Removed a debug print command
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@@ -297,7 +297,7 @@ namespace AzToolsFramework
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else
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{
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linkId = m_prefabSystemComponentInterface->CreateLink(
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targetTemplateId, sourceInstance.GetTemplateId(), sourceInstance.GetInstanceAlias(), AZStd::move(patch),
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targetTemplateId, sourceInstance.GetTemplateId(), sourceInstance.GetInstanceAlias(), patch,
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InvalidLinkId);
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m_prefabSystemComponentInterface->PropagateTemplateChanges(targetTemplateId);
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}
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@@ -439,8 +439,6 @@ namespace AzToolsFramework
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PrefabDom patch;
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m_instanceToTemplateInterface->GeneratePatch(patch, beforeState, afterState);
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PrefabDomUtils::PrintPrefabDomValue(entity->GetName(), patch);
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if (patch.IsArray() && !patch.Empty() && beforeState.IsObject())
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{
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if (IsInstanceContainerEntity(entityId) && !IsLevelInstanceContainerEntity(entityId))
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