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o3de/Gems/Multiplayer/Code/Source
Esteban Papp 6fad254b59 Merge branch 'development' into optimization/unused_files
Signed-off-by: Esteban Papp <81431996+amznestebanpapp@users.noreply.github.com>

# Conflicts:
#	Code/Editor/IEditorImpl.cpp
#	Code/Editor/IEditorImpl.h
#	Gems/LmbrCentral/Code/Tests/lmbrcentral_editor_tests_files.cmake
4 years ago
..
AutoGen LYN-7655 Fix Race Condition When Launching at Editor-Server (#4946) 4 years ago
Components Fix netbind component to use the new svg icons instead of png (which no longer exist) 4 years ago
ConnectionData Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Debug Fix missing ImGui::End in multiplayer windows 4 years ago
Editor Minor comment tweak, and code readability 4 years ago
EntityDomains Some cleanup around handling of migrations to simplify interfaces and add additional hooks for functionality 4 years ago
NetworkEntity Merge pull request #7031 from aws-lumberyard-dev/LYN-9321_RequestNetSpawnableErrorFix 4 years ago
NetworkInput PR feedback 4 years ago
NetworkTime Removal and Replacement of the CryTimer (gEnv->pTimer) (#5409) 4 years ago
Pipeline Adding '.network.spawnable' as a network constant 4 years ago
ReplicationWindows Merging latest dev 4 years ago
MultiplayerGem.cpp Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerGem.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
MultiplayerStats.cpp Refactoring to use AZ::Events 5 years ago
MultiplayerSystemComponent.cpp Properly adding newlines when using LogInternalV; removing the need of hand-placed newlines to AZ_LOG 4 years ago
MultiplayerSystemComponent.h Dont allow spawning netbound entities by default, we first need to initialize multiplayer and know our network agent type (dedicated-server/client-server/client). This will stop the editor playmode (which doesn't init multiplayer until it connects to the server) from spawning netbound entities 4 years ago
MultiplayerToolsSystemComponent.cpp Fixing warnings caused by system components not added to serialize context 4 years ago
MultiplayerToolsSystemComponent.h Refactored away circular dependencies in Multiplayer gem. 4 years ago
MultiplayerTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago