You cannot select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
95 lines
3.5 KiB
C++
95 lines
3.5 KiB
C++
/*
|
|
* All or portions of this file Copyright(c) Amazon.com, Inc.or its affiliates or
|
|
* its licensors.
|
|
*
|
|
* For complete copyright and license terms please see the LICENSE at the root of this
|
|
* distribution(the "License").All use of this software is governed by the License,
|
|
*or, if provided, by the license below or the license accompanying this file.Do not
|
|
* remove or modify any license notices.This file is distributed on an "AS IS" BASIS,
|
|
*WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
|
*
|
|
*/
|
|
|
|
#pragma once
|
|
|
|
#include <Atom/RPI.Reflect/Model/ModelAsset.h>
|
|
#include <Atom/RPI.Reflect/Model/ModelLodAsset.h>
|
|
#include <Atom/RPI.Reflect/Model/MorphTargetMetaAsset.h>
|
|
#include <Atom/RPI.Reflect/Model/SkinMetaAsset.h>
|
|
#include <Atom/RPI.Reflect/Material/MaterialAsset.h>
|
|
#include <Atom/RPI.Reflect/Buffer/BufferAsset.h>
|
|
|
|
#include <AzCore/Asset/AssetCommon.h>
|
|
|
|
#include <SceneAPI/SceneCore/Events/ExportEventContext.h>
|
|
#include <SceneAPI/SceneCore/Utilities/CoordinateSystemConverter.h>
|
|
|
|
namespace AZ
|
|
{
|
|
namespace SceneAPI
|
|
{
|
|
namespace DataTypes
|
|
{
|
|
class IMeshGroup;
|
|
}
|
|
namespace Containers
|
|
{
|
|
class Scene;
|
|
}
|
|
}
|
|
|
|
namespace RPI
|
|
{
|
|
struct NamedMaterialAsset
|
|
{
|
|
Data::Asset<MaterialAsset> m_asset;
|
|
AZStd::string m_name;
|
|
};
|
|
using MaterialAssetsByUid = AZStd::unordered_map<uint64_t, NamedMaterialAsset>;
|
|
|
|
struct ModelAssetBuilderContext : public AZ::SceneAPI::Events::ICallContext
|
|
{
|
|
AZ_RTTI(
|
|
ModelAssetBuilderContext,
|
|
"{63FEFB4B-25DC-48DD-AC72-D27DA9A6D94A}",
|
|
AZ::SceneAPI::Events::ICallContext);
|
|
|
|
ModelAssetBuilderContext(
|
|
const AZ::SceneAPI::Containers::Scene& scene,
|
|
const AZ::SceneAPI::DataTypes::IMeshGroup& group,
|
|
const AZ::SceneAPI::CoordinateSystemConverter coordSysConverter,
|
|
const MaterialAssetsByUid& materialsByUid,
|
|
Data::Asset<ModelAsset>& outputModelAsset,
|
|
Data::Asset<SkinMetaAsset>& outputSkinMetaAsset,
|
|
Data::Asset<MorphTargetMetaAsset>& outputMorphTargetMetaAsset);
|
|
~ModelAssetBuilderContext() override = default;
|
|
|
|
ModelAssetBuilderContext& operator=(const ModelAssetBuilderContext& other) = delete;
|
|
|
|
const AZ::SceneAPI::Containers::Scene& m_scene;
|
|
const AZ::SceneAPI::DataTypes::IMeshGroup& m_group;
|
|
const MaterialAssetsByUid& m_materialsByUid;
|
|
AZ::SceneAPI::CoordinateSystemConverter m_coordSysConverter;
|
|
Data::Asset<ModelAsset>& m_outputModelAsset;
|
|
Data::Asset<SkinMetaAsset>& m_outputSkinMetaAsset;
|
|
Data::Asset<MorphTargetMetaAsset>& m_outputMorphTargetMetaAsset;
|
|
};
|
|
|
|
struct MaterialAssetBuilderContext : public AZ::SceneAPI::Events::ICallContext
|
|
{
|
|
AZ_RTTI(
|
|
MaterialAssetBuilderContext,
|
|
"{6451418A-453B-4646-A5B2-A5687FA2E97F}",
|
|
AZ::SceneAPI::Events::ICallContext);
|
|
|
|
MaterialAssetBuilderContext(const AZ::SceneAPI::Containers::Scene& scene, MaterialAssetsByUid& outputMaterialsByUid);
|
|
~MaterialAssetBuilderContext() override = default;
|
|
|
|
MaterialAssetBuilderContext& operator=(const MaterialAssetBuilderContext& other) = delete;
|
|
|
|
const AZ::SceneAPI::Containers::Scene& m_scene;
|
|
MaterialAssetsByUid& m_outputMaterialsByUid;
|
|
};
|
|
} // namespace RPI
|
|
} // namespace AZ
|