srikappa-amzn
1895c2d18d
Merge pull request #675 from aws-lumberyard-dev/Prefab/CreatePrefab
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Get instantiation to work after creation of a prefab is undone
5 years ago
srikappa
7bdf44a099
Detect cyclical dependencies in the nested prefabs of the prefab being instantiated
5 years ago
greerdv
059f69e5e6
tidy up NonUniformScaleService compatibility
5 years ago
srikappa
98a579abef
Added a comment
5 years ago
nvsickle
559798251d
Merge remote-tracking branch 'upstream/main' into nvsickle/DebugInfoDisplay
5 years ago
bosnichd
7cec2d8b07
Remove more unused things from CryCommon and CrySystem. ( #709 )
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Lots of unrelated removals, I basically tried to remove everything exposed via gEnv that isn't used anymore, and following the threads found a few other things to remove also.
5 years ago
kberg-amzn
deae9db5c2
Merge pull request #704 from aws-lumberyard-dev/MultiplayerComponents
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Removing unused GridMate touchpoints from AzFramework, and non-inclusive code removal
5 years ago
sconel
4e54df49db
Merge pull request #438 from aws-lumberyard-dev/Spawnable/ProductDependency
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AddProductDependency to handle inter-product dependencies in PrefabProcessors
5 years ago
karlberg
318f97a717
build fix for removed gridmate headers
5 years ago
karlberg
74385a575f
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
srikappa
33af6c1014
Merge branch 'main' into Prefab/CreatePrefab
5 years ago
karlberg
3e13dd52d1
First pass, removing gridmate touchpoints from AzFramework and non inclusive terminology purge
5 years ago
mbalfour
899d4c438d
Move ThumbnailerNullComponent into AzToolsFramework so that it can be used by other tools that need it.
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SerializeContextTools will soon rely on this.
5 years ago
srikappa
b11234097d
Fixed a capitalization issue
5 years ago
Mike Balfour
9ccddab552
Merge pull request #694 from aws-lumberyard-dev/mbalfour/slice-prefab-converter
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Fix up incorrect autoDelete use and handling.
5 years ago
sconel
c2a9ab18e4
Merge branch 'main' into Spawnable/ProductDependency
5 years ago
sconel
2e32b2ee57
Merge pull request #671 from aws-lumberyard-dev/Prefabs/AssetPreload
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Asset Preload fix for json serialization and prefab game mode
5 years ago
mbalfour
704443ac89
Fix up incorrect autoDelete use and handling.
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Several UI property handlers were incorrectly using the autoDelete feature by calling UnregisterPropertyType and deleting the pointer themselves, which caused double-delete crashes on application shutdown. PropertyManagerComponent now gracefully handles that condition but also explicitly asserts explaining how the code should be changed, and the "known offenders" have been fixed up to use autoDelete correctly.
5 years ago
Tom Hulton-Harrop
b5e5a3bfee
More camera fixes for the new CameraInput system ( #667 )
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* use new ViewportContext interface to set camera transform on load
* WIP fixes for camera viewport handler callbacks
* disable synchonization with old camera when new camera system is enabled
* further updates to camera-input
* ensure event is signalled when camera transform is set
* updates to ModernViewportCameraController
* fix for right click menu appearing with camera
* updates following review feedback
* convert std:: usage to AZStd::
5 years ago
sphrose
b08643d9da
Use renamed functions in stylesheet.
5 years ago
sphrose
7276253c42
renamed function
5 years ago
sphrose
9bea26511f
Merge branch 'main' into LY-113714
5 years ago
Danilo Aimini
d61c93a7b6
Merge pull request #431 from aws-lumberyard-dev/Prefab/Create/IgnoreLevel
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LYN-3211 | Create Prefab can be triggered on the Level Container, generating an invalid level hierarchy
5 years ago
Terry Michaels
8ddfcabae7
Removed unneeded comments ( #673 )
5 years ago
sconel
36911723c2
Addressed PR feedback
5 years ago
nvsickle
3c315df36f
Fix Camera transform property notifications.
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Moves transform notification logic from CComponentEntityObject::InvalidateTM (which will eventually go away) to AzToolsFramework::TransformComponent::OnTransformChanged.
We also specifically make sure PropertyEditorEntityChangeNotifications::OnEntityComponentPropertyChanged fires, which is used by Track View to detect camera position changes.
5 years ago
sconel
93974dd1c5
Seperated queue load and blocking load calls so queue loads aren't interrupted. Added comment about asset dispatch events
5 years ago
sconel
f7ea02afdc
Fix for NetworkingProcessor using CreateSpawnable without ReferencedAssets arg
5 years ago
sconel
17ccf90480
Updated function header comment
5 years ago
sconel
4c0fdf78bc
Added error messaging, cleaned up LoadReferencedAssets
5 years ago
srikappa
886fe22b16
Merge branch 'main' into Prefab/CreatePrefab
5 years ago
srikappa
b57dd02d90
Removed a debug print command
5 years ago
puvvadar
b21553f64d
Merge branch 'main' into mp_editor_pipeline
5 years ago
sconel
2e9ae76596
Removed print statement, adding in new files that were missed
5 years ago
srikappa
4994103627
Add const ref function parameters as needed
5 years ago
sconel
b04bfc459f
Asset Preload fix for json serialization and prefab game mode
5 years ago
srikappa
0da6e450a6
Improved comments
5 years ago
Tom Hulton-Harrop
b2523217c3
Update snapping settings to be stored in the Settings Registry ( #646 )
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* add overload to ActionManager to support capturing an AZStd::function
* move snapping settings to new settings registry
* remove unneeded reference in ViewportSettings
* move viewport setting function implementations to .cpp file
* add more sensible default values for snapping
* fix variable name for angle snapping
* remove const from function prototype value parameters
* add import/export api for free functions
* change from std::bind to a lambda
* remove redundant const for constexpr string_view
* add AZStd alias for std::abs
5 years ago
kberg-amzn
bdaa7eb3c1
Merge pull request #544 from aws-lumberyard-dev/MultiplayerComponents
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Multiplayer components, visibility fixes for gameplay runtime and localprediction player controller component.
5 years ago
bosnichd
440c40e490
Remove (almost) all references to pRenderer ( #651 )
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Remove all references to pRenderer, except from the DebugDraw and LyShine Gems that are still being updated.
5 years ago
jjjoness
9a113c083d
Checked all Search boxes and made them compliant with UX specs.
5 years ago
sphrose
29f3185c0b
Merge branch 'main' into LY-113714
5 years ago
karlberg
6b9ecc69c9
two more unit test touchpoints where core systems may not be initialized
5 years ago
Danilo Aimini
656a8443bc
Merge pull request #382 from aws-lumberyard-dev/Prefab/Instantiate/Loop
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LYN-3245 | Detect circular dependencies on Instantiate Prefab and cancel operation
5 years ago
daimini
e24827efb3
Fix direct editing of a reference
5 years ago
karlberg
ae8a49c4ef
fix bad merge
5 years ago
daimini
4662290d92
Switching IsPrefabInInstanceAncestorHierarchy to use const refs
5 years ago
daimini
47001dc0c3
Merge main
5 years ago
karlberg
1df2fe1d48
Merging latest origin
5 years ago
srikappa
1c04160966
Added a missing header
5 years ago
srikappa
eb8084d3f6
Initial draft for getting instantiation to work immediately after creation is undone
5 years ago
puvvadar
c4115fca11
Merge branch 'main' into mp_editor_pipeline
5 years ago
greerdv
9f5987d431
Merge branch 'main' into non-uniform-scale-ux
5 years ago
greerdv
3817c05d81
fixing unit test
5 years ago
Tom Hulton-Harrop
c5a06b8953
Restore grid and angle snapping ( #640 )
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Restore grid and angle snapping (LYN-3367)
5 years ago
greerdv
4202f646e4
Merge branch 'main' into non-uniform-scale-ux
5 years ago
greerdv
9e22268107
feedback from PR
5 years ago
greerdv
2c6d04f673
feedback from PR
5 years ago
karlberg
c21b4a577d
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
AMZN-mnaumov
5fb923738e
Merge pull request #614 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15474
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[ATOM-15474] Material Editor camera controller zoom respects viewport boundary
5 years ago
puvvadar
108f4dfdd6
Merge branch 'main' into mp_editor_pipeline
5 years ago
greerdv
ad6479967f
changing add NUS button from invisible to read only when NUS component already present
5 years ago
mnaumov
dfd0cbb0fd
Material Editor camera controller zoom respects viewport boundary
5 years ago
chiyenteng
ede1889507
[CherryPick][LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode ( #585 )
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* [LYN-3398][LYN-3399] Let EditorEntityModel always use the optimized algorithm even in Slice mode (#490 )
5 years ago
karlberg
751d13dd7b
Merge remote-tracking branch 'origin' into MultiplayerComponents
5 years ago
rgba16f
7b95b5e329
Merge pull request #556 from aws-lumberyard-dev/MoveDebugDisplayGlobalID
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Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework
Rename g_mainViewportEntityDebugDisplayId to g_defaultSceneEntityDebugDisplayId
5 years ago
greerdv
45cbe4767f
adding comment to AddNonUniformScaleButton
5 years ago
greerdv
a49017ec23
merging from main
5 years ago
greerdv
e1f7d04bc2
adding icon for non-uniform scale component
5 years ago
Tom Hulton-Harrop
cec56d7b27
Merge pull request #546 from aws-lumberyard-dev/hultonha_LYN-2315_camera-phase-4
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Camera Updates - Part 4
5 years ago
sphrose
7eb6cc10b6
Made change affect all modifiable containers.
5 years ago
greerdv
cd93df4ca8
hiding button to add non-uniform scale when there already is a NUS component on the entity
5 years ago
srikappa-amzn
a5ccfa6053
Merge pull request #456 from aws-lumberyard-dev/Prefab/CreatePrefab
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Fix undo for nested prefab creation by providing link patches to the undo node
5 years ago
rgba16f
1c1a9aeab4
Merge remote-tracking branch 'upstream/main' into MoveDebugDisplayGlobalID
5 years ago
rgba16f
593528532f
Move g_mainViewportEntityDebugDisplayId from AzToolsFramework to AzFramework and rename it to g_defaultSceneEntityDebugDisplayId
5 years ago
greerdv
5e94c9c838
fixing highlighting behaviour when trying to drag components above non-uniform scale component
5 years ago
jackalbe
8b1251c9f7
{LYN-2185} Helios - Added GraphObjectProxy::GetMethodList() function ( #392 )
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* {LYN-2185} Helios - Added GraphObjectProxy::GetMethodList() function
* Updated the EditorPythonConsoleInterface to get Python type name info
* Added PythonBehaviorInfo to the GraphObjectProxy object to reflect abstract calls that can be invoked
* removed SCENE_DATA_API from Reflect() function
Jira: https://jira.agscollab.com/browse/LYN-2185
Tests: Added tests GraphObjectProxy_GetClassInfo_Loads & GraphObjectProxy_GetClassInfo_CorrectFormats to regress test
* fix compile error
* etchPythonTypeName() returns AZStd::string
* put None into a const char
5 years ago
greerdv
d9b3b7ccfa
adding non-uniform scale component via button on transform component and forcing it to be adjacent in the component sort order and visible
5 years ago
hultonha
a206896074
remove QPoint from lower-level interfaces, switch to use AzFramework::ScreenPoint
5 years ago
karlberg
bbe3fcfdd9
Cleans up some debug code
5 years ago
sphrose
3e42e8ed14
merge main
5 years ago
karlberg
d0a561fa01
merging latest origin
5 years ago
karlberg
d5ad5d9596
Removing some more ebus dependencies within the vis system
5 years ago
lumberyard-employee-dm
bcbe1bfef7
LYN-2537 AssetBundler updates ( #426 )
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* LYN-2537 Updated the AssetBundler code to looks for the AssetSeedList
files within the Assets/Engine directory
Updated the MissingDependencyScanner GetXMLDependenciesFile functions to
use the Assets/Engine directory as well
Also fixed the MissingDependencyScanner to properly located dependency
xml files within gem directories
* Adding back input argument validation for the AssetBundler command options.
Also added an application_options settings registry file that contains the list of valid command options for the ComponentApplication
* Adding missing end of file newline for applications_options.setreg
* Fixed the AssetBundler help output for the bundleSeed command
5 years ago
srikappa
a7624bb985
Removed returning AZ::Failure when AZ::Assert is thrown
5 years ago
karlberg
822368ef01
Changes to get visibility system working again in-game
5 years ago
Chris Galvan
8b0b3f4d02
[LYN-3078] Removed legacy CMaterial and all related/unused classes.
5 years ago
puvvadar
2f4120cdfb
Update Ctrl+G logic to account for prefab processing status and timing
5 years ago
AMZN-koppersr
5eeeaf4346
Fixed several release build compile errors.
5 years ago
AMZN-mnaumov
bdd276d209
Merge pull request #467 from aws-lumberyard-dev/Atom/mnaumov/ATOM-15426
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[ATOM-15426] Fixing missing asset crashing Editor
5 years ago
mnaumov
e7600cef94
PR feedback
5 years ago
mnaumov
01bba93f28
PR feedback
5 years ago
greerdv
c8e8c1de66
Merge branch 'main' into non-uniform-scale-ux
5 years ago
Chris Galvan
6ace9ffedb
[LYN-1731] Removed temporary bus for checking if the new viewport interaction model is enabled.
5 years ago
greerdv
cee4ca8067
WIP adding button to transform component to add non-uniform scale component
5 years ago
mnaumov
ce367b4383
Fixing missing asset crashing Editor
5 years ago
daimini
bc3f285601
Refactored IsPrefabInInstanceAncestorHierarchy to use Instance Optional References. Added more information to the error message.
5 years ago
sconel
6e8b1d1000
Update on how we move string values in AddProductDependency
5 years ago
sconel
a9de24ef7d
Addressed PR feedback on function args and names
5 years ago
srikappa
18c352cdb1
Merge branch 'main' into Prefab/CreatePrefab
5 years ago