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o3de/Gems/Atom/RPI/Code/Source/RPI.Builders/Model
Qing Tao dcdd63966e
ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133)
* ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name
- Change the CreateCommonBuffer function to not require an unique  name by default.
- Remove the code for generating unique buffer names.
- Add buffer name to BufferAsset so it can be used for device object name instead of using asset file name.
- Change RPI::Buffer to use BufferName_AssetUuid as attachment id.
5 years ago
..
MaterialAssetBuilderComponent.cpp Integrating latest from github/staging 5 years ago
MaterialAssetBuilderComponent.h Initial commit 5 years ago
ModelAssetBuilderComponent.cpp ATOM-15658 Better option of CreateCommonBuffer requires unique buffer name (#1133) 5 years ago
ModelAssetBuilderComponent.h Integrating github/staging through commit 5f214be 5 years ago
ModelExporterComponent.cpp Integrating latest 47acbe8 5 years ago
ModelExporterComponent.h Initial commit 5 years ago
ModelExporterContexts.cpp Integrating latest 47acbe8 5 years ago
ModelExporterContexts.h Integrating latest 47acbe8 5 years ago
MorphTargetExporter.cpp Get a mesh's morph targets based on the scene graph hierarchy, instead of mesh name (#1128) 5 years ago
MorphTargetExporter.h Get a mesh's morph targets based on the scene graph hierarchy, instead of mesh name (#1128) 5 years ago