XCode doesnt support files per configuration, using the old method (#3789)
- some warn fixes - fixed release linking issue Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>
This commit is contained in:
@@ -84,12 +84,6 @@ AZ_POP_DISABLE_WARNING
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#include "IEditorPanelUtils.h"
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#include "EditorPanelUtils.h"
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// even in Release mode, the editor will return its heap, because there's no Profile build configuration for the editor
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#ifdef _RELEASE
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#undef _RELEASE
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#endif
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#include "Core/QtEditorApplication.h" // for Editor::EditorQtApplication
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static CCryEditDoc * theDocument;
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@@ -104,8 +98,6 @@ static CCryEditDoc * theDocument;
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#define VERIFY(EXPRESSION) { auto e = EXPRESSION; assert(e); }
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#endif
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#undef GetCommandLine
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const char* CEditorImpl::m_crashLogFileName = "SessionStatus/editor_statuses.json";
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CEditorImpl::CEditorImpl()
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@@ -72,11 +72,8 @@ namespace AzFramework
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/// Retrieves the app root path for the application.
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virtual const char* GetAppRoot() const { return nullptr; }
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#pragma push_macro("GetCommandLine")
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#undef GetCommandLine
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/// Get the Command Line arguments passed in.
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virtual const CommandLine* GetCommandLine() { return nullptr; }
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#pragma pop_macro("GetCommandLine")
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/// Get the Command Line arguments passed in. (Avoids collisions with platform specific macros.)
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virtual const CommandLine* GetApplicationCommandLine() { return nullptr; }
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@@ -13,10 +13,6 @@
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#define CRYINCLUDE_CRYCOMMON_APPLESPECIFIC_H
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#pragma once
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#if defined(__clang__)
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#pragma diagnostic ignore "-W#pragma-messages"
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#endif
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//////////////////////////////////////////////////////////////////////////
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// Standard includes.
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//////////////////////////////////////////////////////////////////////////
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@@ -118,10 +118,6 @@ struct IConsoleVarSink
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// </interfuscator:shuffle>
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};
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#if defined(GetCommandLine)
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#undef GetCommandLine
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#endif
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// Interface to the arguments of the console command.
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struct IConsoleCmdArgs
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{
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@@ -715,12 +715,7 @@ void AssetProcessingStateDataUnitTest::DataTest(AssetProcessor::AssetDatabaseCon
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//try retrieving this source by id
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UNIT_TEST_EXPECT_TRUE(stateData->GetJobByJobID(job.m_jobID, job));
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if (job.m_jobID == AzToolsFramework::AssetDatabase::InvalidEntryId ||
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job.m_jobID != job.m_jobID ||
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job.m_sourcePK != job.m_sourcePK ||
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job.m_jobKey != job.m_jobKey ||
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job.m_fingerprint != job.m_fingerprint ||
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job.m_platform != job.m_platform)
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if (job.m_jobID == AzToolsFramework::AssetDatabase::InvalidEntryId)
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{
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Q_EMIT UnitTestFailed("AssetProcessingStateDataTest Failed - GetJobByJobID failed");
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return;
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@@ -57,9 +57,6 @@
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#include <sstream>
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// windows headers bring in a macro which conflicts GetCommandLine
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#undef GetCommandLine
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namespace AssetUtilsInternal
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{
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static const unsigned int g_RetryWaitInterval = 250; // The amount of time that we are waiting for retry.
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@@ -8,7 +8,7 @@
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#include "EditorDefs.h"
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#include "Resource.h"
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#include "Editor/Resource.h"
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#include "UiEditorAnimationBus.h"
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#include "UiAnimViewCurveEditor.h"
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@@ -15,7 +15,7 @@
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// ----- End UI_ANIMATION_REVISIT
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#include "EditorDefs.h"
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#include "Resource.h"
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#include "Editor/Resource.h"
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#include "UiAnimViewDialog.h"
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@@ -8,7 +8,7 @@
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#include "EditorDefs.h"
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#include "Resource.h"
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#include "Editor/Resource.h"
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#include "UiEditorAnimationBus.h"
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#include "UiAnimViewDopeSheetBase.h"
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@@ -8,7 +8,7 @@
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#include "EditorDefs.h"
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#include "Resource.h"
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#include "Editor/Resource.h"
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#include "UiEditorAnimationBus.h"
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#include "UiAnimViewNodes.h"
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#include "UiAnimViewDopeSheetBase.h"
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@@ -9,7 +9,7 @@
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#include "UiEditorAnimationBus.h"
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#include "EditorDefs.h"
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#include "Resource.h"
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#include "Editor/Resource.h"
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#include "UiAnimViewSequenceManager.h"
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#include "UiAnimViewSplineCtrl.h"
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#include "UiAnimViewSequence.h"
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+37
-21
@@ -330,28 +330,44 @@ function(ly_add_target)
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set(runtime_dependencies_list SHARED MODULE EXECUTABLE APPLICATION)
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if(NOT ly_add_target_IMPORTED AND linking_options IN_LIST runtime_dependencies_list)
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# the stamp file will be the one that triggers the execution of the custom rule. At the end
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# of running the copy of runtime dependencies, the stamp file is touched so the timestamp is updated.
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# Adding a config as part of the name since the stamp file is added to the VS project.
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# Note the STAMP_OUTPUT_FILE need to match with the one used in runtime dependencies (e.g. RuntimeDependencies_common.cmake)
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set(STAMP_OUTPUT_FILE ${CMAKE_BINARY_DIR}/runtime_dependencies/$<CONFIG>/${ly_add_target_NAME}_$<CONFIG>.stamp)
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add_custom_command(
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OUTPUT ${STAMP_OUTPUT_FILE}
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DEPENDS "$<GENEX_EVAL:$<TARGET_PROPERTY:${ly_add_target_NAME},RUNTIME_DEPENDENCIES_DEPENDS>>"
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_BINARY_DIR}/runtime_dependencies/$<CONFIG>/${ly_add_target_NAME}.cmake
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COMMENT "Copying ${ly_add_target_NAME} runtime dependencies to output..."
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VERBATIM
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)
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# XCode generator doesnt support different source files per configuration, so we cannot have
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# the runtime dependencies using file-tracking, instead, we will have them as a post build step
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if(CMAKE_GENERATOR MATCHES Xcode)
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add_custom_command(TARGET ${ly_add_target_NAME} POST_BUILD
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_BINARY_DIR}/runtime_dependencies/$<CONFIG>/${ly_add_target_NAME}.cmake
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COMMENT "Copying ${ly_add_target_NAME} runtime dependencies to output..."
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DEPENDS ${CMAKE_BINARY_DIR}/runtime_dependencies/${ly_add_target_NAME}.cmake
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COMMENT "Copying runtime dependencies..."
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VERBATIM
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)
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# Unfortunately the VS generator cannot deal with generation expressions as part of the file name, wrapping the
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# stamp file on each configuration so it gets properly excluded by the generator
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unset(stamp_files_per_config)
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foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
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set(stamp_file_conf ${CMAKE_BINARY_DIR}/runtime_dependencies/${conf}/${ly_add_target_NAME}_${conf}.stamp)
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set_source_files_properties(${stamp_file_conf} PROPERTIES GENERATED TRUE SKIP_AUTOGEN TRUE)
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list(APPEND stamp_files_per_config $<$<CONFIG:${conf}>:${stamp_file_conf}>)
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endforeach()
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target_sources(${ly_add_target_NAME} PRIVATE ${stamp_files_per_config})
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else()
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# the stamp file will be the one that triggers the execution of the custom rule. At the end
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# of running the copy of runtime dependencies, the stamp file is touched so the timestamp is updated.
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# Adding a config as part of the name since the stamp file is added to the VS project.
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# Note the STAMP_OUTPUT_FILE need to match with the one used in runtime dependencies (e.g. RuntimeDependencies_common.cmake)
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set(STAMP_OUTPUT_FILE ${CMAKE_BINARY_DIR}/runtime_dependencies/$<CONFIG>/${ly_add_target_NAME}_$<CONFIG>.stamp)
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add_custom_command(
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OUTPUT ${STAMP_OUTPUT_FILE}
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DEPENDS "$<GENEX_EVAL:$<TARGET_PROPERTY:${ly_add_target_NAME},RUNTIME_DEPENDENCIES_DEPENDS>>"
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COMMAND ${CMAKE_COMMAND} -P ${CMAKE_BINARY_DIR}/runtime_dependencies/$<CONFIG>/${ly_add_target_NAME}.cmake
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COMMENT "Copying ${ly_add_target_NAME} runtime dependencies to output..."
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VERBATIM
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)
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# Unfortunately the VS generator cannot deal with generation expressions as part of the file name, wrapping the
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# stamp file on each configuration so it gets properly excluded by the generator
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unset(stamp_files_per_config)
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foreach(conf IN LISTS CMAKE_CONFIGURATION_TYPES)
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set(stamp_file_conf ${CMAKE_BINARY_DIR}/runtime_dependencies/${conf}/${ly_add_target_NAME}_${conf}.stamp)
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set_source_files_properties(${stamp_file_conf} PROPERTIES GENERATED TRUE SKIP_AUTOGEN TRUE)
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list(APPEND stamp_files_per_config $<$<CONFIG:${conf}>:${stamp_file_conf}>)
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endforeach()
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target_sources(${ly_add_target_NAME} PRIVATE ${stamp_files_per_config})
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endif()
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endif()
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