Cleans up some debug code
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@@ -126,7 +126,6 @@ namespace AZ
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char buffer[MaxLogBufferSize];
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const AZStd::size_t length = azvsnprintf(buffer, MaxLogBufferSize, format, args);
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//buffer[AZStd::min<AZStd::size_t>(length, MaxLogBufferSize - 2)] = '\n';
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buffer[AZStd::min<AZStd::size_t>(length + 1, MaxLogBufferSize - 1)] = '\0';
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switch (level)
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-5
@@ -189,9 +189,6 @@ namespace AzToolsFramework
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SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusConnect();
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EditorLegacyGameModeNotificationBus::Handler::BusConnect();
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//m_entityVisibilityBoundsUnionSystem.Connect();
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}
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//=========================================================================
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@@ -199,8 +196,6 @@ namespace AzToolsFramework
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//=========================================================================
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void EditorEntityContextComponent::Deactivate()
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{
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//m_entityVisibilityBoundsUnionSystem.Disconnect();
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EditorLegacyGameModeNotificationBus::Handler::BusDisconnect();
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SliceEditorEntityOwnershipServiceNotificationBus::Handler::BusDisconnect();
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@@ -189,8 +189,6 @@ namespace AzToolsFramework
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//! EditorEntityContextRequestBus::Events::AddRequiredComponents()
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AZ::ComponentTypeList m_requiredEditorComponentTypes;
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//! Edit time visibility management integrating entities with the IVisibilitySystem.
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//AzFramework::EntityVisibilityBoundsUnionSystem m_entityVisibilityBoundsUnionSystem;
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bool m_isLegacySliceService;
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UndoSystem::UndoCacheInterface* m_undoCacheInterface = nullptr;
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@@ -9,7 +9,7 @@
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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*
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*/
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#pragma optimize("", off)
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#include <AzCore/Component/TransformBus.h>
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#include <AzFramework/Viewport/CameraState.h>
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#include <AzFramework/Visibility/BoundsBus.h>
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+4
-4
@@ -759,7 +759,7 @@ CODE
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//-------------------------------------------------------------------------
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// [SECTION] INCLUDES
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//-------------------------------------------------------------------------
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#pragma optimize("", off)
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#if defined(_MSC_VER) && !defined(_CRT_SECURE_NO_WARNINGS)
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#define _CRT_SECURE_NO_WARNINGS
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#endif
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@@ -7117,9 +7117,9 @@ static void ImGui::ErrorCheckEndFrameSanityChecks()
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// send key release events mid-frame. This would normally trigger this assertion and lead to sheared inputs.
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// We silently accommodate for this case by ignoring/ the case where all io.KeyXXX modifiers were released (aka key_mod_flags == 0),
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// while still correctly asserting on mid-frame key press events.
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//const ImGuiKeyModFlags key_mod_flags = GetMergedKeyModFlags();
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//IM_ASSERT((key_mod_flags == 0 || g.IO.KeyMods == key_mod_flags) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods");
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//IM_UNUSED(key_mod_flags);
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const ImGuiKeyModFlags key_mod_flags = GetMergedKeyModFlags();
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IM_ASSERT((key_mod_flags == 0 || g.IO.KeyMods == key_mod_flags) && "Mismatching io.KeyCtrl/io.KeyShift/io.KeyAlt/io.KeySuper vs io.KeyMods");
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IM_UNUSED(key_mod_flags);
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// Recover from errors
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//ErrorCheckEndFrameRecover();
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