 years ago
bosnichd 7cec2d8b07
Remove more unused things from CryCommon and CrySystem. (#709)
Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
5 years ago
bosnichd 3defbce31b
Remove legacy serialization and QPropertyTree (#684)
Remove:
- CryCommon/CryExtension/*
- CryCommon/Serialization/*
- Sandbox/Plugins/EditorCommon/QPropertyTree/*
- All related CryCommon interfaces
- All CrySystem implementations
- Various related Editor classes
5 years ago
nvsickle 3c315df36f Fix Camera transform property notifications.
Moves transform notification logic from CComponentEntityObject::InvalidateTM (which will eventually go away) to AzToolsFramework::TransformComponent::OnTransformChanged.
We also specifically make sure PropertyEditorEntityChangeNotifications::OnEntityComponentPropertyChanged fires, which is used by Track View to detect camera position changes.
5 years ago
bosnichd 440c40e490
Remove (almost) all references to pRenderer (#651)
Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
5 years ago
daimini 62a84459ee Fix to begin/end pair that was missed when porting a change from Prefab Outliner to Slice Outliner. 5 years ago
chiyenteng ede1889507
[CherryPick][LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#585)
* [LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#490)
5 years ago
AMZN-stankowi a7224b6379
Integrating github/Helios_RemoveFbxSdk through commit 6dc2604 (#391) (#560)
Removing FBX SDK, LYN-1045. If you have an issues please reach out to the Helios team.
5 years ago
rgba16f 7b95b5e329
Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
5 years ago
bosnichd d7b796fd73
Remove I3DEngine CryCommon Interface (#567)
Delete:

- I3DEngine
- Missions
- Time of day
- GameEffectsSystem Gem
- ImageProcessing Gem
- SVOGI Gem
- Various other things that don't do anything now that the legacy renderer has been removed.
5 years ago
rgba16f 1c1a9aeab4 Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID 5 years ago
rgba16f 593528532f Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId 5 years ago
Olex Lozitskiy 790657f8c0
Merge pull request #526 from aws-lumberyard-dev/Atom/olexl/ATOM-15349
Deleted AzFramework::AtomActiveInterface
5 years ago
srikappa-amzn b02deff984
Merge pull request #531 from aws-lumberyard-dev/LYN-3449
Cherry pick fix for editor crash on deleting slices with prefabs enabled
5 years ago
Aristo7 4c47d7b587 Merged main in 5 years ago
Chris Burel 31885753cb
Fixes for compile failures with Clang on Windows (#532)
* Fix compile errors when building with Clang.

* Fix for clang-based unity builds
5 years ago
Aristo7 03c219bd2d Removed unused code 5 years ago
srikappa d8145d33e9 Reverted an assert condition to its previous state 5 years ago
srikappa 73dca7e9e2 Fix Editor crash when slices are deleted with prefabs enabled 5 years ago
Chris Galvan 8b0b3f4d02 [LYN-3078] Removed legacy CMaterial and all related/unused classes. 5 years ago
Aristo7 64d980bc03 Deleted AzFramework::AtomActiveInterface 5 years ago
Terry Michaels 2fc130d4ab
Removed legacy render components (#421)
Removed legacy render components
5 years ago
Chris Galvan 6ace9ffedb [LYN-1731] Removed temporary bus for checking if the new viewport interaction model is enabled. 5 years ago
cgalvan ca08d78dd6
Merge pull request #441 from aws-lumberyard-dev/cgalvan/OldVIMLogicRemovalSecondPass
[LYN-3419] Removed remaining references to checking if the new viewport interaction model is enabled.
5 years ago
bosnichd 1d4c483e73
Red code legacy renderer (#383)
- Remove some references to gEnv->pRenderer/GetIEditor()->GetRenderer() that is now always null.
- Restore the debug console to existence.
- Stop building the following in preparation for their removal:

Code/CryEngine/Cry3DEngine/*
Code/CryEngine/RenderDll/*
Code/Tools/CryFXC/*
Code/Tools/HLSLCrossCompiler/*
Code/Tools/HLSLCrossCompilerMETAL/*
Code/Tools/RC/*
Code/Tools/ShaderCacheGen/*
Tools/CrySCompileServer/*
5 years ago
Chris Galvan 217ba1e816 [LYN-3419] Removed remaining references to checking if the new viewport interaction model is enabled. 5 years ago
lumberyard-employee-dm 3dec5d3b71
LYN-2537 engine assets (#254)
* LYN-2537 Moved the Engine and Editor folder to be within the EngineAssets folder

* Fixed Documentation in bootstrap.cfg to correct the path to the user project specific registry file

* Adding a newline to the output of AssetCatalog 'Registering asset..., but type is not set' message

* Updating the AssetProcessorPlatformConfig.setreg Scan Folder to detect
the @ENGINEROOT@/EngineAssets/Engine path for engine runtime assets and
@ENGINEROOT@/EngineAssets/Editor path for engine tool assets

* Updating references to Icons and other assets to account for moving the
Engine and Editor folder under a single EngineAssets folder

* Moving the Engine Settings Registry folder from Engine/Registry -> Registry

* Removed the LY_PROJECT_CMAKE_PATH define as it is not portable to other locations. It is hard coded to the project location that was used for the CMake configuration. Furthermore it paths with backslashes within it are treated as escape characters and not a path separator

* Updated the LyTestTools asset_processor.py script to copy the exclude.filetag from the EngineAssets/Engine directory now

* Fixed Atom Shader Preprocessing when running using an External Project

* Updated the TSGenerateAction.cpp to fix the build error with using a renamed variable

* Updated the Install_Common.cmake ly_setup_others function to install the
EngineAssets directory and the each of the Gem's Assets directory while
maintaining the relative directory structure to the Engine Root
Also updated the install step to install the Registry folder at the
engine root

* Fixed the copying of the Registry folder to be in the install root, instead of under a second 'Registry' folder

* Moving the AssetProcessorPlatformConfig.setreg file over to the Registry folder

* Updated the LyTestTools and C++ code to point that the new location of
the AssetProcessorPlatformConfig.setreg file inside of the Registry
folder

* Renamed Test AssetProcessor*Config.ini files to have the .setreg extension

* Converted the AssetProcessor test setreg files from ini format to json
format using the SerializeContextTools convert-ini command

* Updated the AssetProcessor CMakeLists.txt to copy over the test setreg files to the build folder

* Updated the assetprocessor test file list to point at the renamed AsssetProcessor*Config setreg filenames

* Removed the Output Prefix code from the AssetProcessor. The complexity that it brought to the AP code is not needed, as users can replicate the behavior by just moving there assets underneath a another folder, underneath the scan folder

* Adding back support to read the AssetProcessorPlatformConfig.setreg file from the asset root. This is only needed for C++ UnitTests as they run in an environment where the accessing the Engine Settings Registry is not available

* Updating the Install_common.cmake logic to copy any "Assets" folder to
the install layout.
The Script has also been updated to copy over the "Assets" folder in the
Engine Root to the install layout instead of an "EngineAssets" folder

* Updating References to EngineAssets source asset folder in code to be the Assets source folder

* Moved the Engine Source Asset folder of 'EngineAssets' to a new folder name of 'Assets'. This is inline with the naming scheme we use for Gem asset folders

* Adding the EngineFinder.cmake to the AutomatedTesting project to allow it to work in a project centric manner

* Updating the LyTestTools copy_assets_to_project function to be able to copy assets with folders to the temporary project root
Fixed an issue in LyTestTools where the temporary log directory could have shutil.rmtree being called twice on it leading to an exception which fails an automated test

Updated the asset_procesor_gui_tests_2 AddScanFolder test to not use the
output prefix, but instead place the source asset root into a
subdirectory

* Correct the AssetProcessorPlatformConfig Scan Folders for the EngineAssets directory to point at the Assets directory

* Updated the asset procesor batch dependency test scan folder to point at the 'Assets' folder instead of 'EngineAssets'
5 years ago
Chris Burel 28170ffe41 Add newlines to the end of all files 5 years ago
Chris Galvan ee90a73744 [LYN-3105] Fixed missing include. 5 years ago
Chris Galvan 5061f39406 Merge branch 'main' into cgalvan/RemoveLegacyEditTools 5 years ago