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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab
Danilo Aimini 27f0aa7f13
LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden (#5432)
* Extend the level entity behavior to open prefab containers in focus mode. Disable manipulators for these entities too.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor adjustments

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Fix enum casing in Entity Inspector.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Split views between for Level and FocusedContainer entities.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Slightly different fix to support components on focused containers.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>

* Minor fixesto RefreshSelectedEntityIds.

Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
4 years ago
..
Instance Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
Link Fix Entity id consistency issue & refactor prefab workflows/tests (#4373) 4 years ago
Procedural Squashed commit of Procedural Prefab work (#4481) 4 years ago
Spawnable Cleanup SerializeContext.h pt.1 (#4264) 4 years ago
Template {lyn7065} adding ProcPrefab Prefab::Tempate flag method (#4765) 4 years ago
EditorPrefabComponent.cpp Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
EditorPrefabComponent.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabDomTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabDomUtils.cpp Change Asset Hint fixup code to not request assets be queued for load. (#4664) 4 years ago
PrefabDomUtils.h Fixing non unity build 4 years ago
PrefabFocusHandler.cpp LYN-7468 | Viewport manipulators for the container of the focused prefab should be hidden (#5432) 4 years ago
PrefabFocusHandler.h LYN-7536 | Focus Mode - Introduce shortcuts to open/close prefab editing (#5230) 4 years ago
PrefabFocusInterface.h LYN-7483 + LYN-7052 | Correctly initialize and refresh Prefab Focus Mode handler. (#4718) 4 years ago
PrefabFocusNotificationBus.h Change notification buses to be addressed on EntityContextId, and connect the handlers to the default id. Request interfaces should not need that id as they can retrieve it from the entityId. 4 years ago
PrefabFocusPublicInterface.h LYN-7536 | Focus Mode - Introduce shortcuts to open/close prefab editing (#5230) 4 years ago
PrefabFocusUndo.cpp LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582) 4 years ago
PrefabFocusUndo.h LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582) 4 years ago
PrefabIdTypes.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
PrefabLoader.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabLoader.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabLoaderInterface.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabLoaderScriptingBus.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabPublicHandler.cpp Add a safety check to Prefab/PrefabPublicHandler (potential AR fix) 4 years ago
PrefabPublicHandler.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabPublicInterface.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabPublicNotificationBus.h LYN-7539 + LYN-7541 | Focus Mode - Show prefab names and dirty markers instead of instance names in breadcrumbs (#4850) 4 years ago
PrefabPublicRequestBus.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabPublicRequestHandler.cpp Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabPublicRequestHandler.h Add Detach and Duplicate Prefab basic workflow auto test (#4506) 4 years ago
PrefabSystemComponent.cpp Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
PrefabSystemComponent.h Added a missing function comment for UpdatePrefabInstances function 4 years ago
PrefabSystemComponentInterface.h Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
PrefabSystemScriptingBus.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabSystemScriptingHandler.cpp Add EditorPrefabComponent to procedural prefab container entity (#4727) 4 years ago
PrefabSystemScriptingHandler.h Squashed commit of Procedural Prefab work (#4481) 4 years ago
PrefabUndo.cpp Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
PrefabUndo.h Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
PrefabUndoCache.cpp Deprecate profiler categories based on global enum 4 years ago
PrefabUndoCache.h Fixes AzToolsFramework 4 years ago
PrefabUndoHelpers.cpp Revert "Fixing undo/redo not updating transform pivot point (#4375)" 4 years ago
PrefabUndoHelpers.h Shorten copyright headers by splitting into 2 lines (#2213) 5 years ago
ScriptingPrefabLoader.cpp Squashed commit of Procedural Prefab work (#4481) 4 years ago
ScriptingPrefabLoader.h Squashed commit of Procedural Prefab work (#4481) 4 years ago