Removes the OUTPUT_NAME from the .Editor target in the Gem template.
Removes the same from Gems that have it currently.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* - Add support for a custom path root separator using a trait.
- Ensure to set both FilePathKey_ProjectUserPath and FilePathKey_ProjectLogPath to a writeable storage location on non-host platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Remove az_trait_validator.py, as our PAL guidance no longer dictates that all traits must be defined for all platforms.
Signed-off-by: bosnichd <bosnichd@amazon.com>
* Updated based on review feedback.
Signed-off-by: bosnichd <bosnichd@amazon.com>
The previous version of the package was dynamic on some platforms,
and static on others. This makes it static across the board and
also makes it compatible with other 3p libraries wanting to use
zlib.
Signed-off-by: lawsonamzn <70027408+lawsonamzn@users.noreply.github.com>
* Implemented the RFC to allow projects to need to specify the Gems
Projects no longer need to specify CMake Targets to associate a Gem
variant with.
In order to associate a CMake Target with a gem variant a new
`ly_set_gem_variant_to_load` function has been added that maps CMake
Targets -> Gem Variants.
This allows CMake Targets to self describe which gem variants they
desire to build and load
This implementation is backwards compatible:
The `ly_enable_gems` function still accepts the TARGETS and VARIANTS
arguments which it will forward to the new `ly_set_gem_variant_to_load`
function to allow the input Targets to be associated with input Gem
Variants
This changes fixes the issue with gems that are required by an
Application regardless of the Project in use, not replicating it's
"requiredness" to the SDK layout
Fixes#3430
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added an LY_PROJECT_NAME property to the Launcher targets
The `ly_enable_gems_delayed` now command queries the LY_PROJECT_NAME property
associated with each target to determine if the gems being enabled are
match the project the target is associated with.
In this case the target only adds dependencies if the gems is being enabled
without a specific project or if the gems is being enabled for the
matching project.
If the LY_PROJECT_NAME property is not set for target, it indicates the
gems for each project can be added as dependencies to the target.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* The INSTALL step now forwards the LY_PROJECT_NAME property for a target
The Install_common.cmake has been updated to support configuring
TARGET_PROPERTIES into the generated CMakeLists.txt for install targets.
Furthermore the indentation of the generated CMakeLists.txt has been
normalized to help with readability
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Updating the Atom_Bootstrap CMakeLists.txt to enable the Atom_Bootstrap Gem
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Added a deprecation message to ly_enable_gems when supplying TARGETS and
VARIANTS
Added a define_property call for the LY_PROJECT_NAME target property
Removed the .Builders alias for the PrefabBuilder and renamed the
GEM_MODULE target o PrefabBuilder.Builders.
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Removed superflous space from AutomatedTesting Gem CMakeLists.txt
Signed-off-by: lumberyard-employee-dm <56135373+lumberyard-employee-dm@users.noreply.github.com>
* Fix rpath for lrelease binary
This fixes the rpath for lrelease which is used to compile the qt translation file.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Fix a LocalFileIO path casing issue
LocalFileIO was lowercasing the entire path after substituting aliases.
This caused files to not be found and many failures in AP.
Fixed to only lowercase the trailing relative path after the substitution.
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* Removed a message line
Signed-off-by: amzn-phist <52085794+amzn-phist@users.noreply.github.com>
* {LYN2076} Add Material data types Behavior for the scene graph
Adding behavior to expose GraphData MaterialData to Python scripts so that scripters can read in the material properties from a scene graph
Signed-off-by: jackalbe <23512001+jackalbe@users.noreply.github.com>
* new warning fixed in code
Signed-off-by: Jackson <23512001+jackalbe@users.noreply.github.com>
* Send SNS topic on build failure
* send build failure root cause data to SNS topic that triggeres lambda function to automatically create Github issues
* Change SNS topic subject to Build failure and add build url to the message
* Change SNS topic name
* First pass cleanup of some terrain components.
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Adding basic culling to terrain sectors
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
* Adding default value for m_transform
Signed-off-by: Ken Pruiksma <pruiksma@amazon.com>
-Fix a missing QPainter::restore call
-Remove 0px font sizes from our qss, which was just getting ignored by Qt and triggering a warning
Signed-off-by: nvsickle <nvsickle@amazon.com>
These scripts will configure build and test Ubuntu 18/20 nodes with:
Nvidia gaming drivers for GPU instances (g4dn)
lightdm for Ubuntu 18 and gdm3 for Ubuntu 20 (wayland is disabled here, but should have xcb capabilities)
NiceDCV for remote console access
Note: Does not include user setup and firewall configurations
Signed-off-by: Mike Chang <changml@amazon.com>