Commit Graph

3986 Commits

Author SHA1 Message Date
evanchia-ly-sdets 989178d285 Merge pull request #1377 from aws-lumberyard-dev/test_tools_example_test
Fixing test tools example test
2021-06-21 09:34:25 -07:00
greerdv 0e5ec11cdc Merge pull request #1455 from aws-lumberyard-dev/non-uniform-scale-hydra
exposing non-uniform scale component id as a behavior constant for hydra
2021-06-21 17:21:17 +01:00
jjjoness 3549205d29 Merge pull request #1458 from aws-lumberyard-dev/LYN-4195b
LYN-4195b - UX - main menu updates - prevent hover effect on the top level menu icon, dim the link icon and increase space between text and icon throughout.
2021-06-21 17:20:33 +01:00
Eric Phister 22ff37ecda Fixes issue with ACE displaying only banks (#1427)
Updates to some AzCore functions a while ago made some path functions
strip off a trailing slash, which caused bad paths to be used when
loading middleware data.  Updated the code to use better path APIs.
2021-06-21 11:18:03 -05:00
amzn-mike d2d588901e Address PR feedback 2021-06-21 11:00:27 -05:00
Gene Walters 530573abf3 Merge pull request #1424 from aws-lumberyard-dev/SPEC7185_RenamingIsNetEntityRoleMethods
Updating IsNetEntityRole Helper Methods for Clarity
2021-06-21 08:53:23 -07:00
amzn-sean 9f934a6f63 add Draw Helpers changed notification + physx draw helpers listens to it (#1456) 2021-06-21 16:25:45 +01:00
John Jones-Steele 5e4f021d55 Cherry picked from development 2021-06-21 15:28:41 +01:00
amzn-mike bfe391b4bb Merge branch 'stabilization/2106' into Helios_TransformImporterFixV2_stabilization_2106 2021-06-21 08:16:21 -05:00
sphrose a8ba1a99af Update BasicEditorWorkflows_LevelEntityComponentCRUD.py 2021-06-21 11:57:14 +01:00
greerdv 772a75b5bc exposing non-uniform scale component id as a behavior constant for hydra 2021-06-21 11:12:50 +01:00
Doug McDiarmid 5137a8aec5 Added a new MSAAResolveFullScreenPass which will disable itself in non-MSAA pipelines.
Changed MSAAResolvePass to disable itself in non-MSAA pipelines.
2021-06-21 02:45:59 -07:00
sphrose a3b7cbeffc New level dialog has no way to select a different folder 2021-06-21 10:02:10 +01:00
IgnacioMartinezGarrido e4e22879b8 LYN-1767: Search View Crash Fix (#1430)
* Fixed crash in tableView when the filter goes empty and there is a selected entry.

* fixed consts

* Code Review Changes

* more minor fixes
2021-06-21 10:49:01 +02:00
Doug McDiarmid 4730102898 Updated comment. 2021-06-21 01:07:25 -07:00
Gene Walters 526a0f1289 Fix for Jenkins Validation: removing tabs and removing unwanted spaces. 2021-06-20 20:51:59 -07:00
dmcdiarmid-ly 124cc1f1c1 Merge pull request #1451 from aws-lumberyard-dev/Atom/dmcdiar/ATOM-15787
[ATOM-15787] FullscreenTrianglePass incorrectly sets the scissor dimensions
2021-06-19 15:25:51 -07:00
Doug McDiarmid ada63089b5 Changed FullScreenTrianglePass::FrameBegin to use FramePrepareParams viewport and scissor states if they are set.
Changed ReflectionScreenSpaceBlurChildPass to set the viewport and scissor states.
2021-06-19 01:30:36 -07:00
nvsickle dc3d1dc010 Restore connections in ShaderVariant::Init 2021-06-18 22:03:39 -07:00
Doug McDiarmid 72e5ab4437 Merge branch 'development' into Atom/dmcdiar/ATOM-5702 2021-06-18 17:12:52 -07:00
sconel bb0c60d1d4 Correctly add generated spawnables to asset manager in game mode 2021-06-18 16:43:14 -07:00
Doug McDiarmid dc1d34c83f NoMSAA supervariant support
Added a ShaderSystem supervariant to provide a system-wide supervariant name.
Changed ShaderAsset to append the system-wide supervariant name when searching for supervariants.
Added the NoMSAA supervariant to several shaders.
2021-06-18 16:39:32 -07:00
amzn-hdoke 556d607a5e Make AWSCore.Editor tests windows only (#1410) 2021-06-18 16:30:49 -07:00
Steve Pham f91ba1a80b Minor pre-license update cleanup of files (#1437)
- Remove legacy CryEngine.tip file
- Remove legacy WAF files
- Renamed Lumberyard to O3DE
- Updating "Amazon.com" to "Open 3D Foundation"
2021-06-18 16:09:18 -07:00
Scott Romero 4278013f06 [stabilization/2106] update installer vendor name (#1432) 2021-06-18 15:57:33 -07:00
Stephen Tramer b78fa5eed4 Merge pull request #1372 from aws-lumberyard-dev/stramer/az-networking-docs
Networking libraries + Gems API documentation
2021-06-18 15:53:42 -07:00
AMZN-mnaumov 8459855395 Merge pull request #1428 from aws-lumberyard-dev/Atom/mnaumov/LYN-4253
[LYN-4253] Improving Editor performance while thumbnails are rendering
2021-06-18 15:34:39 -07:00
jromnoa 43b253da56 main suite and not sandbox suite, since the nightly runs the main suite 2021-06-18 15:04:47 -07:00
nvsickle 6f244474b5 Remove double Shader init call 2021-06-18 14:50:55 -07:00
Chris Burel cbeafe29d3 Avoid serializing size_t in EMotionFX code (#1423)
`size_t` is a typedef that is sized differently on different platforms.
Instead, use `AZ::u64`, which is large enough to hold all platforms'
`size_t` types but is a fixed size, to avoid size mismatches per
platform.
2021-06-18 14:14:42 -07:00
AMZN-koppersr c333824673 Merge pull request #1001 from yuriy0/SerializeContextToolsConvertHandleAnyValidation
Bug fix: handle the case where the data source type is `any' in the SCT converter command validation step.
2021-06-18 13:51:34 -07:00
nvsickle ea3adc8405 Fix several merge conflicts and auto-formatting issues 2021-06-18 13:41:59 -07:00
hershey5045 c127a044d4 Enable fog in physical sky component to blend with deferred fog (#1320) 2021-06-18 13:39:11 -07:00
Aaron Ruiz Mora 1ad6264d0d Using newer version of NvCloth 3rdParty (#1435) 2021-06-18 21:37:15 +01:00
Scott Romero d66e8d7c06 [stabilization/2106] updated start menu shortcuts generated by the installer (#1421)
Added start menu shortcuts for the Editor and Material Editor
Renamed original "O3DE" start menu shortcut to "O3DE Project Manager"
Updated start menu folder name to include the "[Developer Preview]" tag
2021-06-18 13:36:28 -07:00
srikappa-amzn 8f3c227842 Merge pull request #1438 from aws-lumberyard-dev/Prefab/DetachPrefabBugFixes
Fix bug with DetachPrefab incorrectly replacing old entity aliases in patches
2021-06-18 13:34:01 -07:00
nvsickle e55580af57 Merge remote-tracking branch 'upstream/stabilization/2106' into nvsickle/MergeStabilizationJun18 2021-06-18 13:25:53 -07:00
amzn-sj 484339c4b8 Update AWS android package version to rev4 2021-06-18 12:56:29 -07:00
carlitosan 7c52274370 Merge pull request #1433 from aws-lumberyard-dev/carlito/stabilization/2106
Remove any null entries from AbstractCodeModel::ModAllRoots() LYN-4658
2021-06-18 12:48:36 -07:00
amzn-hdoke 04f6c7b90f Enable AWSI Automation Tests (#1330)
* Add AWS AutomatedTesting levels

* Update AWSCoreConfiguration to use default profile

* Update lambda name

* Add cdk update command before tests run

* Update global cdk version before runnign tests.

* Add npm update command

* More cdk changes

* More cdk changes

* Shortening project names for cdk

* increase timeout for AWSTests

* Add comments

* Set AWSTests to periodic test suite

* Update logic to re install cdk and deploy bootstrap

* change version to list to catch version mismatch

* Move AWS fixtures to module directory scope

* Fixing issues with cdk utils

* Add cdk setup to be called on cdk fixture function
2021-06-18 12:39:02 -07:00
Danilo Aimini acd23698ea Prefab Serialization | Remove "Source" parameter from prefab source file (#1387)
* When loading a template to memory, store the current Source (potentially overriding what was stored to disk)

* Before storing the prefab disk, remove the Source parameter from the Dom (as it's no longer necessary to save it).
2021-06-18 12:37:37 -07:00
jromnoa d904f6ab40 adds GPU test to the nightly test runs for o3de 2021-06-18 12:27:16 -07:00
hershey5045 85af8475a5 Fix postfx camera tags (#1417) 2021-06-18 11:59:36 -07:00
Esteban Papp c02345fd71 LYN-4657 OSX: Building AutomatedTesting project fails (#1436)
* LYN-4657 OSX: Building AutomatedTesting project fails

* forgot this file
2021-06-18 11:57:37 -07:00
sconel 49b3c4d11f Merge branch 'stabilization/2106' of https://github.com/aws-lumberyard/o3de into Spawnable/GameModeLoadErrorFix 2021-06-18 11:20:25 -07:00
srikappa 4d90b7cfb6 Fix bug with detachPrefab incorrectly replacing old entity aliases in patches 2021-06-18 11:19:59 -07:00
Jonny Galloway e746260f04 Merge pull request #1434 from aws-lumberyard-dev/Atom/gallowj/stabilization/2106
Adding reflection and GI probe test data for Sponza scene
2021-06-18 13:06:49 -05:00
Pip Potter f8d88fea1c Merge pull request #1236 from aws-lumberyard-dev/lyn-4175
LYN-4175: Improve security of s3 bucket example
2021-06-18 11:06:44 -07:00
AMZN-tpeng ceee7472de Merge pull request #1419 from aws-lumberyard-dev/Atom/tonypeng/ATOM-15808-3
ATOM-15808 [RHI][Vulkan] Take out the early memory check exit to let …
2021-06-18 11:06:15 -07:00
Ken Pruiksma 2bc36aa6c6 [SPEC-5991] Removing ImageHDR.h/.cpp. These files are no longer needed and created a licensing issue. (#1420)
The only place this code was referenced was in using textured tooltips, if the texture used for that tooltip was a .hdr file. However, the few .hdr files in all of o3de are Atom material / lighting related - definitely not used for tooltips.

It's likely bitmap tooltips in general are not used at all anymore, so more code could probably be ripped out, but this solves the immediate problem without making too many changes.
2021-06-18 13:05:35 -05:00