Commit Graph

2015 Commits

Author SHA1 Message Date
moraaar 7cfde884d9 Fix unused variable warning in release configuration: DebugComponent::DrawInstanceDebug (#2085)
Signed-off-by: moraaar <moraaar@amazon.com>
2021-07-12 13:10:20 +01:00
dmcdiar 2727f36621 Set DiffuseProbeGrids to visible when baking textures.
Added an initialization delay before starting the DiffuseProbeGrid texture readbacks, to allow the textures to settle.

Signed-off-by: dmcdiar <dmcdiar@amazon.com>
2021-07-11 17:31:51 -07:00
dmcdiar 4efecb88a5 Merge branch 'stabilization/2106' into Atom/dmcdiar/ATOM-15951 2021-07-09 18:32:24 -07:00
dmcdiarmid-ly 6d0e1c121d Merge pull request #2023 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15971
Meshes using forward-pass IBL do not update when a ReflectionProbe is baked
2021-07-09 17:49:24 -07:00
Tommy Walton 0d82c1e670 Use float buffer for skinning (#2009)
* Switching to Buffer<float> instead of Buffer<float3> in the skinning shader because metal doesn't support float3 buffers

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Adding a comment to LinearSkinningPassSRG pointing out that positions, normals, and bitangents are using float buffers to work on Metal

Signed-off-by: amzn-tommy <waltont@amazon.com>
2021-07-09 15:54:46 -07:00
carlitosan 70810dfbb9 Merge pull request #1969 from aws-lumberyard-dev/carlitosan/thecleansing
Fix parser crash related to ebus handler control, and compile time null check
2021-07-09 15:30:40 -07:00
Ken Pruiksma ed33b429aa Updating some labels in the directional light and light components… (#1996)
* Updating some labels in the directional light and light components to make them more readable and consistent with standards. Removed hard caps on directional light intensity.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-07-09 13:56:46 -07:00
mrieggeramzn b187407e65 fix for lightculling / pdo artifacts (#2033)
Signed-off-by: mrieggeramzn <mriegger@amazon.com>
2021-07-09 13:56:13 -07:00
jjjoness 1b530195fc Clarify ImGui activation in Editor viewport (#1765)
* Clarify ImGui activation in Editor viewport

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* All working following changes from comments in PR

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* One more change

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* fixes from comments in PR.

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fixed git merge error

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Added header to ImGuiBus.h

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Fix for Jenkins error

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>

* Minor typo fix

Signed-off-by: John Jones-Steele <jjjoness@amazon.com>
2021-07-09 12:03:20 -05:00
dmcdiar 9794182842 Notified the MeshFeatureProcessor when a ReflectionProbe is baked.
Signed-off-by: dmcdiar <dmcdiar@amazon.com>
2021-07-09 01:36:58 -07:00
Esteban Papp d7c8c0192f SPEC-7503 Mac nightly run asset profile failed to process "Translation/scriptcanvas_en_us.ts" (#1742)
* copy frameworks to output for loose file case

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* patching lrelease

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fix for python in loose files and bundles

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* found what the problem is, setting a version just in case

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* fixup_bundle working with Python.framework and codesigning on AssetProcessor.app

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Trying to ignore other files to solve Jenkins

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Fix some qt stuff for mac

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* removal of cstemp files to prevent signature failures

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

* Updating Qt with fixes to solve some qt framework issues with include paths

Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
2021-07-08 17:20:20 -07:00
chcurran c8e9326526 add deliberately failing check again
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-08 16:16:25 -07:00
chcurran 45b024bed1 Remove dead backend code
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-08 16:12:45 -07:00
chcurran b1ced46b62 remove deliberate failure test
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-08 15:36:19 -07:00
chcurran b63c9a87db compile time null checks avaiable for method node
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-08 15:08:55 -07:00
Chris Burel 8ef87dc998 Avoid looking for an entry in a map that doesn't exist (#1980)
Signed-off-by: Chris Burel <burelc@amazon.com>
2021-07-08 12:11:31 -07:00
Chris Galvan 5bba645521 Merge pull request #1959 from aws-lumberyard-dev/cgalvan/SupportVectorMinAttributes
Fixed EMFX nodes min/max attributes.
2021-07-08 12:26:42 -05:00
Chris Galvan cb069d68f0 Removed min/max settings that were just using the float min/max since these are the default.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2021-07-08 11:54:51 -05:00
chcurran c287ae83e9 Merge branch 'stabilization/2106' of https://github.com/o3de/o3de into carlitosan/thecleansing 2021-07-08 08:54:43 -07:00
chcurran 3f231075fe Remove last of Great ScriptCanvas purge code, fix purity categorization handler connection control
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-08 08:53:19 -07:00
carlitosan 78ea825df2 Merge pull request #1744 from aws-lumberyard-dev/carlitosan/thecleansing
Removal of dead runtime code from ScriptCanvas editor
2021-07-08 08:37:33 -07:00
Qing Tao 6d9230e292 ATOM-15939 Add support to capture attachment for ParentPass (#1887)
* ATOM-15939 Add support to capture attachment for ParentPass
- Moved the attachment read back support to Pass class so it supports both ParentPass and RenderPass.
- Added support to output input or output state of an InputOutput attachment.
- Enabled showing ParentPass attachments in PassTree tool.

Signed-off-by: Tao <qingtao@amazon.com>
2021-07-08 08:23:37 -07:00
Chris Galvan 86c9c04c37 Fixed EMFX nodes min/max attributes.
Signed-off-by: Chris Galvan <chgalvan@amazon.com>
2021-07-08 08:02:27 -05:00
moraaar af48fc44e3 Fixed warning of variable not being used in release of ImguiAtom.
Signed-off-by: moraaar <moraaar@amazon.com>
2021-07-08 12:37:43 +01:00
moraaar 8a582fdf3f Udating SHA for nvcloth windows package.
Signed-off-by: moraaar <moraaar@amazon.com>
2021-07-08 11:55:59 +01:00
moraaar 7d5f8d5125 Updating linux version of NvCloth, poly2tri and v-hacd.
Signed-off-by: moraaar <moraaar@amazon.com>
2021-07-08 11:55:59 +01:00
moraaar 15e0aa7984 Use latest version of nvcloth, poly2tri and v-hacd 3rdParty libraries for windows, android, mac and ios.
Signed-off-by: moraaar <moraaar@amazon.com>
2021-07-08 11:55:59 +01:00
dmcdiar 762b3ee582 Suspended ray tracing for DiffuseProbeGrids that are not visible, either off-screen or behind an occlusion culling plane
Added a culling flag that indicates if the cullable object is currently visible in any view

Signed-off-by: dmcdiar <dmcdiar@amazon.com>
2021-07-08 00:24:52 -07:00
Jon B e8cc6a86ed Merge pull request #1944 from aws-lumberyard-dev/pruiksma/LYN-3913
[LYN-3913] Fix conversion to unsupported photometric unit on light type change
2021-07-07 19:09:18 -07:00
chcurran 21b511b174 Merge branch 'carlitosan/thecleansing' of https://github.com/aws-lumberyard-dev/o3de into carlitosan/thecleansing 2021-07-07 17:13:11 -07:00
chcurran 7dbdfbc3fe Merge branch 'stabilization/2106' of https://github.com/o3de/o3de into carlitosan/thecleansing 2021-07-07 17:10:27 -07:00
Ken Pruiksma d5fdd1035f Merge branch 'stabilization/2106' into pruiksma/ltc_fix_fix 2021-07-07 18:07:19 -05:00
Ken Pruiksma 6c0264862e Removing unnecessary code
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-07-07 18:05:36 -05:00
Ken Pruiksma a75b8eb636 [LYN-3913] Fix conversion to unsupported photometric unit on light type change.
When converting to a light type that doesn't support the currently used photometric unit, the editor component will convert the photometric unit to the universally supported lumen.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-07-07 18:00:40 -05:00
Twolewis b9964bbb5a Fixed Material Editor not launching (#1920)
* Fixed Material Editor not launching

Explicitly providing project-path as part of launch parameters.

Signed-off-by: Lloyd Tullues <lloyd@carbonated.com>

* Update Gems/AtomLyIntegration/CommonFeatures/Code/Source/Material/EditorMaterialSystemComponent.cpp

Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
Signed-off-by: Lloyd Tullues <lloyd@carbonated.com>

* Minor - adding whitespace for consistency

Signed-off-by: Lloyd Tullues <lloyd@carbonated.com>

Co-authored-by: Lloyd Tullues <lloyd@carbonated.com>
Co-authored-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-07-07 15:16:09 -07:00
Ken Pruiksma 5e98eefcc2 Undoing change from review feedback as it led to an incorrect result in some cases.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-07-07 17:13:43 -05:00
Tommy Walton f177f671ac Fix for LYN-4594: [Atom][EMFX] Loading a saved level with entity and an actor component causes the editor to freeze. (DCO fixup) (#1878)
* Queue shader loads and register with the dynamic draw context after the shader is loaded to avoid a deadlock when there are multiple scenes processing at the same time.

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Fixed AzCore case in AtomFont.h and two other files I found while searching

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Switched to a utility that will both get the assetId and create the Asset, without calling GetAsset explicitely

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Fixing typos in error message

Signed-off-by: amzn-tommy <waltont@amazon.com>
2021-07-07 15:09:14 -07:00
Tommy Walton 5b9647c11b Fix for ATOM-15923 : Editor Spends Several Minutes Entering/Ending Play Game Mode (#1846)
* Cut off kd-tree generation if more than 10 percent of triangles straddle split axis

Signed-off-by: amzn-tommy <waltont@amazon.com>

* Switched to aznumeric_cast and added a comment with a JIRA to follow up on

Signed-off-by: amzn-tommy <waltont@amazon.com>
2021-07-07 15:08:57 -07:00
Qing Tao 1b474afdb0 ATOM-14322 Random crashes when exist RHI/Raytracing sample running __fullTestSuite__ (#1926)
Signed-off-by: Tao <qingtao@amazon.com>
2021-07-07 14:55:36 -07:00
chcurran 76d959dccf Merge branch 'stabilization/2106' of https://github.com/o3de/o3de into carlitosan/thecleansing 2021-07-07 14:49:23 -07:00
Chris Burel 80bdd4e17b Clang compile fixes (#1876)
* Fix compile error from -Wwritable-strings

Signed-off-by: Chris Burel <burelc@amazon.com>

* Fix flags used to build MaskedOcclusionCulling with clang

Signed-off-by: Chris Burel <burelc@amazon.com>

* Fix class that has a final destructor, but the class itself was not final

Signed-off-by: Chris Burel <burelc@amazon.com>
2021-07-07 14:34:45 -07:00
lumberyard-employee-dm 3be4c9a393 Removing extra whitespace from the ScriptCanvas Node Library files
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-07-07 16:33:16 -05:00
lumberyard-employee-dm f9f711c039 Removing superfluous whitespace.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
2021-07-07 16:33:09 -05:00
Mike Balfour 274669a1b4 Fixed Vegetation Debugger to work with Atom rendering and AZ::Console. (#1924)
The previous implementation used Cry rendering and CVars and had been left in a commented-out state. These changes restore it back to full functionality.

Signed-off-by: mbalfour <mbalfour@amazon.com>
2021-07-07 16:05:38 -05:00
Terry Michaels 24d21cadae Merge pull request #1475 from aws-lumberyard-dev/nvsickle/ViewportInfoDpiScaling
Make IMGUI & viewport info scale with DPI
2021-07-07 15:55:46 -05:00
chcurran 2dce2eee2d The Great ScriptCanvas Purge, Part X
Signed-off-by: chcurran <82187351+carlitosan@users.noreply.github.com>
2021-07-07 13:43:31 -07:00
Ken Pruiksma 4c12e9c5ab Refactoring the LTC quad and polygon lights (#1881)
* Refactoring the LTC quad and polygon lights to clip the light to the normal hemisphere before applying the LTC matrix. This prevents specular light leaking from behind the surface. Diffuse and specular contribution are now calculated at the same time to avoid clipping the polygon twice. Added a cheaper diffuse integration function that's accurate enough for diffuse. Also added a commented out alternate specular integration for platforms with poor acos() accuracy.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* PR review feedback - typo and some saturate() protection

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>

* Making branch more explicit from review feedback.

Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
2021-07-07 16:37:49 -04:00
nvsickle 14cab097c7 Fix DPI change callback not being wired up correctly.
Signed-off-by: nvsickle <nvsickle@amazon.com>
2021-07-07 13:19:51 -07:00
nvsickle 0b3dab1cf8 Use DPI scaling for viewport info padding
Signed-off-by: nvsickle <nvsickle@amazon.com>
2021-07-07 11:51:20 -07:00
nvsickle 21dbe8b48f Address review feedback
Signed-off-by: nvsickle <nvsickle@amazon.com>
2021-07-07 11:51:16 -07:00