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o3de/Gems/Atom/RPI/Code/Source/RPI.Builders/Model/MaterialAssetBuilderCompone...

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C++

/*
* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
* its licensors.
*
* For complete copyright and license terms please see the LICENSE at the root of this
* distribution(the "License").All use of this software is governed by the License,
*or, if provided, by the license below or the license accompanying this file.Do not
* remove or modify any license notices.This file is distributed on an "AS IS" BASIS,
*WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
*
*/
#pragma once
#include <AzCore/Serialization/Utils.h>
#include <SceneAPI/SceneCore/Components/ExportingComponent.h>
#include <SceneAPI/SceneCore/SceneBuilderDependencyBus.h>
#include <Model/ModelExporterContexts.h>
namespace AZ
{
namespace RPI
{
/**
* Export materials from Scene
*/
class MaterialAssetBuilderComponent : public SceneAPI::SceneCore::ExportingComponent
{
public:
AZ_COMPONENT(
MaterialAssetBuilderComponent,
"{777BB521-FCFE-4382-B8FD-E1EAF846F5C9}",
SceneAPI::SceneCore::ExportingComponent);
MaterialAssetBuilderComponent();
~MaterialAssetBuilderComponent() override = default;
SceneAPI::Events::ProcessingResult BuildMaterials(MaterialAssetBuilderContext& context) const;
// Return the material assetid for material id
static uint32_t GetMaterialAssetSubId(uint64_t materialUid);
// Required for ExportingComponent
static void Reflect(AZ::ReflectContext* context);
};
/**
* Report dependencies for the MaterialAssetBuilderComponent
*/
class MaterialAssetDependenciesComponent
: public Component
, public SceneAPI::SceneBuilderDependencyBus::Handler
{
public:
AZ_COMPONENT(MaterialAssetDependenciesComponent, "{02163945-D7B4-45D4-9729-4376E1195505}");
static void Reflect(ReflectContext* context);
MaterialAssetDependenciesComponent() = default;
~MaterialAssetDependenciesComponent() override = default;
static void GetProvidedServices(ComponentDescriptor::DependencyArrayType& provided);
static void GetIncompatibleServices(ComponentDescriptor::DependencyArrayType& incompatible);
// AZ::Component overrides...
void Activate() override;
void Deactivate() override;
// SceneAPI::SceneBuilderDependencyBus::Handler overrides...
void ReportJobDependencies(SceneAPI::JobDependencyList& jobDependencyList, const char* platformIdentifier) override;
};
} // namespace RPI
} // namespace AZ