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o3de/Code/Framework/AzToolsFramework/AzToolsFramework/Prefab/ScriptingPrefabLoader.cpp

38 lines
1.0 KiB
C++

/*
* Copyright (c) Contributors to the Open 3D Engine Project.
* For complete copyright and license terms please see the LICENSE at the root of this distribution.
*
* SPDX-License-Identifier: Apache-2.0 OR MIT
*
*/
#include <Prefab/ScriptingPrefabLoader.h>
namespace AzToolsFramework::Prefab
{
void ScriptingPrefabLoader::Connect(PrefabLoaderInterface* prefabLoaderInterface)
{
AZ_Assert(prefabLoaderInterface, "prefabLoaderInterface must not be null");
m_prefabLoaderInterface = prefabLoaderInterface;
PrefabLoaderScriptingBus::Handler::BusConnect();
}
void ScriptingPrefabLoader::Disconnect()
{
PrefabLoaderScriptingBus::Handler::BusDisconnect();
}
AZ::Outcome<AZStd::string, void> ScriptingPrefabLoader::SaveTemplateToString(TemplateId templateId)
{
AZStd::string json;
if (m_prefabLoaderInterface->SaveTemplateToString(templateId, json))
{
return AZ::Success(json);
}
return AZ::Failure();
}
} // namespace AzToolsFramework::Prefab