Fixed blast asset reflection, which was generating a wrong Id for the Asset<BlastAsset> class type due to 'const' (#3756)
Signed-off-by: moraaar <moraaar@amazon.com>
This commit is contained in:
@@ -107,7 +107,7 @@ namespace Blast
|
||||
BlastMeshData* m_meshDataComponent = nullptr;
|
||||
|
||||
// Configurations
|
||||
const AZ::Data::Asset<BlastAsset> m_blastAsset;
|
||||
AZ::Data::Asset<BlastAsset> m_blastAsset;
|
||||
const BlastMaterialId m_materialId{};
|
||||
Physics::MaterialId m_physicsMaterialId;
|
||||
const BlastActorConfiguration m_actorConfiguration{};
|
||||
|
||||
Reference in New Issue
Block a user