LYN-7121 | Focus Mode - Make editing a prefab an undoable operation (#4582)
* Refactor the PrefabFocusInterface to differentiate between Public and Internal functions. Introduce PrefabFocusUndo nodes to allow undoing Prefab Edit operations. Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Fix selection code to avoid warning message Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Removed changed property from PrefabFocusUndo node Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Switch from size == 0 to empty in EntityOutlinerWidget::OnSelectionChanged Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * condense if check on Prefab Edit context menu item setup Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Correct interface usage in PrefabIntegrationManager (interface was renamed to public) Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Remove rej file that was included by mistake Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com> * Fix missing interface initialization in PrefabFocusTests Signed-off-by: Danilo Aimini <82231674+AMZN-daimini@users.noreply.github.com>
This commit is contained in:
@@ -8,12 +8,14 @@
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#include <AzToolsFramework/Prefab/PrefabFocusHandler.h>
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#include <AzToolsFramework/Commands/SelectionCommand.h>
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#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
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#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
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#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
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#include <AzToolsFramework/Prefab/Instance/Instance.h>
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
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#include <AzToolsFramework/Prefab/PrefabFocusNotificationBus.h>
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#include <AzToolsFramework/Prefab/PrefabFocusUndo.h>
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namespace AzToolsFramework::Prefab
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{
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@@ -28,10 +30,12 @@ namespace AzToolsFramework::Prefab
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EditorEntityContextNotificationBus::Handler::BusConnect();
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AZ::Interface<PrefabFocusInterface>::Register(this);
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AZ::Interface<PrefabFocusPublicInterface>::Register(this);
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}
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PrefabFocusHandler::~PrefabFocusHandler()
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{
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AZ::Interface<PrefabFocusPublicInterface>::Unregister(this);
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AZ::Interface<PrefabFocusInterface>::Unregister(this);
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EditorEntityContextNotificationBus::Handler::BusDisconnect();
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}
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@@ -61,6 +65,44 @@ namespace AzToolsFramework::Prefab
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnOwningPrefab(AZ::EntityId entityId)
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{
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// Initialize Undo Batch object
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ScopedUndoBatch undoBatch("Edit Prefab");
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// Clear selection
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{
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const EntityIdList selectedEntities = EntityIdList{};
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auto selectionUndo = aznew SelectionCommand(selectedEntities, "Clear Selection");
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selectionUndo->SetParent(undoBatch.GetUndoBatch());
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ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::SetSelectedEntities, selectedEntities);
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}
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// Edit Prefab
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{
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auto editUndo = aznew PrefabFocusUndo("Edit Prefab");
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editUndo->Capture(entityId);
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editUndo->SetParent(undoBatch.GetUndoBatch());
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ToolsApplicationRequestBus::Broadcast(&ToolsApplicationRequestBus::Events::RunRedoSeparately, editUndo);
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}
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return AZ::Success();
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index)
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{
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if (index < 0 || index >= m_instanceFocusVector.size())
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{
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return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
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}
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InstanceOptionalReference focusedInstance = m_instanceFocusVector[index];
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FocusOnOwningPrefab(focusedInstance->get().GetContainerEntityId());
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return AZ::Success();
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId)
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{
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InstanceOptionalReference focusedInstance;
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@@ -85,18 +127,6 @@ namespace AzToolsFramework::Prefab
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return FocusOnPrefabInstance(focusedInstance);
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPathIndex([[maybe_unused]] AzFramework::EntityContextId entityContextId, int index)
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{
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if (index < 0 || index >= m_instanceFocusVector.size())
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{
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return AZ::Failure(AZStd::string("Prefab Focus Handler: Invalid index on FocusOnPathIndex."));
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}
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InstanceOptionalReference focusedInstance = m_instanceFocusVector[index];
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return FocusOnPrefabInstance(focusedInstance);
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}
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PrefabFocusOperationResult PrefabFocusHandler::FocusOnPrefabInstance(InstanceOptionalReference focusedInstance)
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{
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if (!focusedInstance.has_value())
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@@ -122,17 +152,10 @@ namespace AzToolsFramework::Prefab
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if (focusedInstance->get().GetParentInstance() != AZStd::nullopt)
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{
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containerEntityId = focusedInstance->get().GetContainerEntityId();
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// Select the container entity
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AzToolsFramework::SelectEntity(containerEntityId);
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}
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else
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{
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containerEntityId = AZ::EntityId();
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// Clear the selection
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AzToolsFramework::SelectEntities({});
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}
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// Focus on the descendants of the container entity
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@@ -161,6 +184,17 @@ namespace AzToolsFramework::Prefab
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return m_focusedInstance;
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}
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AZ::EntityId PrefabFocusHandler::GetFocusedPrefabContainerEntityId([[maybe_unused]] AzFramework::EntityContextId entityContextId) const
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{
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if (!m_focusedInstance.has_value())
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{
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// PrefabFocusHandler has not been initialized yet.
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return AZ::EntityId();
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}
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return m_focusedInstance->get().GetContainerEntityId();
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}
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bool PrefabFocusHandler::IsOwningPrefabBeingFocused(AZ::EntityId entityId) const
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{
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if (!m_focusedInstance.has_value())
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@@ -200,7 +234,7 @@ namespace AzToolsFramework::Prefab
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m_instanceFocusVector.clear();
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// Focus on the root prefab (AZ::EntityId() will default to it)
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FocusOnOwningPrefab(AZ::EntityId());
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FocusOnPrefabInstanceOwningEntityId(AZ::EntityId());
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}
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void PrefabFocusHandler::RefreshInstanceFocusList()
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@@ -13,6 +13,7 @@
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/FocusMode/FocusModeInterface.h>
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#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
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#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
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#include <AzToolsFramework/Prefab/Template/Template.h>
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namespace AzToolsFramework
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@@ -28,6 +29,7 @@ namespace AzToolsFramework::Prefab
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//! Handles Prefab Focus mode, determining which prefab file entity changes will target.
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class PrefabFocusHandler final
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: private PrefabFocusInterface
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, private PrefabFocusPublicInterface
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, private EditorEntityContextNotificationBus::Handler
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{
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public:
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@@ -39,10 +41,14 @@ namespace AzToolsFramework::Prefab
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void Initialize();
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// PrefabFocusInterface overrides ...
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PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override;
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PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override;
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PrefabFocusOperationResult FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId) override;
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TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const override;
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InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const override;
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// PrefabFocusPublicInterface overrides ...
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PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) override;
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PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) override;
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AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const override;
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bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const override;
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const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const override;
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const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const override;
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@@ -20,7 +20,7 @@ namespace AzToolsFramework::Prefab
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{
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using PrefabFocusOperationResult = AZ::Outcome<void, AZStd::string>;
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//! Interface to handle operations related to the Prefab Focus system.
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//! Interface to handle internal operations related to the Prefab Focus system.
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class PrefabFocusInterface
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{
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public:
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@@ -28,29 +28,13 @@ namespace AzToolsFramework::Prefab
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//! Set the focused prefab instance to the owning instance of the entityId provided.
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//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
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virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
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//! Set the focused prefab instance to the instance at position index of the current path.
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//! @param index The index of the instance in the current path that we want the prefab system to focus on.
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virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0;
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virtual PrefabFocusOperationResult FocusOnPrefabInstanceOwningEntityId(AZ::EntityId entityId) = 0;
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//! Returns the template id of the instance the prefab system is focusing on.
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virtual TemplateId GetFocusedPrefabTemplateId(AzFramework::EntityContextId entityContextId) const = 0;
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//! Returns a reference to the instance the prefab system is focusing on.
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virtual InstanceOptionalReference GetFocusedPrefabInstance(AzFramework::EntityContextId entityContextId) const = 0;
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//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
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//! @param entityId The entityId of the queried entity.
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//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
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virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const = 0;
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//! Returns the path from the root instance to the currently focused instance.
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//! @return A path composed from the names of the container entities for the instance path.
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virtual const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const = 0;
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//! Returns the size of the path to the currently focused instance.
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virtual const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const = 0;
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};
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} // namespace AzToolsFramework::Prefab
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@@ -0,0 +1,53 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Interface/Interface.h>
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#include <AzCore/Serialization/SerializeContext.h>
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#include <AzFramework/Entity/EntityContext.h>
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#include <AzToolsFramework/Prefab/Instance/Instance.h>
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#include <AzToolsFramework/Prefab/Template/Template.h>
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namespace AzToolsFramework::Prefab
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{
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using PrefabFocusOperationResult = AZ::Outcome<void, AZStd::string>;
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//! Public Interface for external systems to utilize the Prefab Focus system.
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class PrefabFocusPublicInterface
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{
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public:
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AZ_RTTI(PrefabFocusPublicInterface, "{53EE1D18-A41F-4DB1-9B73-9448F425722E}");
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//! Set the focused prefab instance to the owning instance of the entityId provided. Supports undo/redo.
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//! @param entityId The entityId of the entity whose owning instance we want the prefab system to focus on.
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virtual PrefabFocusOperationResult FocusOnOwningPrefab(AZ::EntityId entityId) = 0;
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//! Set the focused prefab instance to the instance at position index of the current path. Supports undo/redo.
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//! @param index The index of the instance in the current path that we want the prefab system to focus on.
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virtual PrefabFocusOperationResult FocusOnPathIndex(AzFramework::EntityContextId entityContextId, int index) = 0;
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//! Returns the entity id of the container entity for the instance the prefab system is focusing on.
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virtual AZ::EntityId GetFocusedPrefabContainerEntityId(AzFramework::EntityContextId entityContextId) const = 0;
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//! Returns whether the entity belongs to the instance that is being focused on, or one of its descendants.
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//! @param entityId The entityId of the queried entity.
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//! @return true if the entity belongs to the focused instance or one of its descendants, false otherwise.
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virtual bool IsOwningPrefabBeingFocused(AZ::EntityId entityId) const = 0;
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//! Returns the path from the root instance to the currently focused instance.
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//! @return A path composed from the names of the container entities for the instance path.
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virtual const AZ::IO::Path& GetPrefabFocusPath(AzFramework::EntityContextId entityContextId) const = 0;
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//! Returns the size of the path to the currently focused instance.
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virtual const int GetPrefabFocusPathLength(AzFramework::EntityContextId entityContextId) const = 0;
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};
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} // namespace AzToolsFramework::Prefab
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@@ -0,0 +1,52 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#include <AzToolsFramework/Prefab/PrefabFocusUndo.h>
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#include <AzCore/Interface/Interface.h>
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#include <AzToolsFramework/Entity/EditorEntityContextBus.h>
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#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
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#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
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namespace AzToolsFramework::Prefab
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{
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PrefabFocusUndo::PrefabFocusUndo(const AZStd::string& undoOperationName)
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: UndoSystem::URSequencePoint(undoOperationName)
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{
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m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
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AZ_Assert(m_prefabFocusInterface, "PrefabFocusUndo - Failed to grab prefab focus interface");
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m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
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AZ_Assert(m_prefabFocusPublicInterface, "PrefabFocusUndo - Failed to grab prefab focus public interface");
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}
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bool PrefabFocusUndo::Changed() const
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{
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return true;
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}
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void PrefabFocusUndo::Capture(AZ::EntityId entityId)
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{
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auto entityContextId = AzFramework::EntityContextId::CreateNull();
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EditorEntityContextRequestBus::BroadcastResult(entityContextId, &EditorEntityContextRequests::GetEditorEntityContextId);
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m_beforeEntityId = m_prefabFocusPublicInterface->GetFocusedPrefabContainerEntityId(entityContextId);
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m_afterEntityId = entityId;
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}
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void PrefabFocusUndo::Undo()
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{
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m_prefabFocusInterface->FocusOnPrefabInstanceOwningEntityId(m_beforeEntityId);
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}
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void PrefabFocusUndo::Redo()
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{
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m_prefabFocusInterface->FocusOnPrefabInstanceOwningEntityId(m_afterEntityId);
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}
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} // namespace AzToolsFramework::Prefab
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@@ -0,0 +1,39 @@
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/*
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* Copyright (c) Contributors to the Open 3D Engine Project.
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* For complete copyright and license terms please see the LICENSE at the root of this distribution.
|
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*
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* SPDX-License-Identifier: Apache-2.0 OR MIT
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*
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*/
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#pragma once
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#include <AzCore/Component/EntityId.h>
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#include <AzToolsFramework/Undo/UndoSystem.h>
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namespace AzToolsFramework::Prefab
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{
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class PrefabFocusInterface;
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class PrefabFocusPublicInterface;
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//! Undo node for prefab focus change operations.
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class PrefabFocusUndo
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: public UndoSystem::URSequencePoint
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{
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public:
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explicit PrefabFocusUndo(const AZStd::string& undoOperationName);
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bool Changed() const override;
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void Capture(AZ::EntityId entityId);
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void Undo() override;
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void Redo() override;
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protected:
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PrefabFocusInterface* m_prefabFocusInterface = nullptr;
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PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
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AZ::EntityId m_beforeEntityId;
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AZ::EntityId m_afterEntityId;
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};
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} // namespace AzToolsFramework::Prefab
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+2
-1
@@ -324,7 +324,8 @@ namespace AzToolsFramework
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// Currently, the first behavior is implemented.
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void EntityOutlinerWidget::OnSelectionChanged(const QItemSelection& selected, const QItemSelection& deselected)
|
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{
|
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if (m_selectionChangeInProgress || !m_enableSelectionUpdates)
|
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if (m_selectionChangeInProgress || !m_enableSelectionUpdates
|
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|| (selected.empty() && deselected.empty()))
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{
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return;
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}
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+10
-17
@@ -24,11 +24,11 @@
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#include <AzToolsFramework/AssetBrowser/AssetSelectionModel.h>
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#include <AzToolsFramework/AssetBrowser/Entries/SourceAssetBrowserEntry.h>
|
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#include <AzToolsFramework/ContainerEntity/ContainerEntityInterface.h>
|
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#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
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#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
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#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
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#include <AzToolsFramework/Prefab/PrefabLoaderInterface.h>
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#include <AzToolsFramework/Prefab/Procedural/ProceduralPrefabAsset.h>
|
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#include <AzToolsFramework/Prefab/Instance/InstanceEntityMapperInterface.h>
|
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#include <AzToolsFramework/Prefab/EditorPrefabComponent.h>
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#include <AzToolsFramework/ToolsComponents/EditorLayerComponentBus.h>
|
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#include <AzToolsFramework/UI/EditorEntityUi/EditorEntityUiInterface.h>
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#include <AzToolsFramework/UI/Prefab/PrefabIntegrationInterface.h>
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@@ -39,7 +39,6 @@
|
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#include <AzQtComponents/Components/StyleManager.h>
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#include <AzQtComponents/Components/Widgets/CardHeader.h>
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|
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|
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#include <QApplication>
|
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#include <QCheckBox>
|
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#include <QDialog>
|
||||
@@ -56,14 +55,13 @@
|
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#include <QVBoxLayout>
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#include <QWidget>
|
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|
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|
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namespace AzToolsFramework
|
||||
{
|
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namespace Prefab
|
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{
|
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ContainerEntityInterface* PrefabIntegrationManager::s_containerEntityInterface = nullptr;
|
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EditorEntityUiInterface* PrefabIntegrationManager::s_editorEntityUiInterface = nullptr;
|
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PrefabFocusInterface* PrefabIntegrationManager::s_prefabFocusInterface = nullptr;
|
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PrefabFocusPublicInterface* PrefabIntegrationManager::s_prefabFocusPublicInterface = nullptr;
|
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PrefabLoaderInterface* PrefabIntegrationManager::s_prefabLoaderInterface = nullptr;
|
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PrefabPublicInterface* PrefabIntegrationManager::s_prefabPublicInterface = nullptr;
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PrefabSystemComponentInterface* PrefabIntegrationManager::s_prefabSystemComponentInterface = nullptr;
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@@ -129,10 +127,10 @@ namespace AzToolsFramework
|
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return;
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}
|
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|
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s_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
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if (s_prefabFocusInterface == nullptr)
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s_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
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if (s_prefabFocusPublicInterface == nullptr)
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{
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AZ_Assert(false, "Prefab - could not get PrefabFocusInterface on PrefabIntegrationManager construction.");
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AZ_Assert(false, "Prefab - could not get PrefabFocusPublicInterface on PrefabIntegrationManager construction.");
|
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return;
|
||||
}
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|
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@@ -247,12 +245,8 @@ namespace AzToolsFramework
|
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if (s_prefabPublicInterface->IsInstanceContainerEntity(selectedEntity))
|
||||
{
|
||||
// Edit Prefab
|
||||
if (prefabWipFeaturesEnabled)
|
||||
if (prefabWipFeaturesEnabled && !s_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(selectedEntity))
|
||||
{
|
||||
bool beingEdited = s_prefabFocusInterface->IsOwningPrefabBeingFocused(selectedEntity);
|
||||
|
||||
if (!beingEdited)
|
||||
{
|
||||
QAction* editAction = menu->addAction(QObject::tr("Edit Prefab"));
|
||||
editAction->setToolTip(QObject::tr("Edit the prefab in focus mode."));
|
||||
|
||||
@@ -261,7 +255,6 @@ namespace AzToolsFramework
|
||||
});
|
||||
|
||||
itemWasShown = true;
|
||||
}
|
||||
}
|
||||
|
||||
// Save Prefab
|
||||
@@ -317,7 +310,7 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabIntegrationManager::OnEscape()
|
||||
{
|
||||
s_prefabFocusInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
s_prefabFocusPublicInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
}
|
||||
|
||||
void PrefabIntegrationManager::HandleSourceFileType(AZStd::string_view sourceFilePath, AZ::EntityId parentId, AZ::Vector3 position) const
|
||||
@@ -490,7 +483,7 @@ namespace AzToolsFramework
|
||||
|
||||
void PrefabIntegrationManager::ContextMenu_EditPrefab(AZ::EntityId containerEntity)
|
||||
{
|
||||
s_prefabFocusInterface->FocusOnOwningPrefab(containerEntity);
|
||||
s_prefabFocusPublicInterface->FocusOnOwningPrefab(containerEntity);
|
||||
}
|
||||
|
||||
void PrefabIntegrationManager::ContextMenu_SavePrefab(AZ::EntityId containerEntity)
|
||||
|
||||
+2
-2
@@ -30,7 +30,7 @@ namespace AzToolsFramework
|
||||
|
||||
namespace Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
class PrefabLoaderInterface;
|
||||
|
||||
//! Structure for saving/retrieving user settings related to prefab workflows.
|
||||
@@ -144,7 +144,7 @@ namespace AzToolsFramework
|
||||
|
||||
static ContainerEntityInterface* s_containerEntityInterface;
|
||||
static EditorEntityUiInterface* s_editorEntityUiInterface;
|
||||
static PrefabFocusInterface* s_prefabFocusInterface;
|
||||
static PrefabFocusPublicInterface* s_prefabFocusPublicInterface;
|
||||
static PrefabLoaderInterface* s_prefabLoaderInterface;
|
||||
static PrefabPublicInterface* s_prefabPublicInterface;
|
||||
static PrefabSystemComponentInterface* s_prefabSystemComponentInterface;
|
||||
|
||||
@@ -10,7 +10,7 @@
|
||||
|
||||
#include <AzFramework/API/ApplicationAPI.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabPublicInterface.h>
|
||||
#include <AzToolsFramework/UI/Outliner/EntityOutlinerListModel.hxx>
|
||||
|
||||
@@ -35,10 +35,10 @@ namespace AzToolsFramework
|
||||
return;
|
||||
}
|
||||
|
||||
m_prefabFocusInterface = AZ::Interface<Prefab::PrefabFocusInterface>::Get();
|
||||
if (m_prefabFocusInterface == nullptr)
|
||||
m_prefabFocusPublicInterface = AZ::Interface<Prefab::PrefabFocusPublicInterface>::Get();
|
||||
if (m_prefabFocusPublicInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusInterface on PrefabUiHandler construction.");
|
||||
AZ_Assert(false, "PrefabUiHandler - could not get PrefabFocusPublicInterface on PrefabUiHandler construction.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -83,7 +83,7 @@ namespace AzToolsFramework
|
||||
|
||||
QIcon PrefabUiHandler::GenerateItemIcon(AZ::EntityId entityId) const
|
||||
{
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
return QIcon(m_prefabEditIconPath);
|
||||
}
|
||||
@@ -105,7 +105,7 @@ namespace AzToolsFramework
|
||||
const bool hasVisibleChildren = index.data(EntityOutlinerListModel::ExpandedRole).value<bool>() && index.model()->hasChildren(index);
|
||||
|
||||
QColor backgroundColor = m_prefabCapsuleColor;
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
backgroundColor = m_prefabCapsuleEditColor;
|
||||
}
|
||||
@@ -191,7 +191,7 @@ namespace AzToolsFramework
|
||||
const bool isLastColumn = descendantIndex.column() == EntityOutlinerListModel::ColumnLockToggle;
|
||||
|
||||
QColor borderColor = m_prefabCapsuleColor;
|
||||
if (m_prefabFocusInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
if (m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(entityId))
|
||||
{
|
||||
borderColor = m_prefabCapsuleEditColor;
|
||||
}
|
||||
@@ -329,7 +329,7 @@ namespace AzToolsFramework
|
||||
if (prefabWipFeaturesEnabled)
|
||||
{
|
||||
// Focus on this prefab
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(entityId);
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(entityId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -15,7 +15,7 @@ namespace AzToolsFramework
|
||||
|
||||
namespace Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
class PrefabPublicInterface;
|
||||
};
|
||||
|
||||
@@ -39,7 +39,7 @@ namespace AzToolsFramework
|
||||
void OnDoubleClick(AZ::EntityId entityId) const override;
|
||||
|
||||
private:
|
||||
Prefab::PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
Prefab::PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
Prefab::PrefabPublicInterface* m_prefabPublicInterface = nullptr;
|
||||
|
||||
static bool IsLastVisibleChild(const QModelIndex& parent, const QModelIndex& child);
|
||||
|
||||
+7
-7
@@ -8,7 +8,7 @@
|
||||
|
||||
#include <AzToolsFramework/UI/Prefab/PrefabViewportFocusPathHandler.h>
|
||||
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
@@ -31,8 +31,8 @@ namespace AzToolsFramework::Prefab
|
||||
void PrefabViewportFocusPathHandler::Initialize(AzQtComponents::BreadCrumbs* breadcrumbsWidget, QToolButton* backButton)
|
||||
{
|
||||
// Get reference to the PrefabFocusInterface handler
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
if (m_prefabFocusInterface == nullptr)
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
if (m_prefabFocusPublicInterface == nullptr)
|
||||
{
|
||||
AZ_Assert(false, "Prefab - could not get PrefabFocusInterface on PrefabViewportFocusPathHandler construction.");
|
||||
return;
|
||||
@@ -46,7 +46,7 @@ namespace AzToolsFramework::Prefab
|
||||
connect(m_breadcrumbsWidget, &AzQtComponents::BreadCrumbs::linkClicked, this,
|
||||
[&](const QString&, int linkIndex)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, linkIndex);
|
||||
m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, linkIndex);
|
||||
}
|
||||
);
|
||||
|
||||
@@ -54,9 +54,9 @@ namespace AzToolsFramework::Prefab
|
||||
connect(m_backButton, &QToolButton::clicked, this,
|
||||
[&]()
|
||||
{
|
||||
if (int length = m_prefabFocusInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1)
|
||||
if (int length = m_prefabFocusPublicInterface->GetPrefabFocusPathLength(m_editorEntityContextId); length > 1)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2);
|
||||
m_prefabFocusPublicInterface->FocusOnPathIndex(m_editorEntityContextId, length - 2);
|
||||
}
|
||||
}
|
||||
);
|
||||
@@ -65,7 +65,7 @@ namespace AzToolsFramework::Prefab
|
||||
void PrefabViewportFocusPathHandler::OnPrefabFocusChanged()
|
||||
{
|
||||
// Push new Path
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
|
||||
m_breadcrumbsWidget->pushPath(m_prefabFocusPublicInterface->GetPrefabFocusPath(m_editorEntityContextId).c_str());
|
||||
}
|
||||
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
+2
-2
@@ -19,7 +19,7 @@
|
||||
|
||||
namespace AzToolsFramework::Prefab
|
||||
{
|
||||
class PrefabFocusInterface;
|
||||
class PrefabFocusPublicInterface;
|
||||
|
||||
class PrefabViewportFocusPathHandler
|
||||
: public PrefabFocusNotificationBus::Handler
|
||||
@@ -40,6 +40,6 @@ namespace AzToolsFramework::Prefab
|
||||
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
};
|
||||
} // namespace AzToolsFramework::Prefab
|
||||
|
||||
@@ -646,6 +646,9 @@ set(FILES
|
||||
Prefab/PrefabFocusHandler.cpp
|
||||
Prefab/PrefabFocusInterface.h
|
||||
Prefab/PrefabFocusNotificationBus.h
|
||||
Prefab/PrefabFocusPublicInterface.h
|
||||
Prefab/PrefabFocusUndo.h
|
||||
Prefab/PrefabFocusUndo.cpp
|
||||
Prefab/PrefabIdTypes.h
|
||||
Prefab/PrefabLoader.h
|
||||
Prefab/PrefabLoader.cpp
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
#include <AzToolsFramework/Entity/EditorEntityHelpers.h>
|
||||
#include <AzToolsFramework/Entity/PrefabEditorEntityOwnershipInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusInterface.h>
|
||||
#include <AzToolsFramework/Prefab/PrefabFocusPublicInterface.h>
|
||||
#include <Prefab/PrefabTestFixture.h>
|
||||
|
||||
namespace UnitTest
|
||||
@@ -72,6 +73,9 @@ namespace UnitTest
|
||||
m_prefabFocusInterface = AZ::Interface<PrefabFocusInterface>::Get();
|
||||
ASSERT_TRUE(m_prefabFocusInterface != nullptr);
|
||||
|
||||
m_prefabFocusPublicInterface = AZ::Interface<PrefabFocusPublicInterface>::Get();
|
||||
ASSERT_TRUE(m_prefabFocusPublicInterface != nullptr);
|
||||
|
||||
AzToolsFramework::EditorEntityContextRequestBus::BroadcastResult(
|
||||
m_editorEntityContextId, &AzToolsFramework::EditorEntityContextRequestBus::Events::GetEditorEntityContextId);
|
||||
|
||||
@@ -91,6 +95,7 @@ namespace UnitTest
|
||||
AZStd::unique_ptr<AzToolsFramework::Prefab::Instance> m_rootInstance;
|
||||
|
||||
PrefabFocusInterface* m_prefabFocusInterface = nullptr;
|
||||
PrefabFocusPublicInterface* m_prefabFocusPublicInterface = nullptr;
|
||||
AzFramework::EntityContextId m_editorEntityContextId = AzFramework::EntityContextId::CreateNull();
|
||||
|
||||
inline static const char* CityEntityName = "City";
|
||||
@@ -105,7 +110,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
@@ -120,7 +125,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the root prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[CityEntityName]->GetId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_entityMap[CityEntityName]->GetId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId),
|
||||
m_instanceMap[CityEntityName]->GetTemplateId());
|
||||
@@ -135,7 +140,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing the container entity of a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CarEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CarEntityName]->GetContainerEntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
@@ -149,7 +154,7 @@ namespace UnitTest
|
||||
{
|
||||
// Verify FocusOnOwningPrefab works when passing a nested entity of the a nested prefab.
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_entityMap[Passenger1EntityName]->GetId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_entityMap[Passenger1EntityName]->GetId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), m_instanceMap[CarEntityName]->GetTemplateId());
|
||||
|
||||
@@ -169,7 +174,7 @@ namespace UnitTest
|
||||
prefabEditorEntityOwnershipInterface->GetRootPrefabInstance();
|
||||
EXPECT_TRUE(rootPrefabInstance.has_value());
|
||||
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(AZ::EntityId());
|
||||
EXPECT_EQ(
|
||||
m_prefabFocusInterface->GetFocusedPrefabTemplateId(m_editorEntityContextId), rootPrefabInstance->get().GetTemplateId());
|
||||
|
||||
@@ -183,10 +188,10 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns true for all entities in a focused prefab (container/nested)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[CityEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -194,13 +199,13 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns false for all entities not in a focused prefab (ancestors/descendants)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[StreetEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[StreetEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[StreetEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[StreetEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CityEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[CityEntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
@@ -208,12 +213,12 @@ namespace UnitTest
|
||||
{
|
||||
// Verify IsOwningPrefabBeingFocused returns false for all entities not in a focused prefab (siblings)
|
||||
{
|
||||
m_prefabFocusInterface->FocusOnOwningPrefab(m_instanceMap[SportsCarEntityName]->GetContainerEntityId());
|
||||
m_prefabFocusPublicInterface->FocusOnOwningPrefab(m_instanceMap[SportsCarEntityName]->GetContainerEntityId());
|
||||
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[SportsCarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger2EntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[SportsCarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_TRUE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger2EntityName]->GetId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_instanceMap[CarEntityName]->GetContainerEntityId()));
|
||||
EXPECT_FALSE(m_prefabFocusPublicInterface->IsOwningPrefabBeingFocused(m_entityMap[Passenger1EntityName]->GetId()));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user